
Step into the Wild West future of Cowboy 3030, a third-person shooter with 3D bullet hell and roguelike elements. Play solo or team up with friends, as various heroes with unique abilities. Take on notorious alien outlaws, forge unique builds in every run and rise to become top gun of 3030!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 21 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom já e é early access ainda. O jogo tem uma mecanica em que os inimigos tentam prever onde voce vai ir com precisão, e isso faz o jogo ser bem dinamico. Os devs sao bem atenciosos tambem e respondem todo feedback no discord. Mal posso esperar pro resto das coisas que vao adicionar
A fun, cute, simple, straight forward roguelike in a cowboy setting. Think "Returnal" but with a western theme and on a much smaller scale. Online play works flawlessly, bring the homies.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, German, Russian, Japanese, Turkish, French, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Haudi Partner, nachdem ich mich zusammen mit meinem Cowboy-BOY ins Jahr 3030 befördert habe, indem ich dieses Game gezockt habe, sind wir dem Abenteuer entgegen marschiert. Nein Spaß bei Seite. Habe das Game mit meinem Kumpel zusammen gezockt. Es hat uns Laune gemacht. gerade im Koop ist es spaßig die Level zusammen durch zu jagen. Aber was schnell auffällt... Das Level-Design wiederholt sich sehr schnell. Somit fühlt es sich an, als würde man ein gerade abgeschlossenes Level genau danach wieder erneut beginnen. Aber es ist nicht alles langweilig.. Das Waffen und Skill-System ist schon ziemlich cool und kreativ. Alles in allem hat es ja auch Spaß gemacht, aber auch nur für eine Stunde. Es fehlt einfach die Langzeitmotivation. Fazit. Ich hatte Spaß und das ist die Hauptsache. Müsst Ihr wissen.
Esperava quase nada e recebi quase tudo, mas o que conta no final é que o jogo é divertido, talvez você não vai jogar por dezenas de horas, mas ao menos uma dezena divertida é garantida. https://youtu.be/8GfgIpYBJEs
Game had a lot of potential, but it seems like it's abandoned. I wouldn't recommend purchasing it unless they come back and provide a roadmap to 1.0.
Feels like a game from 20 years ago. It's... Really not good.
Competent bullet-hell shooter but lacks in comparison to games like ROR2 and Gun fire reborn. The levels are fun, a bit samey and not quite enough interesting stuff going on, but they do the job. The enemies are the stand out, interesting bullet hell mechanics and fire patterns, feels tricky but fair. Movement is fine, the characters are responsive, they could use a little more visual feedback and the dodge through bullets is a cool mechanic. Where the game really falls flat is the advancement. The game is far too balanced, every run feels very 'samey' because there are only a few improvements to get per character and there is fairly minimal stacking. They even have a cool grid boosting that could be perfect for stacking but they don't let you do it so it just ends up being extremely constrained. This just makes every run feel pretty much like the last run. It makes for a game that's fun for a few hours but quickly loses it's shine. I'd say it's a good grab for under 5 dollars but probably not worth full price even at 15 dollars. The game also lacks tons of QOL features, no run stats, character details etc. It's kind of maddening because they clearly track this stuff they just choose not to display it. It's a shame the game has fine old school bones but it feels too much like the devs weren't willing to let it 'find the fun' and failed to add in that final polish.
[h1]Cowboy 3030, a visually weak looking 3rd person shooter roguelike, a gameplay strong feeling 3rd person shooter roguelike[/h1] Cowboy 3030 is a roguelike where you basically enter a wild-west looking "street", X amount of enemies appear and it's up to you finish them off before they finish you. As someone whom have played way too many roguelikes and roguelites, on paper Cowboy 3030 is something that should drop my interest very soon and be slammed with red colored thumb down review. The streets are very same looking after first time you enter one and at the very end of a run, the roguelike upgrades you gather during a run are quite unimaginative and mostly just "shield +X amount" or "firerate +X amount", chapter bosses are always the same (new boss designs are saved to NG+ runs) and guns you collect during a run are not too different from each other (each weapon category is saved for spesific classes, like only one gets sniper, while other only gets light machine guns etc.). However, where Cowboy 3030 very strongly shines is in it's gameplay, something that looking through gameplay videos doesn't easily come up but as you get to play it yourself you can feel you have a good time. Player character controls work well and enemy attack patterns are challenging yet avoidable when you focus to combat. In other words when you must focus to avoiding enemy attacks, that's when Cowboy 3030 is "the good s###". [h2]Verdict:[/h2] While Cowboy 3030 looks very simplistic in it's visuals and fails to follow good roguelike recepies (varying boss challenges in end of chapter [until you beat the game once] and upgrades are 90% boring stuff), it shines in it's gameplay. Despite the strong gameplay, I woudn't recommend this game at it's full price with current amount of content but it's a good pick on sale. And if nothing else, this would be a very strong job-application if people whom worked on this game were to apply work in bigger game studios that are spesialized in 3rd person "bullet hells" like Housemarque, Platinum games or Gearbox.
This game is pretty solid that gives that classic video game feel of a shooter. really cool interactions with everything overall
For what the game is, it's shockingly fun! The controls are fluid and the combat is fun and dodge-focused, and the guns have variety. (But... could definitely use a bit of balancing. Some feel like straight downgrades of others.) It's also very fun with friends. :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $249.7K | 562 | 75% | $19.99 | |
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| $22.8K | 195 | 68% | $5.99 | |
| $464 | 2 | 100% | $9.99 | |
| — | 0 | — | — | |
| $964.9K | 2.7K | 83% | $14.99 |
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| $40.6K | 207 | 90% | $10.99 | |
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| $40.6K | 154 | 58% | $9.99 |