
Conundrum is a first-person puzzle-game that takes you on a journey through a complex where every room is a puzzle, and the whole complex is a mystery.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Au premier abord, [i]Conundrum[/i] peut sembler basique, voire simple. Visuellement, son univers est d'ailleurs assez sobre. En réalité, les apparences sont trompeuses. Plus on progresse, plus le jeu nous surprend agréablement. On découvre ses subtilités, il se montre plus complexe qu'il n'en a l'air. La première fois que l'on "finit" le jeu, un mode permettant de révéler des secrets est débloqué. Par conséquent, recommencer le jeu n'est pas synonyme de répétitivité, car on le perçoit différemment, c'est une redécouverte. D'ailleurs, on ne finit pas vraiment le jeu lors de nos premières explorations, on rassemble plutôt les pièces d'un puzzle en suivant différents chemins. C'est une vraie satisfaction que de réussir à parcourir chacun d'entre eux. Il ne faut donc pas se contenter d'une fin, ni même de quelques-unes pour terminer réellement le jeu. A chaque recommencement, on découvre de nouveaux détails, on tente de percer de nouveaux secrets, et finalement, on découvre peu à peu l'histoire de [i]Conundrum[/i], même si son intérêt réside principalement dans ses puzzles variés. Une bonne dose de réflexion, et même d'adresse, est ainsi au programme. Un vrai petit coup de cœur pour [i]Conundrum[/i] grâce aux mécaniques de ses puzzles qui donnent vraiment à réfléchir. Un jeu qui ne paie pas de mine, mais qui en fait nécessite une réelle attention pour venir à bout de ses puzzles et énigmes. Il est annoncé 2 heures pour terminer l'expérience, une durée de jeu cependant plus longue si l'on souhaite venir à bout de l'ensemble des énigmes et découvrir tous les secrets. Au moment où je rédige cette évaluation, il m'en reste d'ailleurs un à percer... [b][i]Conundrum[/i] possède tous les ingrédients pour séduire les amateurs de puzzles et réflexion. Un jeu à l'ambiance mystérieuse qui mérite vraiment le détour.[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=2622753874 https://steamcommunity.com/sharedfiles/filedetails/?id=2622753999 https://steamcommunity.com/sharedfiles/filedetails/?id=2622753921 [quote=] [h1][url=https://store.steampowered.com/curator/41126012/] Cliquez ici pour découvrir plus d'évaluations [/url][/h1] [b]N'hésitez pas à cliquer sur "suivre" si vous appréciez le contenu de ma page de curation. [/b][/quote]
At first glance, Conundrum is a short and fairly easy pixelated puzzle/platformer. You are presented with a series of rooms with switches, boxes, and gates that must be navigated through to proceed through the complex. It uses the standard keyboard/mouse combinations (WASD, run, jump, interact). There is no save function so if you exit the game, you will start from the beginning. I finished my first pass through in under 45 minutes so the lack of save on exit was not a big deal. Once you have achieved the first ending, a series of new paths open up and things become more interesting and a whole lot more complicated. When you exit and restart in the first room, these new paths remain accessible. What first seemed like a really short game expands as previously hidden areas open and new challenges are presented. I would encourage players to work through the optional endings just to see how much bigger Conundrum is than it first appears. With the exception of one timed platform sequence, the puzzles are not hard and most involve a combination of platform jumping and box climbing. For the most part, the platforming does not require precision and I had few issues. In a nice change from some other games, boxes are stored in your inventory and positioned and stacked with a single key. So, no running around while trying to hold onto a box. The boxes defy gravity so you can do some serious climbing with just two of them! In an optional area, you will also get to practice your evasion skills but the only penalty for being caught is a respawn and some retracing of steps. As I attempted to get the last two achievements, the lack of a save function became an irritant. Retrying sections towards the outer edges of Conundrum meant backtracking countless times (unless I was willing to leave the game running). I recommend this game to those who like fairly simple exploratory puzzlers with a twist. I've enjoyed the experience and am still finding new things as I aim for 100%. Gamers who pursue multiple endings will definitely get their money's worth, as it takes time and an attention to detail to discover the hidden features of Conundrum.
What a great little puzzle-game! Somehow I found the way to this game, a few days before its release. I liked the concept and the pixel-art, so I decided to put it on my wishlist. I was happy when I received an e-mail a few days after that this game is available now. One day after I made the purchase, and I started playing the game on the same day. The game was right how I imagined it to be. A puzzle-platformer mixed with mystery. If I had to compare it to another game, I would name the "Portal"-series. I managed to get 7 out of 9 achievements. Some were easy, some were hard to achieve. There are 2 achievements left, and I am not quiet sure how to get them. But I will for sure! I can suggest this game to everyone who loves puzzles with a small amount of mystery-elements like "Portal" and "The Talos Principle". Thanks for reading, and have fun discovering all the achievements and mysteries! :)
I really liked the beginning of the game, and the _twist_ lured me in completely. Then the puzzle game quickly turned into some sort of stealth game where I had to play hide and seek with robots. After 23 fails I gave up. If you like games that turn into something else than the premises, or you just good at stealth games, this one is for you. I better go twist my brain in low paced, less frustrating games.
Une excellente surprise. Qui cache une excellente surprise. Qui cache une excellente surprise, qui cache...
Wow, this is underrated. Games like these are why I like to sift through the newly released games. As you may have speculated from the tags, or other reviews, this game has multiple endings; But it's strange because at first glance, you don't actually realize it. You start it, you beat it in like 5 minutes, you see the credits, "made by Nogam" and you're sitting there like, "What?"-- but then, the game opens up and slowly shows you what makes it a hidden gem. There's a mysterious feel to the whole experience; almost gave me Portal vibes- yet, simultaneously- being completely original in how it presents itself. The puzzles themselves are challenging enough for me to rack my brain and make me feel like a genius solving them. They all seem pretty unique, and solving some of the tougher ones requires you to think really outside the box. I don't really want to explain much more; a lot of it is better if you just experience it yourself. It's super well-priced, and I highly recommend it. This game has so much going for it already, and the developer has already claimed there's a content update that's planned, and I'm honestly so excited for it. Incredible game, and I'm going to remember it for a while.
Non seulement ça coûte une bouchée de pain, mais c'est un portal s'il n'avait pas été linéaire mais un espèce de rogue. Faire rejouer et découvrir en boucle quelque chose est difficile à faire, et c'est un exercice réussi. Bravo.
Très bon jeu, surtout quand on sais qu'il a été développé par une seule personne. Je pensais avoir fini le jeu quand j'ai atteins la première fin, et une nouvelle fonctionnalité relance l'intérêt du jeu, ce qui fait qu'au bout de 2h de jeu, je n'ai toujours pas fini. Vu le prix, ça va le coût pour les joueurs qui aiment les énigmes.
Unfortunately I am a coward and [spoiler] Ending D [/spoiler] will never be something I finish, but this game has a lot more depth than meets the eye at first. Definitely work exploring and discovering for yourself. Warning for spooky elements as those aren't apparent in the trailer or in any other reviews, and they're something I really don't enjoy. Edit: Have completed the game and the spooky content mentioned above. If you're worried about jump scares or anything intense, there is nothing like that.
Неожиданно интересная игра. Первое прохождение дает доступ к другим концовкам, скрытым местам и ачивкам. Если нравиться исследовать и находить скрытое, то однозначно стоит ее попробовать.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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