
You are Nephilim: a human-angel hybrid forged to defend humanity with supernatural powers. Fight solo or with a friend to annihilate demons and challenge brutal bosses in relentless melée combat. Rise, violent one. The prophecy is yours to fulfill.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

The city of Gildenarch has fallen. Once a holy jewel, it is overrun by demons, undead, vampires, and Hellgrowth abominations. Humanity's last hope is the Order of the Crimson Moon, and its most feared weapon is you.
Whether you crusade alone or slay together in co-op, the prophecy is yours to fulfill.

Embody a Nephilim, a human-angel hybrid forged to defend the world from Hell. Master supernatural powers, weapons, melée combat, and angelic transformations to fight through brutal missions and survive boss encounters with the Dead Gods.

Blood-soaked Melée Combat - Fight hordes of abominations with relentless, visceral combat
Single Player or Co-Op - Crusade solo or slay together
High Risk, High Reward Missions - Every successful run presents new missions, modifiers, and skill achievements
Upgrade to Superhuman - Evolving Nephilim powers bestow temporary abilities for devastating attacks
Seek Sanctuary Between Runs - The Church is your home base for upgrades, NPC interactions, and War Table planning
Set Your Difficulty - Dynamic difficulty scaling allows every mission to match your skill - but with higher difficulties come greater rewards
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 673 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to start simple, I had fun with this game. If you want a fun casual game play it If you're a hardcore gamer and you care about polish move along. As for me even with some of the bugs and some of the systems within the game that I don't understand I still had fun I streamed a my full playthrough on twitch on my potato and it was a little glitchy probably wasn't a good idea but I got through it.
the games concept is unique and fun especially with your friend but the combat isnt divers the weapons aint a lot only a few the standard diff is too easy alas the hard diff is too hard the REAL fight in the game are not the bosses its the camera
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #22, worst US #89 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Japanese, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 674 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is one of the best games out there is fun easy take play and go away gg love this game
pre good
Гра - скам на гроші. Багато плейсхолдерів та багів (особливо в коопі). Баланс предметів дещо дивний. Камера провалюється за текстури і за великих ворогів. Є дивні анімації і візуальне сміття. Гра виглядає в цілому приємно, ґеймплей більш-менш, але коли граєш то складається враження що це просто накуплені асети для Unreal Engine склеєні разом якимось ШІ. Якщо шукаєте soulslike кооп, то краще пошукайте іншу гру.
There are many bugs, one is that your camera will fly all over the place and it will enter walls, you won't see anything while fighting. There is a critical bug where you will kill a mob but not execute it which will LITERALLY block you from progressing further, forcing you to abandon the whole run, meaning starting from mission one. This game has potential but it needs a lot of work.
Jeux mort avant l'heure communauté toxique et rejet complet des nouveaux
TLDR - using the dodge button normally, the time from button press to dodge using tools to measure button press to animation frame, ~250 to 406 ms - This is why combat feels so bad. I never (VERY rarely) leave reviews, but i read that this games combat was one of it's better points, but after having played it for a few minutes, i found this is just not the case. I made a program that has an overlay with a timer to measure the time between input and the start of the first dodge frame, because the dodge will only start on button release due to how run interacts, not button down, I ran 2 systems. 1. force the button release after 0.06ms with a macro 2. press the button naturally with release happening between 50-150 ms making the generous assumption that the "I frame" starts from when you first raise the heel of your foot to dodge, the ****VERY FASTEST time from button press to dodging using a force release macro is ~219ms *** Using the shift button normally, the time varies from button press to dodge, ~250 to 406 ms The dodge and parry animations and input have a significant delay on activation ~250ms. You see an enemy begin an attack, press dodge and then 9/10 times the attack will hit you before you even start rolling/parrying. Hope this gets fixed and i'll look at re-purchasing. but for now I'm refunding, the combat is supposed to be reactive and just feels horrible. i spent a few minutes just dodging left and right etc to try see if it was something else, but it's just how the game is currently built.
Game crashes on the final boss please sort so i can complete , not to impressed . Overall good fun however.
so far. so good, Don't listen to " keybinding lock day one " hater. The game is good, and dev listen, react within few days, patch already up for friday 04/09.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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