
Embark on a journey in this city builder game, crafting and managing your own pirate island. Keep your crews satisfied and your captives in check, all while sending your ships out to gather gold from your nautical adventures.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
[i]Author's note: This review will be revised if the game is ever fixed by the developer. Until then, abandoned games with at least one serious issue do not deserve praise.[/i] [h1]TL;DR[/h1] 2/10: Making a [i]Tropico 2[/i] copycat is a good idea. Introducing a game-breaking flaw (especially in the tutorial) and abandoning the game with good potential really hurts. [h1]Overview[/h1] Remaining patient and making three good faith efforts to enjoy [i]Crow's Nest[/i] lead to this nearly one year later: [i]Guard towers[/i] cannot be built, and without these important items, captives will have a much easier time escaping. If it's the player's first time playing and they feel like they need the tutorial, then the game becomes soft-locked and the player will be unable to proceed in the tutorial. As for the game itself, [i]Crow's Nest[/i] is a [i]Tropico 2[/i] copycat in which the player manages a pirate haven in real time (and with a lot of recycled terminology) starting out by having captives cut down trees and then building a sawmill so that [i]timber[/i] can be used to build a plethora of buildings to house and tend to pirates and captives a like. Farmland needs to be designated to cultivate a variety of crops. (In the current build of the game, only corn will be logical to grow.) Once a captain and enough pirates are assigned to a ship and provisions are loaded on to the first ship in the game, the ship sets sail, and comes back with looted goods and more captives. (And hopefully some useful goods.) The player will most likely will have reached endgame at this point, because guard towers cannot be built. Without guard towers, captives in remote areas will not be as fearful and will likely succeed in fleeing since there won't be any pirates standing watch to thwart their escape. If the player is playing the tutorial, then the player will find themselves unable to continue. Someone is bound to say "don't you have to research guard towers or unlock something else"? The answer is no, because [i]Crow's Nest[/i] originally allowed the player to build guard towers. (Only another issue was soft-locking the game, and when this issue was resolved, guard towers were taken away by this patch.) [h1]Graphics and Sound[/h1] The graphics aren't bad. There's a sad look to the graphics, which is a shame, because it goes against the nostalgia of playing [i]Tropico 2[/i] with it's cherry graphics. https://steamcommunity.com/sharedfiles/filedetails/?id=3029889297 The music is ambient in nature, which sounds okay for a game that takes place in a remote location, but once the island is significantly developed (which is impossible at this point in time) the music does nothing to set the mood for a pirate haven. [h1]Positives and Negatives[/h1] Yes, the world needs a [i]Tropico 2[/i] copycat. There wasn't much alternative when [i]Crow's Nest[/i] was released in 2023, but now that it's 2024, there's no logical reason to buy an abandoned game with game-breaking bugs when a player with money to burn can buy something much higher quality like [i]Republic of Pirates[/i] (it is unknown to ol' Il Pallino if [i]Republic of Pirates[/i] is any good or not) or save money and get the [i]Tropico Reloaded[/i] bundle which not only has [i]Tropico 2[/i] but also [i]Tropico 1[/i] and it's accompanying DLC that expands on tourism. The game is abandoned from the looks of things. It's been nearly a year since the developer has ever said anything or released any patches. If the player wants to spend money on a game that has a critical flaw, go ahead. But why not buy games that have lots of easy to earn achievements? The player will likely feel more excitement by using their hard earned money to buy trading cards to a favorite game. [h1]Conclusion[/h1] If the developer never finishes this game, then the scurvy dog should be made to walk the plank! [h1]The honest word of Il Pallino... OR ELSE![/h1] [quote]Follow our curator page, [url=https://store.steampowered.com/curator/7871885/]OCG-Curations[/url], if you like and want to see more reviews like this one.[/quote] (Especially reviews to much better games!)
Takes a lot of inspiration from Tropico 2, a lot of potential but it is very simple as I write this. I will be keeping close eye on it.
Really excited to see where this games goes. Pretty bare bones at the moment in terms of content and features but the core of the game is reminiscent of the most underrated Tropico game, Tropico 2. Art style and soundtrack are 10/10.
Very early access. Won't allow delete and cancel of most buildings. Won't finish some tasks. Loading doesn't work a lot of times. Can't wait for the game to be polished, because the first few minutes I was able to play seem fun, but it is not quite ready to play yet. I would call it pre-alpha, because there are too many issues to not allow further play. Update 7/16/2024: Have to change to not recommended due to lack of any developer comments and work on the game. I think it's done, and in that case is not playable at the moment.
Still very, very EA. Demolishing doesn't work, some parts of the tutorial can't be done (build a watch tower), because they're not in your menu... So, nice take on Tropico 2, but so far a lot is missing. A very cautious yes.
schönes spiel , gut gemacht
so far i like it but with bugs also like i cant finish the first mission where it says earn 2000 gold ,so iam hoping for a fix for it
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