
In the name of Kane! The Command & Conquer™ series continues to thrive with Command & Conquer™ 3: Kane’s Wrath.
Modeled estimate, not a reported figure. How we estimate →
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Stats
Languages: Dutch, English*, French*, German*, Italian*, Polish, Russian*, Spanish - Spain*, Swedish, Hungarian, Czech, Korean +3 more
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is just horribly annoying, I'm a big fan of CNC 3 tiberium wars, I generally welcomed the idea of revisiting Tiberian Sun units but the campaign doesn't really offer much variety of combat or interesting selction of strategy. Nothing beats venoms + tanks still. When I got access to the awakened unfantry I wanted to try them out but the enemy gets free veteran ranked units shat out from nowhere and makes these awakened units look ♥♥♥♥. I really don't recommend playing this as it's just annoying ad boring
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 8.8K | 90% | — | |
| — | 5.9K | 83% | — | |
| — | 14.6K | 85% | — | |
| $4.4M | 9.5K | 91% | $19.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $78.5K | 189 | 73% | $14.99 |