
The desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia.
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Languages: English*, French*, German*, Italian*, Czech, Hungarian, Polish, Russian*, Spanish - Latin America*, Korean, Thai, Traditional Chinese*languages with full audio support
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Reviews
Themes across 213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rest In Peace Tim Curry he's in the ONE PLACE that hasn't been corrupted by captialism, heaven.
R.I.P. Tim Curry.
RIP Tim
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Hours played at review time, across 214 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
RIP Tim Curry.
This game is flawed But ♥♥♥♥ IS IT FUN This and Kane's Wrath will always be a staple of my childhood and my first introduction to RTS Games. The campaigns are fun. And ♥♥♥♥♥♥♥♥♥. The soundtrack for this game is a 10 out of 10 Although I'm in love with this game, I can definitely tell there are downgrades from its Predecessor Ore Mining is just not good in this game And the Allies Are over tune, ♥♥♥♥ the cryocopters and the vindicators. The majority of time is the only way for you to defeat your opponent is to build a Really big army And if your Really big army dies, you're basically ♥♥♥♥♥♥, because Your opponent will just rush you down because of how small the maps are and you'll probably be out of money if your opponent is smart and they are constantly harassing your collector of which, if they die, you have to, you stop making money, and you have to pay $2500 to rebuild them Which can screw you over Majority of times The Easiest way to win is to just rush your opponent with air units Despite these flaws, this game is still a lot of fun The units, the voice acting, the pretty graphics, the The vibe oh my God, the soundtrack again, 10 out of 10 overall, I still love this game (RIP Tim curry)
tim curry need i say more?
Шутки шутками, смех смехом, но всё веселье заканчивается когда KIROV REPORTING слышишь. Это значит что у вас все unit lost
This game is amazing. In a better timeline we would get these kind of games constantly. But we live in a bad timeline. Never forget what they took away from us.
个人游玩印象:[b][u]震撼神作[/u][/b] 超级喜欢 玩得开心 略有失望 强忍玩完 后悔购买 来认真梳理一下我和红警3的点点滴滴。 小学的时候知道了红警2,好像那时候猜拳都是获得行动点建立发电厂、“碘”石精炼厂之类的,之后看同学在活动室的电脑玩,对这些设施终于有了视觉印象(那时候大家好像还经常管MCV叫老家车)。高中早期也看过大姨夫(RIP)在电脑上玩,也给表姐表演了核弹摧毁敌方基地,但很快我就发现我似乎更喜欢玩战役,尤其是那种不能造单位只能用给定的单位完成任务目标的关卡(比如暗夜和狐狸与猎犬),相比遭遇战无脑碾压更需要精准思考和布局,有点RPG的感觉了。 到了高中,有一次在科技楼的电脑上无意发现了红警3(那时候大概是2010年左右),画面相比红警2简直是质的飞跃,而且还有熟悉的基地车发电厂兵营战车工厂这些元素,还能把大部分建筑建水上,还有升阳帝国,再加上丰富的特殊技能系统,动员兵都可以切换成燃烧瓶清空驻军,有种小人物终于熬出头的爽快感。而且红警3战役的过场也很华丽,即使当时玩的还是无动画版(后来看到真人CG更觉得帅到爆炸),也有很多经典桥段,比如苏联第七关一人一熊刺杀天皇。 不过很快,忘了是电脑坏了还是游戏被删了,我之后就没法继续体验红警3了,那段时间只能一边继续玩红警2,一边把化学竞赛用到的各种书都命名为红警里建筑和单位的名字,比如当时邢大本就是铁幕装置(因为学好了之后有机化学就能“无敌”),一边只能在百度百科欣赏红警3单位的资料和特色,一边把红警3的各种BGM下载到MP3里(当时的苏维埃进行曲真的很热血,走在路上哼哼的时候真的瞬间士气就满了hhh)。考虑到那时候家里电脑配置很低,平时玩的都是各种休闲游戏,不禁慨叹不知道什么时候才能畅快地在自己家的电脑上玩上红警3。 保送成功之后,我撺掇我妈去电脑城装了台新电脑(当时很清楚的记着,卖家问我什么配置,我说能玩红警3就行,现在看来简直是标准的装机模拟器待宰顾客hhh),终于如愿以偿地玩上了红警3。当然那时候作为RTS菜鸟的我只能玩简单难度战役,而且还要严格按照攻略的流程进行,但至少终于红警3自由了,晚上睡觉的时候都是再过一遍三大阵营的战役流程,多数时候没完全过完就已经睡着了(笑)。上本科之后,由于接触到了真三国无双、幽浮未知敌人、我的世界等游戏,慢慢也就把红警放下了,不过也体验了C&C的其他游戏,像是C&C3的Scrin是真的惊艳,到现在我都还在用Scrin阵营的3星图标在我的笔记上标注重点内容。 这几天不知道为啥突然就想再打一遍红警3怀个旧,当然现在肯定可以挑战中等难度了,也是成功打过了中等难度的全部战役关卡。这次直观体验到了为啥大家觉得红警3风评不如2代,确实非常考验机枪阵地左移5米这种微操,电脑也是非常鸡贼,可以准确在炮塔射程外慢慢攻击,或者飞机专挑己方基地防空薄弱的地方空袭,冰冻直升机一定能打出缩小光束,海啸坦克一定能开出技能慢慢回撤顺便把血回满。不过我已经熟悉了编队、走位、侵略姿态这些技巧,最大限度进行了多线程指挥,但也更像是在玩RPG游戏了,每次基本就是远程进攻单位+一些保护单位一起杀光全场。感觉升阳战役是简单和中等变化最大的,尤其是珍珠港那关,我一度想换成简单难度,对面的海空军简直不是人,航母+冰冻直升机+水翼船基本没有死角,我方又没有海翼,将军战舰都被冻了秒了,最后还是发现对面不会再造船坞和机场,把炮塔都在入海口那里展开打掉水翼船和海豚,然后造点直升机VX帮盟友打掉来袭的突击驱逐舰后就可以直取东边船坞了,然后将军战舰来后用天狗战斗机掩护即可慢慢用侵略模式收掉所有盟军建筑。横滨那关印象中也很难,不过这次直接百合子配合将军战舰迅速收掉了盟军海军(百合子对空真的神,不仅瞬秒还不像天狗那样怕地对空),再收掉苏军海军,然后三星将军战舰直接就能打掉任务目标。最后一关也很有意思,用百合子掩护侵略模式波能坦克,直接秒了机场和西北的质子撞击炮,再从中间的桥经过并打掉东北的质子撞击炮,有大量敌方单位来袭就让百合子进建筑,先把雅典娜幻影这种高威胁单位直接扬了,再出来硬控剩下的敌方(操作好了基本可以一控三轮流攻击),最后顺便收掉离此不远的盟军VIP建筑和苏联基地就过了。
Command & Conquer: Red Alert 3 to świetny RTS i jedna z najbardziej charakterystycznych odsłon całej serii. Kompletnie absurdalna alternatywna historia, trzy różne frakcje i kampania pełna przesadzonych filmowych scen tworzą klimat, którego dzisiaj praktycznie już się nie spotyka. Rozgrywka jest szybka, każda frakcja ma własny styl, a jednostki potrafią być równie skuteczne, co kompletnie absurdalne. Do tego świetna obsada w przerywnikach filmowych i humor, który idealnie pasuje do całej koncepcji Red Alerta. Może nie przebija legendarnego Red Alert 2, ale nadal jest kawałem świetnego RTS-a. Klasyk, do którego warto wrócić. Zdecydowanie polecam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 5.9K | 83% | — | |
| $16.1K | 62 | 66% | $9.99 | |
| — | 9.4K | 90% | — | |
| — | 13.1K | 90% | — | |
| $5M | 14.4K | 97% | $12.99 | |
| $4M | 8.6K | 92% | $19.99 |