
Outwit your professors at superpower school! Ace your exams, date classmates, and bring down the nation’s most wanted villains to earn your degree.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Der Hammer!
*I played this in the Hosted Games omnibus app* Last month, when someone posted on r/choiceofgames asking for games with school settings, I immediately recommended Way Walkers, Witchcraft U, and Grand Academy for Future Villains. Then I mentioned that it was a good time to get into Eric Moser's "Community College Hero" series, since all three games were on sale on Steam at the time, but added that I technically wasn't recommending it, since I hadn't played it yet. Well, I have played it now. And here I am recommending Community College Hero for real. In Community College Hero, you spend a semester in the life of the only student without superpowers accepted into the new hero training program in a small Midwestern community college. There are exciting and challenging classes to study for, ranging from offensive and defensive fighting to a course on the legal ramifications of hero work (a subject to which Moser, as an attorney, brings an almost uncanny authenticity). There are classmates to build friendships, rivalries, and romances with. The standard temptations and dilemmas of college life are all there - will you attend wild parties? join a study group with your crush instead of one focused on the subject you need the most help in? flirt with a professor for a better grade? But life at Speck Community College isn't all studies and parties for these aspiring heroes, as a mysterious villain has come to town with a penchant for bad poetry and a determination to shut their training program down for good. It's an absolute joy - I don't think I've had this much fun playing any Hosted Games title since Way Walkers. There's action and mystery and romance and humor and some moments of genuinely affecting emotional heft. Special note should be made of this game's list of Achievements. Collecting Achievements isn't my usual play style, but I generally do look them over for some insight into what creative nooks and crannies a game has to offer. Moser puts together the most delightful lists of Achievements I have ever seen. I'm already excited for future playthroughs of this game, in which, I am told, I may have the opportunity to "Make a lame comeback to a football coach," "Use a uniform accessory during a romantic encounter," or "Use a curse word in front of a child." I recommend Community College Hero, with the greatest enthusiasm, to fans of school stories, fans of superhero stories, and anyone just looking for a few hours of delicious entertainment. I'm so glad I still have the rest of the series to look forward to - I'm excited to see what happens next to my aspiring hero and his motley crew of superpowered friends. *originally posted on Reddit*
I should have looked into it more. I assumed in a game called Community College Hero, that i'd play a PC with superpowers but instead you're literally the only person who doesn't have any, fumbling around like a dummy while watching everyone else do cool stuff. The absolute opposite of a power fantasy, which is what I hoped for.
I'm Batman!
Loved
good
Interesting
I liked very little about this game. Most of the choices not only have no effect but they are also boring. The backstory of your character, which ends up becoming more important towards the end of the game, is incredibly shallow. The whole concept itself is underwhelming as the description of the game fails to tell you that you are the one person at the school that has no powers. You are forced to take exams for which no material was presented. The day to day life of your character is uninteresting but the places the plot goes is over the top and unnecessary. Overall, I've read so many better text adventures...
6/10. It was ok.
This is my first text-based game and it's really good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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