
Computer Tycoon is a fairly complex Business Grand Strategy game about Computer Evolution. Start in the 70s, invent until 2034, create the best computer systems, upgrade your infrastructure, lead a team, and alter computer history! It is time to "Think Different"
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About
Computer Tycoon is a grand strategy and business management hybrid about Computer Evolution and starting your own company in the 70s. Lead the research race until 2034, create the best hardware and operating system, take care of your infrastructure, handle your marketing, lead your team of experts, find video game gems to promote them on your platforms, conquer the global market, and become immortal!
Computer Tycoon differs from other building/tycoon games because it has a "grand strategy game" aspect. You will control your "computer empire" by viewing a world map and managing resources. You won't build a park or railways, and you won't arrange furniture in offices, instead of these you will analyze the market and find ways to be profitable, reinvest in research, and push out your opponents from the business.
Unlike other games, here you will see your opponents' products and their pricing, which will compete with yours on a real, simulated market. Computer Tycoon is more complex than most modern Tycoon games today. This means that the game has a steeper learning curve, but on the Beginner difficulty level (especially by turning off opponents) you can have a Sandbox-like experience as well.

Start your adventure in the 70s as a small business somewhere in the world. Learn more about hardware and software inventions that were the first steps to our current modern world, and get a taste of what is waiting for us in the future. Find the classic video games and help a new culture to be born.

In Computer Tycoon the decisions you make during development really matter. Take advantage of the technology, upgrade and design combinations! Does your product need more computing capacity or should you focus more on features, low price, or prestige? Maybe change to portable computers or develop more easy-to-use Operating Systems? These decisions will have a major impact on the success of your company.

Smartly expand your corporation into multiple countries, and build more offices, factories, laboratories, and other required facilities. Poor countries have cheaper labor, but richer countries will give you more educated engineers.

Having the best product isn't enough. Finding the right partner and managers is as important as a good product. Balance your budget well between development, production, marketing, and expansion.

You can win the game by becoming a monopoly or reaching the technological singularity if you are fast enough - but living through 60 years of computer history is let alone a victory!
The game is in an EA alpha state. You might find bugs and missing/simplified features. Everything is subject to change. Please read the EA details! Also here is a brief list of what is and isn't included (yet):
Start a computer manufacturer company in the 70s
Design and create hardware, home computers, personal computers, portable computers, and handheld computers
Rule the market of the world on a grand strategy level
Research and study technology from the earliest models to near-future computers
Expand your industrial sites across the globe
3 Map Modes: Historical, Randomized, and Vanilla
Hire and lead a team of managers, advertise, train, or steal if you must
Tech trading and "diplomacy" with the opponents (something like in Master Of Orion II or CIV)
Random events
Achievements/Steam Integration
Localizations for
a. Hungarian
b. German
c. Chinese
d. French
e. Spanish
f. Turkish
g. Italian
h. Russian
i. Portuguese
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
addictive, great
Great tycoon game that does a very good job at scratching that one hardware development itch that other games like Mad Games Tycoon 2 or Game Dev Tycoon just can't.
Its nice.
[h1]SOBRE O JOGO[/h1] O jogo parece ser maravilhoso, existe uma árvore de pesquisa incrível, o computador pode ser moldado peça por peça e ter diferentes públicos-alvo, um excelente jogo no que diz respeito a recursos e complexidade. Expanda sua empresa de hardware, pesquise, inove, engula componentes, ganhe fãs, burle taxas, etc. Coisas que tornam esse jogo único! [h1]PONTO NEGATIVO[/h1] Apesar de ter uma resposta do desenvolvedor sobre o assunto, não é tão fácil quanto parece jogar um jogo tão complexo em inglês, essa análise dói muito em escrever, mas precisa ser feita, já que é preciso alertar as pessoas do meu país sobre a dificuldade de jogar em inglês. Você não vai se virar com um inglês básico, e mais, traduzir tudo no jogo a todo momento é insuportável, a empolgação é grande, mas a frustração é ainda maior. Por esse motivo, eu não o recomendo até que saia a tradução oficialmente, que já está confirmada, entretanto, sem datas à vista. O preço é bom, o jogo oferece muita coisa legal, mas as barreiras linguísticas incomodam, então você pode decidir: compre agora e espere até uma tradução, ou evite o gasto momentâneo e volte no futuro. Se você decidir arriscar mesmo assim, vá em frente, talvez esse aspecto não incomode tanto outros jogadores quanto me incomodou.
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The concept and idea is great. It shows that developer has put his heart into making this game, Wants to play more.
This is genuinely one of my favorite simulation/management games of all time. There is a good balance and challenge in the game. You can go as in depth as you want, or keep it casual.
This is the best computer history game I have ever seen, even if it is one of the only ones. I have only been truly playing it about 4 days now and have gotten 15 hours in in that time. I highly recommend this game to anyone who loves computer history or sandbox economic sims, as this game does both really well.
Ich habe das Spiel relativ früh gekauft und die (sehr langsam voranschreitende) Entwicklung mitverfolgt. Nach jedem größeren Update habe ich erneut getestet, allerdings kann ich mittlerweile keine Empfehlung mehr geben. Was mir gefällt: Die Forschung und das Zusammenstellen der PCs macht wirklich spaß. Was ich neutral bewerte: Die Menüführung und generell das Interface sind, diplomatisch ausgedrückt, hölzern und altbacken. Navigation manchmal unlogisch. Manche Buttons funktionieren auch einfach gar nicht (z.B. "Repeat" bei Manager Tasks). Was ich negativ Bewerte: Prinzipiell ein einziger Punkt, der aber für mich seit der Einführung den gesamten Spaß überschattet: Die Exklusivsoftwar/Spiele, die man per Manager "finden" muss. Warum das ein Problem ist: Man hat keinen direkten Einfluss darauf. Man weißt einem Manager mit Marketing Skill die Aufgabe zu, dass er nach Exklusivsoftware suchen soll. Das dauert immer die gleiche Anzahl an Tagen. Am Ende ist es dann quasi random ob eine Software gefunden wird oder nicht und welche Boni die Software gibt. Die Boni sind aber ebenfalls Random und addieren sich direkt auf die Werte des Computers. Das ist aber nicht balanced, sodass man direkt am Anfang schon Werte erreichen kann, die frühestens im Midgame kommen. Da das alles Random ist hat man entsprechend viel Einfluss darauf. Setzt man nicht ab Tag 1 einen Manager dauerhaft auf den Task hat man quasi verloren. Man hat aber auch so oft verloren, weil immer 1-2 Bots scheinbar einen Deal nach dem anderen machen und besagte absurde Werte erreichen. Was ebenfalls ein unlogisches Problem ist: Macht man einen Software-Deal nachdem ein Computer vermarktet wurde, kann man die Software nicht mehr nachträglich auf diesen Computer bringen. Man muss einen neuen Computer designen und veröffentlichen und vorher daran denken, die Software im Betriebssystem entsprechend zu aktivieren. Dieses Feature lässt sich leider nicht deaktivieren. Es ist also quasi nicht mehr möglich, durch geschickte Zusammenstellung und Konfiguration der Hardware gegen die Konkurrenz anzukommen, es ist mittlerweile vollständig random, das ist nur noch frustrierend.
Hier hat sich der Early Access damals echt gelohnt. Es hat sich teilweise so sehr geändert, das ich eigentlich 3 Spiele gespielt habe. Großartiger Entwickler! Eine echt coole Wirtschaftssimulation und ihren Preis definitiv auch beim Vollpreis wert.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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