
One misty moonlit night, Count Dracula is attacked by an orange object from the sky. He finds himself awaking on a mysterious island with a pumpkin stuck to his head. With the new power of the pumpkin that protects Dracula from sunlight, he must find his way off the island and back to his Castle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Reviews
A tough but rewarding platformer with beautiful visuals, Count Pumpcula was overall a joy to play. There is a bit of a learning curve but the more you try, the more you learn and understand the mechanics of the game. The areas you explore are absolutely stunning and I often found myself stopping to take it all in. This game also has some well-designed boss fights which I am always happy to see. You have to learn their patterns and come up with strategies to defeat them. I very much recommend it!
While it is a cute little game, I can't recommend this to anyone until the controls have been improved or something else has been improved. Adding precision platforming to a game that doesn't allow controls for it is a really terrible mechanic, particularly in the rocky area with all the orange shrubbery or whatever it is.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Lo compré porque me parecieron preciosos los graficos y segun los videos el plataformeo. Pido reembolso porque me es imposible seguir, no pude avanzar hacia el segundo jefe. Se vuelve tedioso y más que disfrutarlo, es una agonía. Las zonas no tienen puntos de guardado, si mueres justo antes de alcanzar al jefe pues te toca empezar desde el principio la zona. Las vidas son pocas y tampoco es que haya muchos enemigos como para poder recuperarte y avanzar. Ni hablar de los controles que son ortopédicos, requieren ejercer mucha presión. Hasta donde pude llegar, no hay zonas secretas ni nada. Los npc que aparecen, pues algunos tienen alguna funcion y otros no sé si llegaran a tenerla. En resumen: MUCHO ESFUERZO PARA TAN POCA RECOMPENSA. Me duele mucho porque realmente tenia ganas de jugarlo pero es muy frustrante.
Count Pumpcula is a 2D Metroidvania about Count Dracula who gets lost from castle and finds himself near an island along with a pumpkin head that is stuck on him, he sets out on a mission to find a way back to his castle and rid of the pumpkin. The game offers interconnected big world full of platforming sections and secrets for you to find. There are several routes that connects the village each leading to a main boss fight at the end of that particular route. If one thing I noticed is that the hitbox of your sword is sometimes invisible, where some attacks pass through and doesn't deal damage and some does. I believe that's intended for players not to spam attacks repeatedly one after the other to kill enemies / bosses super fast. There are shops you will find throughout your journey where you can buy a new magic attack as well as improve your dash and attacks. Also upgrades hidden throughout the worlds that will increase your Max HP and Mana points. The game was pretty short and fun which can be easily completed in 2-4 hrs, the Dev has added travel checkpoints in a recent patch that allows players to travel back to previously visited travel points. They will come in handy especially in the final zone of the game. OST and music was nostalgic and I enjoyed listening to it while playing the game. Boss fights were mostly bullet hell fights where they attack you with multi projectiles at the same time while teleporting around the room. They were pretty fun to tackle overall. It's a really recommended short 2D metroidvania and is a hidden gem that went under the radar, It's fun if you like short and quick metroidvanias and this is a good suggestion. Overall Rating 8.5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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