
Climb to the very top of the class at your exclusive private school for socialites! Will you study hard, find a perfect match, or embrace scandal?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 以为会更好看....但是一般 [/h1] 7.4/10,开头几章不错,继续看下去给我感觉有点像dragonage the veilguard:囊括了很多,整体也不错,但是没有特别出挑的地方 也可能是重点不在romance,更偏向学院养成,看下来挺一般的 感觉好评太多比较过誉,所以不推荐 [h3]注意: [/h3] 建议第一次玩选“[b]边玩边选角色性别[/b]”,不是同性恋的话选全一个性别真的会很出戏,随机·性别也有很大影响体验的可能,选手动的话觉得不符合预期也能读档回去重新改 [h3] 优点 [/h3] ·COG的书都很LGBTQ+友好,各种性向都非常包容,而且提到有角色是两个妈妈的家庭 ·有对RO身上香味的描述,蛮破次元的,单独互动也可爱 ·不是什么地方都能有Blaise这种RO的,特别喜欢这种rivalmance [spoiler] 没想到第一个冲突就被直接扔去挖矿了….只有在开头和结尾有互动[/spoiler] ·对数值的要求很宽松,不需要步步为营 ·故事还行,喜欢学院类型和养成的应该会蛮喜欢 ·RO跟MC之间的小互动可爱 ·每章都可以存档!可以一直读档玩 [h2] 除开优点,吐槽的地方有很多 [/h2] 本来想说they/them在这本的性别设定里好像有点多余,因为感觉选了也没什么差分,后来发现这本啥性别都没啥差分(汗)选男选女选非二元的感觉都大差不差,区别好像只有pronounce,甚至平常名字都喊的姓,所以即使换了性别名字不一样了看起来也差不多...= = 作者在很多细节方面蛮懒的 [spoiler] 都这么有钱贵族学校少爷小姐了还住[b]7人寝[/b]大通铺这合理吗???我问你这合理吗??? (¿_?)???至少分下寝室 说爱在公共休息室学习社交也行啊为什么要大通铺?????????????[/spoiler] 后面有的地方写的我还以为能多选,但是全都是只能选一个选项,和同学的互动也是,为啥我只能朋友对象选一个[spoiler] 为啥不能大家一起出去玩?第一个假期甚至只能和一个人说再见要么就是很模糊的和所有人说 [/spoiler] 同学之间的友谊明明是学院生活的重点但是设定不让 [spoiler] 假期在学校也是,只能邀请一个人,特别是Delacroix明明都不想待在家 [/spoiler] MC同学之间的友谊真的描述的好少[spoiler] 除非poly,但是这就超友谊了 [/spoiler]这也是我特别失望的一点 而且最后面[spoiler] 都学院了,为什么大事件我还像个孤狼一样什么都不能和同学朋友一起 (¿_?) 特别是别人也就算了Max甚至比我先讨厌院长!还老是说想把她拉下马,按这个设定ta没理由不跟我一起吧?????前面还反叛后面就莫名其妙包饺子了.... (¿_?)???而且前面我还以为ta是那种爸妈有钱但不咋管也不咋关心ta的家庭,结果后面又是另外一个温暖双妈家庭,又有种莫名其妙包饺子的感觉[/spoiler] 虽然数值宽松蛮好的,但是[spoiler] 好感度判定也太宽松了点,我都没干啥事情好感度看起来也不高,但是让他们跟我约会什么的他们全都答应是怎么回事...反而别的数值要努努力还挺正常的 [/spoiler] 还有就是实在是太平淡了,不是那种日常生活的平淡,是想努力制造冲突制造戏剧感但是失败了的平淡[spoiler] 就开头的陷害还行,结果就这样没了,后面不管是大嘴巴fk boy还是放火都好无聊,就发生了然后也没什么深度就没下文了,后面挖矿也是,合着让我调查了半天一点用都没有啊....[/spoiler] 太多地方一笔带过了,除开养成其实是很线性的剧情 看完让我感觉像做了爱但没高潮,又找不到同类型评价高的,呃啊啊啊啊啊啊啊啊啊啊啊(狼人撕衣
LOVE IT! Constantly replay it, absolutely love it~
Felt like reading something made for young teens, which is not quite what I expected from the ratings and reviews but oh well.
한글패치 없음. 여성향 같단 느낌을 많이 받음. 몰락한 가문의 아이(나)가 갈라틴 기숙학교에 들어가서 생기는 일들을 다룸. 뭔가 로맨틱한 부분을 다루는게 주인 것 같은 느낌이었음 하이틴 로맨스 좋아하는 사람들은 좋아할듯.. 미국 스타일의 하이틴은 아니고 영국식 기숙학교 같은 느낌임. 품위와 예의를 중시하는... 좋은 가문의 친구들이 많은.. 그런 학교 choice of magic은 켜자마자 바로 우욱 이게 무슨 소리지? 하는 너무 많은 정보들이 쏟아졌는데 이거는 그뭔씹 냄새 풍기는게 없어서 읽기 편했음. 그런데 진짜 ai라도 돌려서 언어 지원할 생각은 없는지... 나름 팬도 많이 생길 것 같은 괜찮은 장르인거 같은데 영어만 지원하는게 아주 아쉽다.
Utmärkt spel. Mellan de olika kärleksintressena och grupperna huvudkaraktären kan vara med i så finns det mycket omspelsvärde.
I really wanted to like this game, but it ended up being a major disappointment for me. The main issue is that the writing often feels filtered through a very modern, liberal/progressive lens in a way that constantly pulls me out of the setting. I do not mind a story having progressive themes, diverse characters, or political ideas. The problem is that here it often feels forced, repetitive, and disconnected from the context of the world. For example, romantic or physical choices frequently come with phrases like “if they want,” even in scenes where the context already clearly implies mutual interest. After a while, it stops feeling natural and starts feeling like the author is inserting a modern consent disclaimer into the prose. The relationship and gender systems also hurt my experience. At the start, the game offers options such as making all major characters male, all female, or randomly gendered, with the random option being presented as the recommended way to play. I tried that, and most of the major characters ended up male, which greatly reduced the number of romance options that appealed to me as a heterosexual male player. I would have much preferred the author to define characters’ genders according to the needs of the story, or at least allow the player to set the gender of love interests separately. The random system felt less like meaningful inclusivity and more like something that actively damaged the balance of my playthrough. Related to that, the game never gave me a satisfying way to clearly establish my character’s sexual orientation. Several relationships or scenes seemed to drift toward romantic undertones even when I was trying to approach characters platonically. I do not think every warm or supportive interaction should automatically feel like it might become romantic. In a choice-based game, the player should have clearer control over whether a relationship is friendly, flirtatious, romantic, or strictly platonic. Another major problem is the stat system. Throughout the game, I often had no idea why certain choices affected certain stats. Sometimes a reasonable or natural choice would lower a stat in a way that felt completely disconnected from the wording of the option. Other times, choices seemed to reward or punish me according to hidden logic that was not communicated well. Instead of roleplaying my character, I often felt like I was trying to guess what the writer secretly wanted each option to mean mechanically. There are things the game does well. The setting has potential, some characters are memorable, and certain relationship scenes can be enjoyable. But the overall experience was undermined by heavy-handed modern messaging, unclear romance boundaries, awkward gender-randomization design, and a confusing stat system. For me, this was not a game that made me feel immersed in a fictional aristocratic school society. It often made me feel like I was reading a story that cared more about modern ideological signaling than coherent worldbuilding or satisfying roleplay. I cannot recommend it.
好玩的,还能练英语
4/5
Give Karson a break, please!
Fantatstic choose your own adventure...beautiful writing and fun options
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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