
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
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About
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.
Short narrative experience focused on emotions and atmosphere.
Inspired on Hopecore aesthetics.
Voyager 1 as a companion on your journey.
Evocative and original scenery.
Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
A story with branching paths based on your choices.
Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
generational game genuinely inspiring to the heart
Ryan Gosling Needs To Play This I played this during my birthday, and it definitely brought my hopes up and gave me different perspectives. I recommend everyone to play this at least once in your life. In a world full of dismay and dispair, be the one to spread curiosity and perserverance.
beautiful work of art
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Delightful little hopecore game. The gameplay wasn't the most riveting, but I think the weight of it's message outweighs that. Also enjoyed the touch of there not being a "back" key, so you're always moving forwards. The game also did a great job of driving me to look ahead, and not compulsively look back or check behind me.
This game is genuinely one of the most beautiful pieces of art that I've ever seen. I'm going into my senior year of high-school soon . I've really been stressing out about what's going to happen during and after high-school. This game really helped me out with that stress lol. Truly a masterpiece.
Some of the most moving experiences I've ever had the luck of knowing where walk sims like this. I've always struggled with depression, but even small games like these leave such a loving dent in my heart I can't help but push forward. I don't have a single clue what the future holds for me, but no matter what I'm glad I get to have one with the people I cherish.
short, yet beautiful. this game echoed a lot of things ive felt personally, so i found it really touching. the story was really cute and i enjoyed it a lot :]
I didn't cry at all. I would never... Just want someone to tell me its going to be alright, that I'm doing... whatever i'm doing right.
oui
Dear Creators, Thank you. This is a beautiful work of art and it's one of the most inspirational pieces I've had the privilege of experiencing all year. In 45 minutes, you captivate my soul and change my perspective of my world for the better. Again...thank you. "The voyage of discovery is not in seeking new landscapes, but in having new eyes."
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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