
Embark on an adventure with Sherlock Holmes and Dr Watson on this surprising and elastic point-and-click game. Grab, pull, and release to help them solve a bizarre investigation full of humor and meta-time travel!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Panic at the development studio!
Just as the new Sherlock Holmes and Dr Watson video game hit the market, one of its characters mysteriously went missing.
After their memorable appearance in the non-game There Is No Game: Wrong Dimension, our extravagant investigators are back in their own adventure.
Armed with their iconic ineptitude, they must solve a mystery that transcends the space-time boundaries of their world…
But they won’t succeed without your help!
Travel to the very heart of the game's creation and explore the various stages of its development to unravel the threads of this strange case.
Welcome to a wildly elastic and infinitely meta experience!

• Rediscover Sherlock Holmes and Dr Watson, joined by a cast of new, endearing characters.
• Dialogue recorded by real humans. All natural. Non-GMO and additive-free.
• A completely meta story of time travel that will take you through the design stages of the game.
• Chock-full of humor and surprises (and bugs, probably).
• An offbeat point and click adventure offering fun and elastic gameplay.
• Loads of puzzles that will require up to three neurons (we couldn’t keep up beyond that).
• Beautiful 2D graphics. Sorry, I meant 3D… Hold on. Which one was it again?
Genres
Engagement
Reviews
Themes across 269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they didn't crush and die, and there was no shchchhsshchwqew sounds.
I was excited for a new game from this studio, so here are my thoughts: The game was an absolute blast. You could feel that the developers put a lot of love into it and furthermore that they love video games and their fans. I will say though that I would have hoped that the game were a little longer. Among other issues, most of the riddles are solvable by just pulling everything in every direction until it works (often too easy and boring), the story could be more intriguing, and the chapter 9 shouldn't have taken up such a big part of the game considering its gimmick. But on the other hand, I loved the art style and the humor. The idea of turning a point and click into a point and pull is fun. The characters are charismatic and locations have bring a cool vibe. The game seems to never run out of new mechanics, places, situations, and jokes. In conclusion, Crushed in Time is a fun, heartwarming, little game that will make a couple of your evenings a little cozier and nicer
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the humor from the game studio and this game is fun and I would buy it again. So draw me a pixel keep the games coming please. There previous game "There is no game wrong dimension" was even better. So buy them both and support this game studio.
111
There Is No Game is one of my favourite gaming experiences of all time. Is this as good? No, it isn't. But it's a worthy follow-up. This game has almost everything. A single original gameplay idea that the entire game is built upon. Funny dialogue. True emotional moments (though not as good as My Actual Code) that I thought weren't gonna be there but the game keeps going further than I originally expected. Integration of game development into the story. Fake out ending. Deus Ex Machina. John Williams composed elevator music. The list goes on. Play it. It's fun. Maybe a tad expensive for the game length. But for that quality, I'm not complaining too much.Hoping this game universe keeps getting expanded, and it's always this good.
Encore un banger
플탐 늘리기식 개열받는 퍼즐들 땜에 고혈압 걸릴뻔함. 막판에 npc들 으어어어 하는 퍼즐 풀다가 때려침
WOW ! Dire que j'ai aimé ce jeu serait peu dire. Je ne joue presque jamais aux « point & click ». J'ai acheté le jeu parce que je suis familier avec les développeurs. Et je ne regrette vraiment, vraiment pas cet achat. Les fenêtres de timing sont parfois assez exigeantes à la souris et difficiles sur le tactile de la steam deck, mais en passant à la souris et avec assez de patience, on en vient à bout.
Overall, not a bad sequel/spin-off. Playing with elastic was interesting concept and worth the playthrough. Was slow and a bit confusing in some areas but still a good time!
Loved this game. Funny, and not too easy. Great game !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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