
CraftCraft is a narrative-heavy RPG sim with hands on forging and jewelry making! Create a pretty tiara for a mermaid or a sword made of dragon blood! Be a Moth or a Cat and express your creativity in your cozy crafting studio and change the lives of locals in the mysterious port town of Windspell.
Modeled estimate, not a reported figure. How we estimate →
About
CraftCraft is made by a small fully indie studio who made Death and Taxes.
✧ Become a jeweler or a smith in a quaint port town.
✧ Create a moth / elf / cat character!
✧ Meet a lot of different folks and impact their lives. Your choices matter!
✧ Have a cute owlcat as a pet.
✧ Relax and craft!
✧ Make shiny stuff. ✧ ⋆ ˙
✧ Make even MORE shiny stuff. ⋆ ˙ ✧ + * ˙
✧ Make less shiny and more ominous stuff.
Includes:
✧ Full voice acting
✧ Short branching story spanning 11 in game days. About 5-8 hours to finish the game once. (+ a non-story endless mode)
✧ Replayability (multiple backgrounds with unique characters tied to it, some random scavangables and multiple endings).
✧ Original soundtrack using real folk instruments!
✧ Completely unique crafting simulation
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolutely in love with this game! I love the characters and the voice each one has, the art style is so cute and comfy. The ability for free creativity when making commissions is a great idea for a crafting game, plus the rhythm mini-game when forging is my favorite. I highly recommend this game if want want a comfy cozy game to relax and play and lose time in.
I got this game on sale last week and I have quickly become addicted, it's very cute and I love the freedom you have over the choices you make in the crafting options. I especially love the rhythmic mini game for forging. I have already recommended it to my friends and hope many more people find it.
cozy, fun, creative, cute art style
Started playing for Saskia, kept playing for gameplay itself <3 I loved that romance characters can tell you "no" for a second date if they don't like something in your behaviour on the first date (Saskia can do that, take care...) I also really appreciate that you-re able to go on all the dates in one run and there's no need to restart the save if you wanna see all the interactions. I wish the endless mode had the love letter thing in it, too! Decorating items is very fun when you let go of your perfectionism. The first in-game days I definitely cared too much, and now its a new level of post-irony to slap decorations wherever they fit the worst. Shoutout to the nest crowns!! My only issue would be the metal forging part where you have to pick the ore behore you're able to see what you can use it for, and if you pick the wrong ore there's no way to put it back into dispenser. The ornate ore can be used only for handles, iron ore can be only finished in minimalyst style if you use it for blades, etc, you can only learn that through trial and error.
I love this game. It has a lot of specific fun mechanics, somehow weaved together in a game, where it just works. From the crafting minigames, with puzzles, music-game and free creativity. That feels floating and cohesive, to the keep-the-store-alive, merchant point. Where you need to buy materials and have money for the taxes. To the straight up talking game simulation, with NPC stories, dating and different characters, who is so beautifully portraited. You know these NPC's, their design is what character design should be. Personally fitted to each character background. *And then they're all voices?* With accents? Player: This is a peak cozy game Developer: This is really well made, with the amount of originality. Be proud.
It is playable on steam deck, though the controls are awkward and imprecise. There are a number of bugs in the game, items getting stuck in frame, empty text boxes you can't dismiss, things I expect the dev will fix eventually, but I for now the best fix is usually to go to the previous day's save.
内容偏少,剧情也约等于没有。 手工制作前几次还挺有意思,demo就是靠这个吸引到我的,画风也很特别,捏人也萌萌的!但实际玩下来重复性很高,敲多了会非常非常非常无聊。打完游戏才听说可以设置跳过。材料管理也很麻烦。 后几天还是有新人物出现,还以为十天只是一个阶段,新手教程章之类的,之后还有内容。结果十天结束就结局了。才发现简介里写了一局大概五小时左右,买之前没注意看。 NPC很多,但每个人的剧情都很少。白天打铁经常忘记去酒馆聊天,晚上关门酒馆好像就没有对话了。感觉跟大多数人完全点头之交纯商业关系,结局竟然跳出三个关系对象。就随便逗一句就默认谈上了吗。。。 因为剧情内容太少,没什么记忆点,以及重复比较无聊,虽然只有五个小时,但还是断断续续才打完,结尾ppt各npc完全想不起来谁是谁。似乎还不能跳过,得等语音念完才能到下一句。 剧情模式里记录顾客需求不知道是我没点好还是判定范围太小,经常没记下来反而跳到下一句对话。进了无尽模式顾客需求不需要手动记甚至比剧情模式更简单明了更方便制作。啊???
Con 20 horas de juego puedo decir que este juego es muy bueno!! Practicamente te da lo que ofrecen: “Simulador de herrero y manitas (o artesanias)”, con un toque de lore y narrativa que te va atrapando al tiempo que juegas. Es una lastima que el juego no este traducido al Español, y por eso estuve jugando y a mano tenia el telefono con Google Translate, la opción de “Traducir con la camara” xD El juego tiene 2 modos, el “Modo historia” que dura 11 días en el juego y el “Modo infinito” que… es infinito xD. Voy en el día 60 y voy a seguir… con la esperanza de poder verla otra vez… (suena violin melancólico de fondo). El juego tiene una demo disponible por si quieren probarla… asique denle una oportunidad ^^ ¡¡SE CUIDAN GENTE!! ¡¡CHAITO!!
This game makes me so happy, especially the trans representation of the game literally brought so much joy to me. Generally fun and interesting characters.
it's cute, but it's not my cup of tea. I think the art style didn't grab me, but it was fun to make stuff. For a cozy, cute game 15 isn't bad.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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