
One misty moonlit night, Count Dracula is attacked by an orange object from the sky. He finds himself awaking on a mysterious island with a pumpkin stuck to his head. With the new power of the pumpkin that protects Dracula from sunlight, he must find his way off the island and back to his Castle.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Happy to say the games changed enough to change my review. While it can still use some work, I think it's in a decent spot. Majority of the issues below have been fixed, or are in the works. Was able to go back and finish the game, while the part I struggled on retained a degree of difficulty, it didn't get gutted into oblivion. Good job :) (pre-update review below) Alright... Honestly hate leaving DNR reviews... but this one... This game needs a bit more time in the oven. For what it is, it's more or less just a "Hollow Knight at home" A many number of times I took multiple hits from a single drop into spikes, worst being 4 in one swoop. Buying relics doesn't remove them from the shop.... which means you can just end up rebuying them... Not that there was many items to buy in this game... Areas leave a lot to be desired, they're often very short with 1-3 enemy varieties that... mostly just try to run at you... I did not finish the game sadly, the 4th? area (after the sage bug zone), which kinda felt like a Path of Pain equivalent, was by far too long for a game that sends you back to the starting area if you die (this is where I was taking many hits with each fall and honestly just getting frustrated) Graphic wise... 7/10 Honestly not horrible, nothing amazing, but they're cute enough. They got the job done. Gameplay... 8/10 when it functions properly, 4/10 when its a little bit of a frustrating mess... Ie taking multiple hits, hit boxes being jank... Story... Honestly didn't catch me at all, won't rate because it doesn't really feel like story was a selling point for the game. Music... 8/10 Most the music was fine, some was forgettable, but most was more than good enough. Sounds... leaves a lot to be desired... Impact of attacks feels a bit weak... Hard to explain this one, but long story short, just didn't feel good. Overall for the price, and from what i gathered, its a one man passion project? Think you can shape this up to be a "recommend" just needs a bit of work. Personal suggestions 1. Remove relics from the shop when bought 2. Rework the Path of Pain esque area a tiny bit, maybe add some bench equivalent around the games maps. 3. Perhaps a menu that shows some stats, current run time, relics bought etc (the relics do show up around the face, but its a bit unclear which is which) 4. Work on this issue with taking damage, perhaps a slightly longer immunity after taking hits would solve certain issues. 5. Small note here, in the newbie/tutorial zone, when dying, I saw the characters sprite would reappear at times before transitioning to the game over screen, was a bit weird. 6. Might want to rework the bosses a bit, they felt very "Tank and spank" didn't really require thinking about the mechanics much, perhaps make hitting them recover less mana. I won't be refunding, but I would like to come back at a later time if things change. Overall, good job, just needs a bit more love before I can honestly recommend it to people.
While it is a cute little game, I can't recommend this to anyone until the controls have been improved or something else has been improved. Adding precision platforming to a game that doesn't allow controls for it is a really terrible mechanic, particularly in the rocky area with all the orange shrubbery or whatever it is.
Lo compré porque me parecieron preciosos los graficos y segun los videos el plataformeo. Pido reembolso porque me es imposible seguir, no pude avanzar hacia el segundo jefe. Se vuelve tedioso y más que disfrutarlo, es una agonía. Las zonas no tienen puntos de guardado, si mueres justo antes de alcanzar al jefe pues te toca empezar desde el principio la zona. Las vidas son pocas y tampoco es que haya muchos enemigos como para poder recuperarte y avanzar. Ni hablar de los controles que son ortopédicos, requieren ejercer mucha presión. Hasta donde pude llegar, no hay zonas secretas ni nada. Los npc que aparecen, pues algunos tienen alguna funcion y otros no sé si llegaran a tenerla. En resumen: MUCHO ESFUERZO PARA TAN POCA RECOMPENSA. Me duele mucho porque realmente tenia ganas de jugarlo pero es muy frustrante.
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