
Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 10 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So. Yeah. This game. Never. Have i ever experienced as much of a lack of QoL features as in this game. Want to quit out from your running game back to title screen? Nope. Closes the game. Rebind hotkeys? Nah. Pathfinding that doesn't literally suicide your units? That's too much too ask. You will probably not find a game you will ever put up more with than this one for it's missing basic features you would expect at this point. That being said: IT'S FUN. I am playing with a friend and we are going up against AI. Every turn is quick once you have learned how to basically play the game and management is mostly kind of quick. Battles are automatic at the end of each round. A lot of factions which all play quite differently. While jank, this game is definitely a recommendation for all turn-based enjoyers who want to sink some time into something. Especially with friend(s) Notes: - Pick up an "Anti-Suicide" Mod. Otherwise it is like a 50% chance the AI will just die in the first 10 turns. (Search for "defense" in mods. Don't pick the most downloaded one for multiplayer, it deletes the second players commander) - Pick "East-West" for starting positions, not "Cluster". You will start on top of each other on "Cluster" which really isn't helping
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
The game apparently sucks since my friend who told me about it got bored of it in about 20~ hours and started modding it beyond recognition.
If you like nation building strategy games, then this is for you.
I thought everyone was lying, no, this game is ♥♥♥♥♥♥♥ crack cocaine. 10/10 I have no clue how to play, it's great.
Yes, very good
Very fun and addicting
I finally lived out my dream of conquering the world with an army of undead minions
♥♥♥♥♥♥♥ ants killer a high level unit of mine?!??! I am coming to understand this is a normal occurrence in conquest of elysium. 10/10 would reccomend
an army of 5 soldiers and one wizard obliterated my main army of 50+ high level units, proceeded to get stomped because i lost all my units. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $2.1M | 12.7K | 71% | $8.49 | |
| $392.7K | 567 | 89% | $24.99 | |
| $241K | 451 | 72% | $19.99 | |
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| $3.7K | 7 | 57% | $18.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3K | 68% | $14.99 | |
| $1.6M | 2.5K | 71% | $19.99 | |
| $1.6M | 276 | 92% | $299.00 | |
| $1.6M | 4.3K | 87% | $11.99 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $1.6M | 1.3K | 90% | $24.99 |