
At Di Yingling High, rumors of missing girls run rampant. Exchange student Meng Jiangnan uncovers the school’s hidden darkness. The Remake heightens the suspense with black-and-white comic visuals and upgraded systems. Will you face the truth?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Concealed: Remake is a suspenseful school horror adventure based on real-life urban legends.
At Di Yingling High School, several girls mysteriously vanish.
Beneath the surface lies a truth wrapped in shadows.
Exchange student Meng Jiangnan is drawn into the mystery, step by step, uncovering secrets buried deep within the campus.
The Remake reimagines the original’s chilling atmosphere with a striking black-and-white comic style, enhanced performances, and upgraded systems for a more immersive experience.
📖 200,000+ words of branching narrative across 7 chapters and dozens of locations, for over 10 hours of gameplay.
🔀 Multiple routes and endings: every choice could lead to salvation… or doom.
🌀 Unique presentation: black-and-white comic panels and dreamlike sequences blur the line between reality and illusion.
👥 Ensemble storytelling: over 20 characters, each hiding clues or secrets.
🔗 Series connection: shares the same universe as Ghost in the Pool and Weirdo, completing the broader “Guǐwénzhāi” mythos.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 89reviews | 84% | — | $12.7K |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
17h真结局通关,说说我的感想。 第一排在前面的是UI的问题,读档非即时和历史记录停在上次查看的位置这两点让我感到很困惑,不知是有什么技术方面的难度?还是制作组好心帮玩家回顾?如果是后者我想说完全没必要。 第二是游戏整体的制作很精致齐全甚至到了冗余的地步: ①转场、梦境背景淡入和新人物介绍触发到消失,速度太慢了,玩得捉急,体感速度*1.25~1.5比较妥帖。以及转场用的画面就是接下来的场景背景图的裁切+边框版本,既然内容一致那也没什么必要再放一遍了吧?不如直接在新场景上加转场的边框然后单独淡出边框。 ②名词解释收集系统我不反对,但是很多名词都实在是没什么解释的必要。魂、风水、鲁迅,这些有几个中国人不懂什么意思?还是说其实有很多玩家是外国人? ③探索互动玩法,我猜制作组是想增加游戏性,或者是在讲故事的同时兼顾表现高中校园生活的沉浸感,但是就我的实际体验来说,探索互动部分本身不有趣,同时还用大量无关信息拖了主线的后腿。 第三剧情,17h从10h到结尾剧情挺好看的,不知道制作组想追求的是什么,但是就我个人喜好来说,完全可以把整篇故事都做成终章那样的节奏,观感会有巨大提升。 第四,美工好,cg用漫画分格替代增强了表现力和信息量。 第五,人物塑造可圈可点,相当拟真。
PVには日本語表示されていますが日本語は現在ありません サポートで日本語無しになっているので当然ですが。 ゲーム的には普通かと出演キャラ達の世代的日常会話が多めで特に男女関係の会話 クリア10時間位は目安かと既読スキップとかありませんので 便利機能等の部分を含めると現状あまりオススメできません。 クリア後に各章のチャプターから開始は可能です。 日本語実装の予定はあるらしいですが...予定は未定。 [spoiler]エンディングに流れる曲は日本語の歌なんですけどね[/spoiler]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打拳的评论一律不用看,打疯了已经经典抛开事实不谈[spoiler] 我就问你剧情里的那个女角色是不是爱慕虚荣,是不是有着对象还吊着凯子。男角色是不是也有变态色情狂和勒索犯更不用说反派都是男的 [/spoiler]就游戏而言,最大的问题是转场太慢了 ,超级超级慢,本来想打全成就的实在是撑不下去了。剧情日常我个人蛮喜欢的但对主线没什么帮助,而对于结局来说,我还以为是什么高智商罪犯[spoiler] 结果是变异海星人,那按照剧情里的人设,富家公子吃穿住都是豪华高奢,转学说转就转有钱有权,他还有父母虽然说是在国外,那也是有的,他一个三四十的变异海星人,哪来的钱和父母啊也没说明啊[/spoiler]
《潜入》是一部黑白漫画风格视觉对话小说游戏,游戏风格偏向于猎奇惊悚,极其的颜艺风格,加上大量黑白留边,视觉效果更好,更能沉浸式体验游戏剧情。 游戏的剧情以日常开始,往往是普通中带着不寻常,校园中流传着都市怪谈。在帝英凌高中,多位女学生失踪,主角孟江楠卷入其中,想要寻找女生失踪的真相。 朴实的日常,过渡到怪异的都市怪谈,再到神秘失踪事件,一步一步走去,恐怖的氛围逐渐涌上,让人不免有些心里毛毛的,氛围感极佳。 游戏独一无二的画风,用那黑白分明极致填充的风格,让画面更带有冲击感,细腻的线条,使得黑白分明更明显,人物表情更生动,将角色们的情绪深沉化,更加有游戏沉浸感。 而游戏有着大量的文本,配合独特的画风,营造出的氛围感无以伦比,加上人物们的性格特点树立明显,不免让人容易身临其境,可以感受到教室枯燥的日常,学生们浮躁的情绪变化。再加上令人诧异的都市怪谈,种种传闻,沉浸感不是一般的强,更想让人往后推进剧情,了解事情的真相。 游戏的文本量比较庞大,想要将剧情讲的明白,只能循环渐进,所以剧情推进显得有些慢,需要有耐心,慢慢阅读文本,才能一览剧情。 [h1]总结[/h1] 游戏的画风冲击感极强,黑白分明,表情立体,动作极具美感,结合起来,便是一场沉浸式的故事体验,游戏营造出的恐怖氛围,无与伦比,堪称一绝,对于喜欢恐怖漫画的玩家来说,是一部不容错过的佳作。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
played it a few months back and still think this is peak i really loved the artstyle and need more game recommendations with this kind of style!! there are some moments i was reading the dialogue and went like what the-- but went with it because i was still hooked on the plot the endings are pretty cool too :D i loved trying to solve the mystery and did not see the ending coming (big spoiler of the ending in the next text.. do not hover on the text if you have not played before) [spoiler]i was totally fooled by pretty person's kindness (just like the mc) and really thought they live up to their sweet rep, but not even sad about it because i loved being curious about their plot the whole time while suspecting everyone else of being the murderer, don't know what happened to the ghosts but maybe it was a distraction just for the person to strike, well that's how i like to think of it anyways[/spoiler] forgot to mention the information log of each character and quotes etc was pretty cute makes you want to learn the quotes or something c: word of advice tho: use saves wisely especially on parts where choices pop up, and i recommend looking up a guide for the achievements to specifically know what part to save at so you don't have to play multiple times to finish the game ^_^ and delete and add saves wisely
I really enjoyed this story, it was extremely well written, and the artworks are just great ! I still have the other two games to play, and will definetely get the artbook afterwards. I’ll surely replay it to see the different choices and endings you can have.
可,好玩
很有意思啊,在一些地方非常现实代入感很强 班长黑黑的很安心 以为会有另一条把他揪出来的线最后居然只有暗示吗? 有点可惜
[h1][b]《潜入》——一部毁在画风上的剧情佳作[/b][/h1] [quote]中学时代的我们,有没有跟小伙伴在课间或放学途中,一起大谈特谈自己“亲眼”所见的诡异事件,扮演名侦探天马行空、脑洞大开地展开幻想推理,最后前往传言之地——人迹罕至的神秘教学楼一探究竟?[/quote] [h3]【简要介绍】[/h3] 《潜入》改编自漫画《诡闻斋》系列三部曲,另外两部分别是《替身》和《异人》。作为一款校园恐怖视觉小说,采用了黑白手绘漫的画风,游戏通关时长大约在10小时以上,20万字的文本量绝对量大管饱,还有多分支结局可以达成。本次推出的重制版更是在玩家反映较多的剧情和用户体验上进行了大量优化升级,该有的功能都加上了,属于是相当完善了,即使想提也提不出什么毛病。 [h3]【故事剧情】[/h3] 在本作中的精英学校帝英凌高中,少女失踪的传言、多年未解的悬案、校园灵异的传说同样在学生之间不断蔓延,紧张不安的情绪也在人群之中逐渐扩散。我们所扮演的“好奇宝宝”孟江楠作为交换生回国后,很快与各个小团体都打成了一片,不论什么事都要插一脚打听一下(真是E人啊)。在发现周围人的奇怪举止、离奇遭遇,还有挚友周璃的神秘失踪后,她决心将这一连串诡异事件查个水落石出,不料却差点惨遭歹徒之手搭上性命。在泥潭中越陷越深的女主,最终能否解开谜团、揪出真凶? 情节中有这么几个比较吸引我的地方,跟大家分享一下: [list] [*]一是女主和好友周璃似乎同时喜欢上了班里的一个帅哥展梵,在误解中相互争风吃醋,并因此产生隔阂而相行渐远。这段描写非常到位,从女主视角观察的我们只能直观看出周璃对展梵的那种小心翼翼地喜欢,直到女主和周吵架,女主才发现原来自己也对展颇有好感。其实女主的这种喜欢,在剧情中一直都表达地非常隐晦,有时就是时不时一句简单的话“他一下课就早早不见人影了”,或是主角刚来到小花园图书馆看见一群人时,先说出了他在干什么或是在跟谁讲话。或许这就是所谓的“只缘身在此山中”吧! [*]二是这种恐怖惊悚的故事氛围营造得很真切,无论是剧情画面还是文字描写,居然在不知不觉中就让我心跳加速,夜访生化楼、独闯拆迁房,甚至是走廊尽头的小角落,还真吓到我了,恰好都是晚上在玩这个游戏,时不时就得看看室友在不在旁边,黑漆漆的窗外有没有鬼探头,诶嘛太诡异了。 [*]第三点也是最精彩的部分——悬疑推理,每次大事件发生后,女主和三人小队就会分享情报展开头脑风暴,从提出所有可能的设想、到根据线索逐步分析推理、最后得出结论,悬念十足,别看只是一群八卦少女却还挺像小小侦探团,有理有据到真让人感觉这就是真凶没差,哪怕是公安家庭、一身正气的班长在她们的推敲中也变得非常可疑(不说了,禁止剧透哈哈) [/list] [h3]【不足之处】[/h3] 唯一不满意的就是这怪异且独特的人物画风了(叫伊藤润二风格?)。实不相瞒鄙人正是颜控,我是真吃不来,尤其是有的女生画的浓眉大眼棱角分明膀大腰圆,一直以为是男生,所以最初开玩就是抱着赴死的决心来的。好在剧情确实吸引人,一玩就停不下来,最后玩完了还意犹未尽哈哈。 [quote] 恭请雅鉴 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
第一次玩這種類型的遊戲,還蠻有趣的
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Players by region
Where this game's players are, estimated from review languages.
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