
Film your friends doing scary things to become SpöökTube famous! (strongly advised to not go alone)
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 26 → 42.57/day in the week after.
About










Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 72.5Kreviews | 93% | — | $12.5M |
| $7.99−20% | 3.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gud
Muy buen juego, lo amo
It's alright, there are better games like it(lethal, repo)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muy bueno el juego , divertido
this game makes me feel like a trained spooktube user whilst making me regret every thing whilst im alone i love this game and i hope it just gets better and better the more updates roll out!
I LOVE IT
look i love the game but everyone are squeakers no mic no trolls and we cant have server list so it sucks do not get this game until they change it
tremendo juego me muero de risa jajaja los quilombos que podes hacer
Great game that had a lot of potential , it is in my top 3 of co op funny games (top 1 REPO, just because it has a lot of things to do, and top 2 being lethal company) Games runs great , I hadnt found any bug but it can get boring quick since you cant really fight back and you are on a tight limit on what you can film if you wanna meet the quota While it is a phenomenal game , i must say that it isnt worth buying since it got droped (no more updates , i dont include small fixes as an update worth mentioning).
Game HAD so much potential. It was genuinely really fun at first, especially playing with someone else, but there’s just not enough content. We only ever got two maps, so it gets repetitive pretty quickly. The progression is also annoying. The game auto-saves, but if everyone dies, you lose that run and get sent straight back to the beginning. There’s no way to save your progress during a run and continue from where you got to, which gets frustrating when you’ve already put time into it. Such a good and funny concept that could’ve been developed into so much more, but it feels like they barely did anything with it. Game HAD potential. Now it’s poo 💩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $38.6M | 373.9K | 94% | $4.95 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $77.3K | 332 | 76% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.5M | 73.4K | 97% | $9.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 |