
The unauthorized, kid-friendly version of the classic Stephen King thriller (or maybe not, maybe it's just a game about one-horned goatbabies)
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Corn Kidz is back, and better than ever! CK64 is the newest entry in the series, and Bogosoft knocked it out of the park this time. The graphics are noticeably better than CK63, the movement and controls are smoother than CK59, and fan-favorite character Alexis gets even more lines in this one than in CK12- although nothing can top her playable section in CK33. The game is a little shorter than I expected, but not as short as CK2, and the price is lower this time so it's understandable. The story is always a big draw for CK fans, and this time is no different. The Nacho Dream Arc continues in this installment (making it the longest arc since the Goat Playground arc from CK4 through CK18) and there are some shocking developments to discover! The arc is clearly nearing its climax, but as fans expected, the conclusion is yet to come, and the wackiness is likely to continue through the next few games. Something weird I noticed: The Garbage Grump makes an appearance in this game near the beginning, and he and Seve act like they've never met before. However, longtime fans of the series will remember that Seve has crossed paths with him multiple times, in CK8 and CK29. It's possible that this inconsistency will be explained in a future game or one of the graphic novels, but at first glance it feels like a pretty obvious oversight from the usually-attentive writers at Bogosoft. Anyway, stepping back from that before I get too CORNery(LOL!), I absolutely recommend this game. It's a real blast and I already can't wait for Corn Kidz 65!
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Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Абсолютно бомбическая игра. Небольшое, но увлекательное приключение
This a really good platformer and a fun one at that! It has an amazing art style, lovely characters ,many humoristic encounters, sometimes even scary environments, sharp gameplay, emulates n64 style really well, it's a great video game. Sadly it's a bit short, but what's there will for sure satisfy your old school 3D platformer needs! (Mostly Super Mario 64 needs) I love it!
it is a good parody of earthworm jim 3d. on the other hand, PSEUDOREGALIA is absolute garbage, that's a ♥♥♥♥♥♥♥ trash game don't even waste your time on that pretentious garbage (worse than gone home)
Great game if you're looking for a very n64 authentic platformer with a somewhat invader zim-y art style and dialogue presentation. NOT my speed at all, but most of that is just me not clicking with the movement system, which is very fluid and well-considered, and just happens to slot into some things I find personally difficult. The game IS, however, designed a bit around classic n64 camera angle wrangling. There will be a bit of an adjustment period to this, and I think it holds the game back in spots where you're just staring at a wall not understanding where to go for a bit until you've fought the camera enough to get a good angle on the next platform you gotta reach. I think that's the one and only actual complaint I have with how this is designed.
7/10
제대로 된 맵은 하나뿐이지만 그것만큼은 어떤 3d 플랫포머보다도 풍부하고 독특한 경험을 보여준다.
Game gets too hard at the end and inconsystency of every movement does not help. There is "optional" extremely hard section, where even camera is your enemy. No healing either. Optional stuff give you achievements. bad Basically fun and short exploration game with random trash part at the end.
the tower of anxiety has made me clench my ♥♥♥♥♥♥♥ tight more than any other game i've played ever
Um bode giratório que quer muito comer um nachos
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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