
A real -time strategy game that can create items to operate logic.No resource collection
Modeled estimate, not a reported figure. How we estimate →
Media

About
The Creator is a profession that uses items to fight. By killing monsters and dropping items, collecting items, creating items, building your own territory, and defending against monster sieges.
For example, the trap-ejection board can set the ejection direction and distance through two boards to relay ejection to kill monsters.
For example, the mechanism-flywheel can launch a flywheel back and forth 8 meters in front of itself, and will damage and bleed the monsters that collide during the flight.
For example, the mechanism-ejection ball can perform up to 5 relay ejection damage to monsters.
For example, the power grid tower can form a lightning array with other power grid towers to use thunder balls to attack the enemy.
For example, the flying sword tower can shuttle like a swimming fish and kill the enemy quickly.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Thai, Portuguese - Portugal +3 more
Reviews
This game is a second coming of minecraft. the possibilities are endless however it takes a smart person to workout these possibilities
[h1]啊?!造物主的任务!竟然只是简单的塔防嘛!! [/h1] 这是一款即时战略式的塔防游戏,它确实有着很不错的创新,它并不像老式塔防那种单一的买卖战斗塔,也不像最近几款“新式塔防”(例如:什么鸟都)一样需要通过生存基建来完成武器的搭建,当然他也不像《IDUN-阵线推进官》那般可以在战斗之中随意的去安置基础的武器,它更介于“传统”与“新式”塔防之间,游戏中的防御塔需要通过打击敌人来获取,在前期几乎不需要太大经历的去进行运营(因为开局确实比较容易),体验上更像是一种“打怪升级”,更确切来说的话是“打怪基建”。 说到“打怪基建”,就不得不夸一夸游戏的设计了,游戏塔防设计脑洞很大,可操作性非常高,武器塔的种类也非常丰富,玩家可以运用“弹跳板”对怪物实现“反复摔打”,慢慢磨死,也可以运用飞剑塔体验“仙气飘飘”的劲爽穿梭击杀感,别看画面不太精美,但塔防带来的爽感一点也不比那些画面精美的塔防少! 总体来说,这款游戏利用精简极致的画风与操作,给玩家带来了一场简单而又“别出心裁”的游戏体验,虽然画面不算太精美,但游戏的设计非常可圈可点,脑洞十足,如果你是一位塔防爱好者,又想体验极致休闲且颇具脑洞的塔防游戏的话,那么这一款游戏可能会是你的好选择!如果价格再降一降的话,那就更不错了! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Buggy and unpolished but earnest with decent potential and a cool concept. For a dollar i'd say this is worth the money just to give it a shot, especially given the developer appears amicable and willing to support the game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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