
Get ready for ‘Corsairs Legacy’. It’s an open-world adventure in the Caribbean, the historical pirate life simulator. Sail the sea, fight the enemies, and explore islands. Will you rise to become a legendary pirate or meet your end at the hands of your enemies? The choice is yours.
Modeled estimate, not a reported figure. How we estimate →
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About
24 ship variations based on 8 historical models. Command your vessel in real-time sea battles, choose your tactics, and form your own fleet as you explore the Caribbean.
After cannon fire comes close combat. Board enemy ships and fight on deck, in the hold, and in the captain’s cabin, while your officers and crew battle at your side.
Sail freely across ports, hidden coves, trade routes and dangerous patrol zones. Take contracts, hunt treasures, smuggle goods, or simply chart your own path.
Play as Rufus Monroe, a smuggler whose routine mission near Trinidad and Tobago goes wrong and triggers a struggle with empires, pirates, and shifting loyalties. Your choices shape your crew, your reputation, and your fate.
So get ready to set sail on the adventure in Corsairs Legacy! Can you survive the dangers of the Caribbean and become a legendary captain, or will you fall at the hands of your enemies? The choice is yours in this game. Corsairs Legacy awaits!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Simplified Chinese*, Spanish - Spain*, Portuguese - Brazil*, Korean*, Polish*, Ukrainian*, Japanese*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Looking forward to the full release.
The sailing is fun, the atmosphere is nice, and I think the project has a lot of potential. My biggest complaint is that I ran out of quests faster than I expected. Would love to see more story content and side quests in future updates.
There are still quite a few bugs, but the overall vision, gameplay mechanics, and direction of the project are really strong. I genuinely like where the game is heading, and I hope the project keeps growing and improving over time.
Macht eure Hausaufgaben...auch wenn Early Accses...So LaLa spielbar...sieht schön aus...puhhh ...Vor dem update gespielt..30std ca...nach den Update 20std...und ättliche Neustarts später... ...daher 50std... ...zum Zeitpunkt der Rezi
Управление ватное везде, производительность так себе при скудной картинке, корабли как картонные что-ли и на ядра особо не реагируют. Возврат средств запросил, полчаса хватило, притом сначала бой на суше не понравился выключил, затем думаю ладно надо море попробовать, а там таже шляпа.
Это какой то ужас!Оптимизация? не не слышали,игра на самом старте дает понять что нормально работать не собирается,персонаж замедляется во времени сам по себе,а ты только появился на причале и нажал бежать вперед,все рывками,я даже 10 метров не смог пробежать,это какое то издевательство а не игра,я не знаю что вы там делаете разработчики,но явно не игрой своей занимаетесь!Покупать такое точно не в коем случае нельзя!я бы даже бесплатно в такое не стал играть,да какой играть,это просто кусок кода!
6ля, эта игра про меня, просто oxyeнно
This is horrible. I'm trying to play but the amount of bugs are insane. I get attacked by 3 fleets just exiting the harbor, but that's not enough, if night comes I see only black bugs and can't even see ships.
Better let them finish it... sucks right now
The new sound design is really nice. I especially like hearing the crew talking among themselves—it adds a lot to the atmosphere. I think it’s a great addition. One thing I’d still love to hear is the sound of waves hitting the ship. You can clearly see the waves crashing against the hull, but there’s no matching audio, and I think that would make the experience even more immersive.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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