
Enter a labyrinth that moves as you move, where mastering the elements is key to defeating enemies and uncovering the mysteries of this underground world. With a new experience awaiting every time you enter the dungeon, let the power bestowed by the crown guide you in this challenging adventure!
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About
Crown Trick is a beautifully animated rogue-like RPG adventure characterized by turn-based combat and skill-item interactive strategy. Enter a labyrinth that moves as you move, where mastering the elements is key to defeating enemies and uncovering the mysteries of this underground world. With a new experience awaiting every time you enter the dungeon, let the power bestowed by the crown guide you in this challenging adventure!
The procedurally-generated maze ensures you have a different experience every time you enter the dungeon. But unlike traditional open maps, Crown Trick locks you inside of small dungeon room to do battle with monsters. Without access to the entire map, you have no choice but to strategically decide how you will mount an attack on the enemy.
The game moves as you move, and your enemies will stand still until you decide what’s the best way to attack. Take however long you need to map out your route, decide the best way to avoid traps, or how to use the elements to your advantage. A carefully thought out strategy is the key to escaping this dungeon alive.
As you go deeper into the dungeon you will come across terrains mirroring a variety of elements that can be combined with your skills to deal heavy damage to the enemy. Throw fire on top of oil to burn monsters and mix lightning with water to electrocute your foes. There are a lot of lethal combinations to explore and use to slay monsters you encounter.
Throughout your quest, you will encounter elite monsters equipped with elite skills known as Familiars. By defeating them you will gain access to their abilities, increasing your arsenal of skills you can unleash as you continue on to the next levels.
A totally new approach to strategy roguelike gameplay;
Synchronous turn-based combat, where each move is full of possibilities and each battle is a challenge;
Explore the atmospheric dungeons of different settings and try your best to survive until the end;
Build your own unique combat style and choose from the variety of 40+ active skills, 60+ passive abilities, 30+ usable items, 170+ special relics;
Slay 100+ different monsters wielding 9 unique types of weapons or up to 120+ individual weapons in total;
Dare to challenge more than 10+ powerful bosses;
Solve 60+ mysterious challenges and puzzles;
Experience randomly generated dungeons, weapons, relics, items, and challenges each time you start your journey;
Reveal all the secrets and find the truth hidden behind the Nightmare Realm;
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excelente juego rouge-like no cabe duda que esta formula tiene su magia. El gameplay es sencillo pero bastante adictivo, conectar sinergias es muy satisfactorio, ademas el arte es de mis cosas favoritas de este juego, es un tanto corto ya que dependiendo de la build que tengas puede durarte mas o menos tiempo. La historia es bastante cliche pero pero tiene su encanto, ademas de que los escenarios de las mazmorras dan trasfondo a cada una de las fases. Un imperdible que te deja un gran sabor de boca al ver los creditos finales.
Roguelike bien sympathique, classique dans le style mais avec un aspect tour par tour intéréssant
推荐。但并不极力推荐。回合制肉鸽游戏。 点满全局外成长要累死,局内除普通武器获取途径和概率几乎为0,大量魂器就是充数的,没搭配的时候某些传说魂器作用为0不如普通魂器。还有一个黑碑成就,我tm早早早都解锁黑碑这个使魔了,没有获得这个成就,图鉴里甚至没有黑碑,一搜steam讨论区,也是一堆人遇不到黑碑。
Bom jogo, com um desafio interessante
Worth a try <3
Fonctionne parfaitement sur SteamDeck
Awesome game, very challenging without being too punishing. Pokémon Mystery Dungeon vibes according to Melle which is a big plus. 10/10
nice
独树一帜的【同步回合制】“你不动,怪不动”的经典机制。每一次移动、攻击或使用技能,敌方也会同时行动。 丰富的元素地表互动,游戏内包含水、火、冰、风、毒、雷等多种元素。可以利用技能制造元素地表并进行联动反应(例如:在水面上通雷电可以麻痹大范围敌人,火焰遇到油会剧烈燃烧)。利用环境杀敌往往比硬砍更有效率。 “闪现”与“破盾”的爽快感,游戏引入了不消耗回合的“闪现”机制,用于规避伤害和调整走位;同时,通过连续攻击削弱敌人的“护盾值”可以触发“击破(Break)”状态,让敌人眩晕并大幅提升输出,这极大地增强了战斗的策略深度和反馈感。 海量的局外养成与使魔搭配,拥有上百种武器、宝物,以及几十种各具特色的“使魔”(可以理解为技能组)。每局比赛你都可以通过不同的使魔组合,搭配出完全不同的战斗流派。
Just okay. Wish the upgrades from the main hub are a bit more impactful. Still have 0 idea what gold is used for in the main hub. If its for buying items/weapons/relics in the battle area, its pretty meh... The ost and audio design, however, is very boring. I think the FMC has like 4-5 audio tracks of getting hit and other interaction and thats about it. I mean I dont expect a banger OST but I do expect an OST that doesnt put me to sleep The only reason why I stop for 5 hrs is that I kinda reach Vlad and I kinda saw what the game has to offer so yea. Its an alright game. I expected more but it really feels like Dead Cells but a slower pace + turned base 6/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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