
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
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About
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.
Short narrative experience focused on emotions and atmosphere.
Inspired on Hopecore aesthetics.
Voyager 1 as a companion on your journey.
Evocative and original scenery.
Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
A story with branching paths based on your choices.
Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slightly unsettling, yet neat little freebie. Start your journey!
Unreal
A 45-minute walking sim that mistakes contradictory platitudes and half finished metaphors for profundity, and rewards you for giving up rather than for wanting to survive. Thx for putting it free though :D
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lowkey a really good game.
Es una pieza de arte.
if the phrase "short and sweet" is a game
I don't cry at many games but honestly by the end of this I waa sobbing. I've never felt so personally touched by a game until this. I can see myself coming back to play this many times everytime I feel down. As someone who very much feels stuck in place and fundamentally alone, this game has changed my perspective. I feel genuine hope to continue living for the first time in a long, long time.. 10/10 game
ct grave bien et beau
this nearly made me cry. i didnt cuz i was rlly trying to hold it in. this really felt like a movie and it has a deep and sweet message to this so i would recommend ppl to play this when they are own, lost or even bored. 10/10 love to see it
It's a unique game with a semi-strong message of "To move forward and to not look back", something like that. If you don't have much to play and feeling a bit explorative then I would suggest to look into this game, otherwise I'd probably tell you to avoid it. It definitely isn't my cup of tea but I wouldn't suggest against it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.