
In Monoxide City where the cars don't stop, only one man can help kids cross the street.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, Simplified Chinese*, French**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
居然是个策略游戏,而不是搞笑游戏吗 游戏本身还行,但是我没玩下去 [strike]因为是朋友叫我玩的,但是我要玩别的更好玩的游戏[/strike]
Absolutely Brilliant!
It.. is.. hard! And it can be really frustrating if you do not enjoy games focussed on micro-management. On top, I stopped playing because I cannot progress in Levels, since I am missing ONE star. So I need to redo those levels which were already hard to complete, and it is not motivating. (Sure, I need to complete them to become better, but this World-Cap came too early for my taste). On the other hand the soundtrack is perfect. Customisable Controls. A really good attention to Detail, for example the ads for STILTMAN! All that combined, it is fun. So definitely recommended if you want a light-hearted game which will make you reconsider if you wanna reproduce.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏前面还好,第一章没有什么太大难度,第二章也还行,从第三章开始,三星就开始特别难,酒鬼司机完全没办法预判到,第四章开始车子开始变得特别多,要么分割去尾保全过,要么直接创死保高分,第五章开始就基本三星很地狱级了,第23天的隐形车子就算了,问题是很多,而且看不见都没办法分心去看,第24天的漂移山简直就是答辩,不仅多而且快,还有酒鬼特性,第25天也是答辩,占两个车道的酒鬼超级大货车让你三星都几乎是求不到的东西 评价:3/10 游戏趣味性:-0 游戏难度:-3 游戏特性:-3 游戏成就:-1
10/10 can pet the cat
It's no Stilt Fella (you don't have to stay home from school), but it's a very solid arcade game that gets brutally difficult in the 2nd half. Not an expensive game, I'd say it's worth it if you want something different.
玩得人高血压
能撞小孩,推荐
哈哈挺好玩的一款小游戏
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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