
CROSSNIQ+ (CROSS-neek plus) is a speed-focused, arcade-style puzzle game inspired by "y2k-era" visual design - a tribute to highly polished, small-scope Japanese games from the late 90's.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
holy peak
Crossniq+ is a cool game to just chill out to or test your skill in efficiency and quick thinking. It's not the fullest experience but is certainly fun. The game has pretty simple gameplay of just trying to make crosses. There are a few main mechanics, the 2 special kinds of tiles and the ability to move multiple tiles at once. Once the difficulty gets high, the tiles will make the game extremely difficult and you'll have to be as quick as possible to come up with a plan to get everything in place. There's the main endless mode that continuously gets harder, the time attack mode where you have to get a high score in 1-5 minutes and then finally a chillout mode where you play endlessly without a time limit on a stylized grid with relaxing ambience. All the modes allow you to choose the number of tiles you wanna play with, 6x6 up to 16x16. You don't get additional time it seems on endless if you play with such a big grid though, so it feels unfair and I suggest you keep to 6-10 tiles. There's also the versus mode but it's likely that you won't play it. It has the most complexity with items and special rules that allow you to hinder your opponent. However, the only way to play it is with local co-op, no online play. The other big aspect of the game is the small selection of characters you interact with. You get someone to help you out in the tutorial and then have the museum worker and a shopkeeper. The museum character, Cal, stands out because he talks with you the most and is the key to completing the game. You earn money when you play in endless or time attack. You can donate to the museum to unlock new pieces of artwork to play the chillout gamemode on. In the shop you can buy items for the versus mode and more importantly bonus music tracks to play with. This game has an ending, or a credits screen. To see it you must [spoiler] completely fund the museum by donating to Cal and then talk to Vi, the shopkeeper, to see it. Fully funding the museum and buying everything from the shop will also unlock new lines of dialogue. [/spoiler] This game is pretty cool, but I feel like it could be much more. The biggest issue with the game is that it has a lot of extra characters that get wasted because they're only used for the versus mode. This should really be the type of game where you play against these characters in some sort of campaign, similar to Puyo Puyo. Instead, the main gamemode is the endless mode which is less complex than what a campaign with the versus mode gimmicks would be. This just makes the game feel less full and is kind of disappointing. Also, there are a few smaller issues: The game has stylized Y2K interfaces but there are a lot of animations that look cool but just make getting through the menus take longer. You can't see the amount of currency you have outside of the shop so you have to go to it and sit through some long animations. You can't switch the music track you have on when you choose to retry so you have to quit and then change it once you play again. You can choose the colors of the tiles you play with but they reset every time you boot up the game. The music in this game is great, as per expected with Y2K games. The themes you actually play with aren't very distinct from each other ( Except for Mosaiq which is a really cool one ) but they are all nice and chill. If you aren't interested in playing the game, then you should at least look up the soundtrack and listen to it. Overall, it's a cool game that one can definitely have a good time vibing with. With how much content is here though, there are probably better puzzle games that you could consider buying. It seems to be more of a passion project from one dev, so I guess it's fairer for us to just appreciate all the cool things that are here.
I think I just reunited with my home planet... my home year... LOVE YOU ALL! AAAAAH!~
Временами хочется сыграть в видео игру, которая стильно предоставляет тебе головоломки и больше ничего. Последней такой игрой для меня была [i]ReThink[/i], и вот теперь я наткнулся на ещё одну игру подобного типа — [i]CROSSNIQ+[/i]. Весь смысл данной игры очень даже прост: перед вами квадратное поле, заполненное блоками трёх разных цветов, и вам требуется двигать ряды горизонтально и вертикально, пока не образуется одноцветный крест. Сей процесс напоминает кубик Рубика и даже соответствует ему в сложности. С каждым крестом время на создание нового уменьшается, а на поле появляются блоки, которые усложняют это создание. Как я говорил, всё просто. Единственное, что не нравится, — это то, что упомянутые механики могут временами слишком усложнить или запутать, что может разозлить вас, если остаётся слишком мало времени на новый крест. И в целом [i]CROSSNIQ+[/i] предлагает лишь четыре режима игры, что не очень-то и много. Но стиль Y2K, крутая футуристичная музыка и возможность состязаться с друзьями всё равно делают данную аркадную головоломку запоминающейся. [b]8/10[/b] [i]Для ломающих головы (и для любителей крестов).[/i]
good game sadly tho i cant get past the launcher on the steam deck. have a lot more playtime on switch a fun little game
I absolutely suck at this game. However the aesthetic and sound of this game made me figure it out despite slider puzzles being a weakness of mine. From the moment i booted it up it reminded me of one of those cool ass demo discs you used to get in gaming magazines. The game has a few modes that you can all earn money in to buy things from the shop or donate to the museum to unlock more chill out modes at the museum. I would recommend still trying it.
A lot of people compare this game to Yoshi's Cookie of Nintendo fame. Honestly, this takes everything about Yoshi's Cookie and ruins the very fundamentals of it by turning it into something akin to a Rubik's Cube from Hell ([i]especially when the tutorial wants you to make a Double Cross... if the tutorial is frustrating, what hope does the game itself have?![/i]). That said, the gameplay is encumbered by not only requiring a cross instead of a single line, but also very early on starts preventing certain tiles from wrapping around and eventually crippling entire chunks of the grid with "frozen tiles" ([i]which once spawned in a corner that prevented every possible cross and forced a game over[/i]). It was at that exact moment that it stopped being fun... at all. [b]If you're considering buying this due to people making Yoshi's Cookie comparison, DON'T. Save your money and walk away. Learn from my mistake.[/b] The visual style and music are amazing, but that means nothing if the game isn't any fun
Stimulating gameplay, charming graphics, and amazing music.
i dig this game's vibe so hard its unreal
Good, unique puzzle game, with an amazing soundtrack and gameplay loop. My only gripe is that I wish the controls were customisable (e.g. allow hybrid mouse / keyboard controls, rebindable keyboard keys / gamepad buttons, etc.) because I don't really like the mouse control scheme, and the keyboard controls alone are too slow for me, so having the option to use a hybrid style (e.g. moving with mouse but adding / removing subselectors with keyboard clicks or different mouse buttons / actions) will be great. Otherwise, I can still recommend this to fans of puzzle-action.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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