
Crown Chaos is a multiplayer party game where you try to gain points by being the only one in the zone while everyone else is trying to shove you off. Every time the zone moves, the game slows down and you pick an upgrade that changes how you play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.1M | 18.8K | 87% | $3.99 | |
| approximately $5K | 44 | 100% | $4.99 | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 0 | 69% | Free | |
| approximately $0 | 68 | 90% | Free | |
| — | 0 | — | — |