
Crystal Picnic is a lighthearted and colorful tribute to the classic era of action RPGs!
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Great game Great soundtrack Best Developers The developrs need a pat on the back
It's not Undertale. [i]That's what makes it good.[/i] Crystal Picnic is a very short (yeah, short-short) game, styled to be like 16-bit games. I'm tired of looking at games that claim to be "8-bit" or "16-bit" and turn out not to be. That's why I was hesitant to buy this game. However, Crystal Picnic is different. The graphics (while the color pallete might be off a [b]bit[/b]) do, for the most part, represent 16-bit perfectly. The controls really feel like I'm playing it on a Sega or something, and the music is probably the best. It just [i]feels[/i] like I'm on a Sega. The game is cute, so are all of the characters, and their world is just built so perfectly, everything is so humble. The soundtrack is good too. It's a very lighthearted game with fairly nice combat. The combat is my favorite part. You adventure around like classice RPGs in a tile-based (I assume) world, but upon entering combat, you're suddenly tossed into a platformer-like game, which I loved. My only problem was the lack of direction at the beginning of the game. I had the hardest time figuring out where to go, and that you could actually walk over that dark grass that previous RPGs taught you that you can't. Another thing this game needs is a MAP. It has a world map, but nothing for the specific area you're in. You can't pull up a map while you're lost and go "Alright, I'm here." That was my only main problem because the last two areas in the game REALLY need a map. ------------------------------- I only have one heart-breaking problem... On the world map, there are areas that are very detailed and look as if you could go to them somehow. You can't. It breaks my heart because as a child I would always dream about being able to go to places you're not supposed to in games. I would dare myself to go beyond, to believe, to dream that one day I'd find some secret in the game that would actually take me to these hidden places. But you just can't. It's not physically programmed into the game. I'm not asking the developer to add these areas, but I was just wondering why they decided to detail the map so greatly in certain areas you can't go to, but then make it so plain in others...
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Languages: English, French, German, Korean
Hours played at review time, across 25 reviews with recorded playtime.
Crystal Picnic is a colorful role-playing game brimming with witty, humorous dialogue and charming music and visuals that takes you on a journey to find crystals that were stolen by a legion of ants. [h1]Characters[/h1] In your pursuit to hunt down the ants for the purloined crystals, you take on the role of several anthropomorphic animals. The game begins with two characters, Egbert the duck and Frogbert the frog, but others join you later on in the adventure. Each character has unique personalities, aspirations, and reasons for helping out. The character dialogue and writing are very well executed, and each character has a unique group of soundbites that plays during conversations. Conversations between characters are almost always very witty and humorous, which keeps things interesting. You definitely will not be bored by the colorful cast of characters. [h1]Gameplay[/h1] Crystal Picnic plays in a traditional top-down perspective during exploration and character encounters, but switches to a unique action platformer perspective during battle sequences. During exploration sequences, you roam through villages, castles, forests, and different countryside vistas. You can chat, trade, and play games with the many characters that dot the landscapes during exploration, as well as interact with environmental objects, like bushes. During battles, you use sticks, stinky socks, and other so-called weapons to fend off against wolves, ants, pooping birds, and other enemies, all the while performing platforming feats. The battle sequences are unlike those I have experienced in other games, and always pose a challenge. [h1]Visuals[/h1] I love the game's art style. I had recently come off the high of finishing the original Paper Mario a couple of years ago when I first stumbled upon a trailer for this game. The art style reminded me a lot of Paper Mario's, which was very attractive to me at the time, and is what ultimately lead me to getting the game. The art is just so colorful and lighthearted. I love it! [h1]Audio[/h1] The game has a pretty nice soundtrack. Each piece is appropriate and well-suited to its perspective area. I especially like the title screen music. The sound effects are satisfying, what with some items' "swoosh" sounds, and the menus' "swish" sounds; the sound effects fit nicely and add to the experience, but they aren't anything to write home about. [h1]Enemies and Bosses[/h1] One of my personal favorite parts of the game are the various boss battles. Bosses range from giant, nearly Bane-like ants, to crazed royals, to sentient trees. There is a creative variety in the types of bosses, as well as how they play. No two boss battles play out the same way, so you always have to be on your toes if you do not want to die. Beyond fun bosses, there are recurring enemies, like pooping birds, different kinds of ants, wolves, and more. Each enemy has its own set of attacks and movement patterns. Learning how each enemy behaves can be tricky, but definitely helps in the long run. [h1]Final Thoughts[/h1] Crystal Picnic is a casual role-playing game, and a bit of a short one at that. My first play-through took about 4 hours, which is short compared to Nooskewl's other RPG (Monster RPG 2), where I spent 8 hours. Even so, I thoroughly enjoyed every moment of my time playing. If you are a fan of more lighthearted and sarcastic role-playing games, like the Mario & Luigi series, but want something that plays more like the old-school stuff, this game is for you. It is definitely worth the price tag, and is fun to go back to every now and again.
Il n'y a aucune introduction, aucun dicaticiel et c'est vraiment dommage car pour trouver comment jouer et comprendre l'histoire du jeu, prends plusieurs heures j'ai donc délaisser ce jeu, heuresement en réduction.
ㅇㅂ 준다 이기야
Well i tried to play this game and it keeps crashing Thanks for a waste of 2 bucks So sad i really wanted to play it
Você é um pato aspirante a cavaleiro que se une a um sapo aspirante a jardineiro, e juntos entram numa aventura atrás das formigas responsáveis por roubarem e comerem os cristais no castelo do vilarejo, o que as deixaram loucas e precisam serem impedidas de continuarem roubando os cristais! O jogo foi lançado pouco tempo após [url=https://store.steampowered.com/app/440360/Crystal_Picnic_Adventures/]Crystal Picnic Adventures[/url], o e-book que norteia os jogadores na aventura, livro esse que tem 209 páginas que explicam com detalhes a trama envolvida. Embora partido de um material rico, o jogo em si é todo estranho, não ter um mapa contribui bastante para se perder, mas o modo de batalha em plataforma, recheado de inimigos medonhos e efeitos sonoros mais estranhos ainda, fazem dele um desastre e não uma tentativa de tributo a era clássica dos RPGs, que a desenvolvedora tentou fazer. Tanto o livro, quanto a trilha sonora e jogo, foram removidos da loja devido a baixa recepção do público geral. [code]| [b]Valor pago:[/b] R$2,87 | [b]Build:[/b] [url=https://steamcommunity.com/games/crystal-picnic/announcements/detail/2484246672677025445]Linux Update (Jun. 23, 2020)[/url] | [b]Removido em:[/b] Aug. 19, 2020[/code]
Well I'm not sure what to say about this game. Let's start with the bad: First of all, the combat was not great, I wound up playing most of the game as the Bisou the bunny cause she's ranged and OP as ♥♥♥♥. Secondly, you can pretty much avoid almost every fight if you can (there are some encounters that still happen when the character trips on a banana peel, i give points for this) since there is no EXP to gain and you only get money from enemies, no items or anything Thirdly, was there armour in the game and i just missed it all? All i found were accessories and weapons but not a single piece of armour, so points off for that. Fourthly, finished the game in 1:30ish, game too short Alright onto the good: First, The game looks nice and cartoony, I like this style. Secondly, It had a nice little story to it, i could dig it. Thirdly, It's a nice indie rpg without it being another RPG maker game Fourthly, GLORIOUS BUNNY ASS Would i recommend? Sure, it's only a 2 dollar game, currently CDN$ 1.46 here for another 23 hours.
In a world where i have no life (which is every world) one man reviews this game, A game where classic RGP is the name and great is its aim. Well that's what it is, its blooming great it really puts you back into the classic era of gaming and oh boy will you enjoy it I give this game........ 9/10 Coyotes Check out my full review below https://www.youtube.com/watch?v=SrosHH8k5GY
what an absolute blast this game is to play! some might say there are still some rough edges, but I do not believe those take away from the experience, which is just a short but fun little adventure :>
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