
Creepy Tale is a mysterious adventure rich in riddles and eerie atmosphere. An autumn morning promised a quiet fishing trip, but events took Martin to "some other place." Find the way home, uncover loads of secrets, and save everyone that you can.
Modeled estimate, not a reported figure. How we estimate →
About

Creepy Tale: Some Other Place tells a completely new story that takes place in our fairytale world. A dynamic quest awaits you, packed with vivid events and characters.
We pay great attention to detail and make our games with love. Share our passion for scary stories and dive into a dark tale filled with wonderful music and stop-frame animation. Awaiting you are a load of interesting puzzles that will bring pleasure to players of any age.

Gripping puzzles that incorporate a wide variety of mechanics
An immersive storyline with many creepy stories
Unique hand drawn 2D Art-Style and animation
Immerse yourself in the beautiful soundscape of music and melodies composed Alexander Ahura
Professional voice acting
Kindly use Gamepad for Best Experience.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Japanese, Traditional Chinese, Korean, Turkish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]《惊悚故事:异世迷境》:暗黑童话里的小品解谜[/h1] [h2]前言[/h2] 本作是《惊悚故事》系列的第四部作品,继承了前三部的玩法,延续了系列一贯的阴森手绘画风。但在内容上的衔接并不多,更像一部外传。 [h3]剧情设定[/h3] 马丁出门钓鱼,但好不容易钓到的鱼却被一只奇怪的小生物偷走,马丁追进去后竟意外坠入了[b]异世迷境[/b]。接下来的就是英雄救美的经典框架了。找到被囚禁的公主,带着她逃回人间。结尾在系列中难得地给出了一个圆满的收束。 [h3]美术风格[/h3] 游戏延续了前作的手绘画风。阴暗幽森的森林配上低沉的背景音效,构筑出一个让人直冒冷汗的暗黑童话世界。恐怖感更多来自场景氛围烘托本身而非怪物跳脸。这部在血腥和残酷程度上比前作有所收敛,整体基调更温和一些。 [h3]解谜与机制[/h3] 在解谜方面,不管是谜题数量还是难度都不大,基本靠观察场景和简单推理就能解决。常见的谜题都有出现,部分需要跨场景联动,整体不至于经常卡关。本作还引入了一个戒指神器,能让周围的生物复活或沉睡,很多谜题都依赖于这一功能才能推进。这个设计增加了场景的交互感。还有一定qte要素,但都是同样的点击圆圈,形式单一,玩多了略显无聊。 [h3]战斗手感[/h3] 本作还加入了boss战。玩家需要一边射击一边闪避怪物的攻击。怪物招式不多,难度不算高,但操作手感偏生涩,躲避和攻击的衔接不够流畅,判定略显僵硬。好在只有一场,作为系列首次尝试算过得去,不至于卡关。 [h2]总结[/h2] 在惊悚故事系列中,本作算得上佳作,至少没有拉后腿。系列粉丝可以直接入,新玩家拿来入坑难度也不大,建议打折购入。 [quote]关注「[url=https://steamcommunity.com/groups/45531088]鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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