
Top-down space combat shooter. 6 chassis, 8 weapons, 3 enemy factions, 3 bosses. Craft your build, fight through 12 sectors, survive endless waves, and compete in daily challenges. Global leaderboards.
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About
The outer sectors have gone silent. Defense nodes compromised. An AI called Archon has turned humanity's own infrastructure into a weapon — and now it's closing in.
You pilot a heavy combat platform. 12 sectors of dead space, three armies, and one shot at reaching Archon's core.
No reinforcements. No backup. Just you and whatever you build your ship into.
Cosmic Warfront isn't one ship with one gun. It's a combat machine constructor.
Your chassis defines your playstyle. Your weapon defines your rhythm. Your drone covers your weaknesses. Modules and artifacts turn a good build into an unstoppable one.
6 CHASSIS:
Interceptor — speed, combo multipliers, time slowdown
Assault — balanced DPS, orbital strikes on clusters
Engineer — drones, repairs, protective dome
Dreadnought — armor, ramping damage at the cost of shields
Vanguard — head-on assault, system overload, heavy tanking
Spectre — crits, phase windows, surgical precision
8 WEAPON TYPES — from homing missiles and chain lightning to ricocheting flechettes and triple plasma volleys.
4 COMBAT DRONES — strike, repair, interceptor, radar.
30+ MODULES and ARTIFACTS across four rarity tiers.
192+ base build combinations. With modules and artifacts — thousands. No two runs play the same.
You can't just hold the trigger. Every decision is a trade-off:
Shield — regenerates, but every hit resets the timer
Hull — when the shield drops, damage goes here. No healing without a drone or shop
Energy — powers your dash, railgun, EMP, and ultimate. Spent it all on dodges? Nothing left for the kill shot
Heat — hold fire too long and your weapon locks up. At the worst possible moment
A good pilot aims well. A great pilot knows when NOT to fire.
What works against one faction will fail against another.
Dozens of small targets. Rammers, leapers, living bombs. Alone — nothing. In a wave — death.
Boss QUEEN: bullet fans, homing missiles, escalating aggression with each phase.
GUARDIAN MACHINES
Beams, shields, traps, space denial. They don't chase you — they cut off every escape route.
Boss PRISM: a puzzle fight. Read the patterns or die.
Mines, heavy armor, raw firepower.
Boss CARRIER: drones, mines, and missile salvos all at once. Multitask or die.
8 elite modifiers — blink, vampiric, berserk, self-repair — make familiar enemies unpredictable every run.
The game feels how you play and pays you for taking risks:
Kill Streak / Multi-Kill — chain kills multiply your reward
Adrenaline Rush — near death, you hit harder
Perfect Dodge — flawless evasion grants a bonus
Near-Miss — skim past a bullet, regain energy
Berserker Mode — 30 consecutive kills trigger rampage
Danger Zone — bonus when surrounded by 3+ enemies
Last Stand — one revival per sector. Use it wisely.
Overkill Explosion — excess damage splashes to nearby enemies
20 combat mechanics in total. Risk more — earn more.
CAMPAIGN — 12 sectors, 4 acts, full narrative. Shops between missions, upgrade choices, and a final showdown with Archon.
ENDLESS — Infinite waves with escalating difficulty. How far can you go?
CONTRACTS — Fixed modifier sets, higher payouts. Specific challenge, specific reward.
DAILY SEED — Same seed for every player, every day. Equal conditions. Pure skill.
Each mode across 4 difficulty levels: Arcade, Standard, Veteran, Hardcore.
Missions: Survive, Hold Beacon, Escort Core, Hunt Elites, Destroy Relay, Boss Assault, and special operations.
Biomes: nebulae, asteroid belts, dead orbits, magnetic storms, silent sectors, gravitational anomalies.
Every combination of mission and biome changes your approach. No two sectors feel the same.
192+ build combinations — chassis, weapons, drones, modules, artifacts
4 real-time resources — shield, hull, energy, heat
3 factions with unique AI — adapt to each or lose
20 mastery mechanics — the game rewards risk and precision
Global leaderboards
Story-driven campaign — 12 sectors, 4 acts
Daily challenges — fair competition on equal terms
Full control remapping
2 languages — English, Russian
Runs on anything
Helios-9 is silent. Archon is waiting. The question isn't whether you can make it — it's what build you'll bring.
COSMIC WARFRONT. BUILD. ADAPT. BREAK THROUGH.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
Для покорения космоса подбираем свой космический корабль, который будем улучшать в процессе приключения. Необходимо выбрать и создавать наиболее оптимальную машину, подходящую нам по стилю игры для успешного исследователя космоса и победы над врагами. Впрочем, кому-то будет интересно попробовать разные варианты. Ведь даже, казалось бы, слабые улучшения, могут подарить незабываемый опыт. Кроме того, нам доступны разные режимы игры. Довольно быстрая леталочка, а потому необходимо приноровиться, чтобы начать продвигаться хоть немного. Да даже для того, чтобы в кого-то попасть, придётся потренироваться, ибо шустрая здесь вражина. В общем, исследовать космос и свои возможности довольно приятно и интересно!
Does space call to you? Then try this game where you're at the helm of a spaceship, blasting enemies. Now they're coming at you from all sides — your reflexes and dodging skills will be pushed to the limit. Plus, you can build your own super-loadout again and again, each time more powerful, and crush records on the leaderboard. If you enjoyed this review, hit that like button 😉 And remember: the deeper you go into space, the cooler the adventure gets.
You are the pilot of a heavy combat platform. 12 sectors of dead space, three armies, and one chance to reach the Archon's core
[b][i]A Twin Stick Shooter + Shoot 'em Up with roguelike elements. You choose a ship, weapon, support drone, run difficulty, game mode, and fly out to complete missions.[/i][/b] In this game, you can't just shoot mindlessly. Weapons require energy and overheat quickly. You also need to monitor your hull and shield health. In addition to weapons, your ship has 5 combat abilities, and as you complete missions, you can choose various random power-ups. + Nice graphics and cool music. + 4 game modes. + 4 difficulty levels. + 8 types of ships. + 9 types of weapons. + 4 types of support drones. + Replayability. - No fullscreen mode. - Leaderboards not working.
[b]Would you like to fly into space?[/b] In this game, we control a spaceship and shoot at enemies. They'll be flying from all directions, so we need to dodge and react quickly. The coolest thing is that you can create a new build every time, one stronger than another, and set a highscore for the leaderboard. [code]If you read the review and liked it, don't forget to give it a thumbsup;)[h3][i]The further - The better♥️[/i][/h3][/code]
Star Wars) I was killed right away, I don't feel the Force, I'm not a Jedi
In this game you fly in space on a spaceship and clear waves of enemies. When you kill them, you will be shotted glasses to become stronger and stronger. You are offered several types of attacks, as well as acceleration and slowing the ship. With each level, the threat becomes more dangerous. So test yourself, can you pass all the levels )
This is a big evolution of the Asteroids game (well, at least it reminded me of this game) I liked the variety of modifications for my spaceship. I would like a more beautiful background, for the atmosphere... But it will work that way. It infuriates me that when I meet new enemies, I have to be very stupid and think about how to kill them. But because of this, it makes sense to experiment with equipment and tactics. I really liked the game for that price.
A top-down space shooter with upbeat music. Large-scale battles with a variety of weapons, enemies, and bosses. There are several game modes, as well as a global ranking for competing against other players.
It’s a top-down space shooter where you control a spaceship and fight various enemies across multiple levels. There are several types of ships to choose from, along with support drones. You can also purchase upgrades as you progress through the game.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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