
You’re out of jail, but the debt isn’t gone. Sneak, steal, and break into houses solo or in 4-player co-op. Use lockpicks, sleeping gas, and brute force to complete jobs, outsmart security, and make enough money before time runs out. Will you pay back what you owe, or lose everything?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Aug 12 → 22.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Crime Simulator IS NOT a stealth-focused simulation like Thief Simulator. Instead, it's a fast-paced, roguelite grind character game, designed around risk, reward, and replayability.
You landed in jail, but a mysterious benefactor bailed you out. Now they want their money back - and fast. Your only chance is to do what you do best: commit crimes. Break into houses, steal valuables, and complete dangerous jobs alone or with up to three friends. Can you pay off your debt before the deadline passes?
Explore three distinct areas - each filled with unique targets, security setups, and plenty of loot. Whether you’re sneaking through high-tech mansions or brawling in shady neighborhoods, every location offers new challenges and hidden rewards.
Go it alone or team up with friends in 4-player co-op. Coordinate break-ins, split the loot, and watch each other’s backs - or pull a double-cross if you’re feeling bold. The choice is yours.
Every great heist starts with the right gear. Lockpicks let you slip through locked doors like a ghost, while a crossbow silently takes out guards or disables cameras. If you prefer a more hands-off approach, pump sleeping gas through air vents and watch an entire building go down without a sound. But sometimes, subtlety isn’t an option - when things get messy, a trusty baseball bat can solve a lot of problems.
And that’s just the beginning. The full game takes your toolkit to the next level with high-tech gadgets like drones for scouting, zip ties to keep troublemakers out of the way, and scanners to track down the most valuable loot. Adapt, improvise, and own every job your way.
The clock is always ticking, and your debt isn’t getting any smaller. Every job brings you closer to paying it off, but fail to meet your quota in time, you’ll lose everything. Plan your heists carefully, use your tools wisely, and take advantage of every opportunity. Need an edge? Buy insider tips online to uncover the best targets, scout security weaknesses, or find high-value loot.
The job seems too risky to play alone? Call in a backup - team up with friends in co-op and make sure you get the payout before it’s too late.
A true criminal gets better with every job. As you play, you’ll discover over 15 skills that can completely change how you operate. Expand your inventory to carry more tools and loot, sharpen your perception to spot threats from a distance, or master stealth to move undetected. Every skill unlocks a new way to outsmart security, take bigger risks, and pull off even bolder heists. The smarter you play, the more unstoppable you become.
Once you gain access to the voucher machine, you’ll unlock four powerful abilities that can turn the tide in your favor. Call off the cops when things get too hot - but only once per game, so use it wisely. Instantly repair all your loot and tools, ensuring you’re always ready for action. These rare perks can save your heist or help your team pull off the impossible. Choose carefully, because the right ability at the right moment can mean the difference between a perfect job and total failure.
Your hideout isn’t just a place to lay low - it’s the key to getting stronger. Furnish it with items that grant powerful bonuses:
A bed increases your health,
Training equipment increases your inventory capacity,
and a treadmill? You will be sprinting like a pro.
Every upgrade makes you faster, tougher, and better prepared for the next big job. Customize your space and turn your hideout into the ultimate criminal HQ.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.3Kreviews | 83% | — | $3.2M |
| $19.99 | 850ratings | 79% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1370 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2026.8.15 平衡性完全是依托 超雄警察 不睡觉的住户 前期没有任何反抗能力 小偷模拟好歹还能找个垃圾箱藏一下 这倒好 被发现了直接开始马拉松 完全想象不到市面上有相对那么成熟的类型游戏 这个做的还能这么失败 制作组完全是失能
yeniyim polis kaçmak zor ama soymak kolay türkçe 80 aldım
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $19.99 |
| 241ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
güzel oyun arkadaslarla hırsızlık yapıyoz (hırsız)
Jos haluat kunnollisen kaukovainio simulattorin niin tämä peli on sinulle
More of a meh than a yes, but overall I enjoy it 👍 The game's general loop is pretty fun, but the progression in this game straight up sucks. The game should've been either skill points OR the skill booklets. I've played this game for 20+ hours and [b]STILL[b] couldn't find a basic electronics booklet, locking me out of a big part of the game. The booklets have AI art too and it looks ugly as hell. Leveling up just sucks as a process, you have to do an entire run to get the XP and without certain perks you can't keep your booklets with you so you end up needing to go find them again just to get their buff. The levelling perks system (separate from the booklets) also is trash, if you skip over something at first you might end up waiting ages to see that perk again. I haven't been able to play Pro difficulty because of this. The areas themselves are nice, mainly the first & second, Arizona is quite underbaked and feels too small but the stuff it has is still pretty fun to go through. I wish the game had more sneaking around and less tasering people to get loot, though you can mostly sneak your way through the first 2 areas. The heists as well are a bit undercooked but mostly fun to go through especially if you enjoy the other areas, the AI data center you seem to be practically forced to tase if you didn't get an electronics booklet. The gameplay loop itself, going in and out of the different areas and coming back to put all your stuff away alongside the jobs & item requests is very fun, especially starting out in the first area you really have to sneak your way through it without a taser. Second area is also great if you bring a ladder with you. I just wish the bigger buildings (electronics store/pawn shop) didn't feel bound by the force of the taser and felt like you could sneak in them. Some of this might be due to my inability to find any electronics booklet though (again, 22 hours in without finding one!).
there's absolutely no reason for this game to be well reviewed. The game doesn't make any sense. Why is every single civilian running unarmed, after a thief with a crowbar, bat, fire axe, GUN and either going full batman or deciding that 4 ft from you is the perfect place to cower? why is it that you can knock people out with a blow to the back of their head, filling a small portion of some blue bar to tell you how long they'll be asleep, but you can't keep hitting them on the ground to prolong the effect or, since the game allows you to kill people anyway, just do that?. why is it that when you pick up a heavy item, you are no longer capable of sneaking, forced to walk at a pace that alerts everyone in a mile radius and can no longer operate doors without putting the item down? and no way to put the item down that isn't throwing it on the ground, also attracting anyone nearby. why is it that when a civilian/cop runs through a door, they don't have to pause at all to relock the door while chasing? why is it that so many tools prove next to useless? glass cutter? all the windows have alarms on them. crowbar? hope you have a bat to deal with the angry resident you just woke up. bat? oh yeah, forgot to tell you, it doesn't do ANY damage, meanwhile they can shin kick you unarmed and deal half your health, it doesn't even provide a meaningful bonus to knocking someone out when hit from behind. Did you just unlock drop boxes so you don't have to hoof it back to the van every time? too bad, it costs $500 per box to use them after unlocking them. Why can police helicopters spot through walls? why can people taze you through walls? why is the actual cash i pick up added straight to the quota? I want to like this game, but the experience is simply more irritating then it is fun.
tek başınıza oynadığınızda sarmayabilir fakat arkadaşlarla çok zevkli bir oyun olmuş. thief sim den çok daha iyi oyunda çok fazla bölüm bulunmakta hemen biticek bir oyun değil fiyatı da uygun tavsiye edilir
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EINFACH GEIL
Für das neue DLC 6 € zu verlangen ist schon frech und abzocke.2€ wären noch oke gewesen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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