
Defeat the swarming monsters of hell and save mankind
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Reviews
何となく目につき、グラフィックのセンスが好みだったので購入。 個性的な20人のキャラは美しくもどこか狂気を感じさせる独特の雰囲気を持ち、 某残虐系格闘ゲームに登場してもおかしくない。 基本は放置ゲーで、画面外から出現する無数の敵をせん滅するためキャラを配置する。 敵はTDでいうウエーブが1ステージごとに60あり、計12ステージ。 とは言えマップ(単画面だがw)がちょっと変わるのみで、やることは一緒だったりする。 ゲーム中、プレイヤーができることは2つのみ。 1 敵を倒すと経験値が入るので、レベルアップのたびに・キャラを配置・既に配置したキャラを強化 のどちらかを選ぶ。 2 ランダムで敵がドロップする装備品をキャラに分配する。 ステージクリア後(敗北でも)は報酬が入るので、それを使いキャラを恒久的に強化することが可能。 またプレイのたびにプレイヤーレベルがあがり、全キャラの攻撃力があがる。 たったこれだけなのだが不思議と続けてしまう魅力があり、気付いたらけっこうな時間やっていた。 ただ色々と物足りない面があって ・キャラの攻撃方法は近距離と遠距離の2パターンのみ、特殊能力も似たようなものが多くキャラ差がほぼない。 ・その中でも回復と防御力UPがとくに強く、装備品含めうまく上げられればクリアが容易になる。 ・しかし配置も強化もランダムの選択肢から選ぶだけなので、狙った戦略をとることは不可能。 ・さらにドロップアイテムもランダムなので、安定したクリアにはキャラの恒久的強化しかないが… ・クリア時の報酬が少なく、キャラの恒久的な強化に膨大な時間がかかる。 と噛み合わない要素が多い。 キャラごとにスキルツリーをつくるなどもっと特性を持たせれば化けると思うが、価格が価格なので個人的には満足。
Despite languishing at 140 on the leaderboard I am really enjoying the challenge of this title.
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I am kinda sad I have to give this a negative review. It seems im the only one. I wont go into detail too much as the other excellent reviews give you a better sense of what the game is about then I can do. So I will just say why I give this a thumbs down. I enjoyed this developer's other games very much, especially the wall defense games. I got I think 290 hours in zombie rush - heroes, which features a mini game that is pretty much this game. Sadly with this game, I dont know what the developers intentions were. The balance feels all wrong. The amount of coins you get for each attempt is abysmal considering you have 20 characters you can permanently upgrade with those coins. And they get expensive FAST. Level 1 is 1,000 Level 2 is 2,000 Level 3 is 3,000 etc. If you put that in your first skill, thats only 4,5% more damage as you get 1,5% more damage per level you buy of that skill. The other two skills give you 0,01% increase per kill or per 11 seconds in the arena. And even then I noticed some levels dont upgrade it at all. For example, the 0,01% increase per kill goes like this. Level 1 is 0,01 level 2 is 0,01 level 3 is 0,02 level 4 is 0,03 level 5 is 0,04 level 6 is 0,04 level 7 is 0,05 Its absolutely mental, the amount of grind this developer expects you to do. And its so incredibly RNG based as well. I miss features like rerolling your upgrades, or choosing NOT to equip an item that dropped. Because you are FORCED to equip that item. I guess you can just count this all as the game being jank, and im all for jank, aslong as it doesnt deter from the enjoyment of the game. Also a lot of the tool tips are just plain wrong aswell, and I still cant figure out if upgrading the necromancer does anything. lol I dont think the developer will do anything about this (they move on pretty fast) so thats why I cant recommend this game. It loses its appeal pretty fast. I hope the new halloween defense will be more like zombie rush. And yea, its only 2 euro's, but I wish the developer would ask atleast 5 times more and actually put more effort into their games. They are all very much, diamonds in the rough. One positive note though is you can refund the coins spend whenever you want.
안녕하세요. 모험가길드 입니다. 좋은게임 만들어주셔서 재밌게 하고있습니다. 감사합니다.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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