
Comic Kingdom is a text-based adventure game primarily featuring a black-and-white comic style. It tells the story of a group of young manga artists who are trapped in a suburban farm.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Entirely in a unique black-and-white comic style, telling the cruel and absurd realities of life in a world of black and white.
A bleeding and tear-soaked story of young manga artists chasing their dreams.
Multiple endings to explore.
Unlockable achievements.
A large cast of characters, each with dedicated voice acting, offering you a unique audio-visual experience.
"We don't cultivate artists, we create manga artists who serve the readers. This is a path that will never be understood by others, and if you've truly made up your mind..."
"Welcome to Manga Republic!"

A young girl, full of dreams, joins a so-called "Manga Dream Factory" studio right after graduation, hoping to create a manga that everyone will find interesting.
At first, she’s enchanted by the presence of popular manga artist mentors, and the opportunity to work with comics every day. But soon, she discovers...
A stinking pile of garbage, peacocks and turkeys hopping around inside green protective nets, and eight vicious dogs whose howls sound like they come straight from hell...
This is a farm located in a remote suburb, where a variety of animals and a group of young manga artists are raised.

At first, the girl is blinded by the light of her dreams, ignoring all the strange occurrences.
Until she meets the man everyone calls "Brother"...
"We’re not like others. This isn’t a manga studio, this is a family... And each of you is an irreplaceable member of this family, not some outsider working for the studio!"
With just a few words, Brother turns a group of naive manga artists into his fervent followers.
"Don’t you think this is like training dogs?"
"A slap followed by a treat... You can’t be too kind to them. The harsher you are, the more obedient they’ll become!"
"Too nice, and they’ll start taking advantage!"
The girl begins to notice that the manga artists she once admired are distorting before her eyes.

An extreme work environment, overwhelming workloads, greasy cold leftovers, camp-like communal living, and constant psychological abuse...
She lives under the scrutiny of eyes everywhere—everyone is both a watcher and a watched.
"If you don’t want to be scrutinized, you’d better learn to stay silent!"
"Brother, I... I was wrong! I’m sorry! I know I was wrong! I’m the most selfish and shameless person in this family! I’ve dragged everyone down!"
"Did you finish your eight hours of drawing? Did you meet your submission quota?!"
"In this family, newcomers always come last!"
"You want to draw manga? You want to make it in this industry? Then you have to listen to me..."
"You little brat, what right do you have to talk to me about individuality!"

It's either an explosion or death. Which ending will the girl trapped in her cubicle face?
The choice is yours.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Comic Kingdom, esas olarak siyah beyaz çizgi roman stilini içeren metin tabanlı bir macera oyunudur. Banliyödeki bir çiftlikte mahsur kalan bir grup genç manga sanatçısının hikayesini anlatır.
以黑白漫的形式来讲述ASOUL漫画工作室的故事,非常契合剧情的表现方式 同时故事的节奏、对话框和对话内字体的不同表现和切换方式也尽力用便宜做法还原了当时的压抑和窒息环境 了解前因后果的基本可以猜到各个原型是谁() 同时叙事上也很明显没有以为聚焦于被洗脑和pua的伥鬼,而是关注哥这位真正的始作俑者
当年找工作前要是有这个游戏就好了,提前准备好心态QWQ,就能早点悟出打工的本质,就不会那么惨了,呜呜呜呜呜
唉,画画真是个苦力活,混不出名头的话只能当助手,同时漫画家的手又很宝贵。 作息不规律的话,富坚老贼就是例子,还是希望各位打工人都爱惜下自己。
为了这醋才吃的这顿饺子,它很美味,也很苦涩
这不是一部资本主义压榨的血泪史,而是一步政治控制的观察书。 因为是真实经历,换来的领悟,所以非常痛,非常深刻,非常打动人心。 尤其是共和国的共“惨”,是在是妙啊!作者真的是悟道了。 把他者非人化的控制手段并不高明,甚至简单到粗暴而拙劣,但却是屡试不爽,这又是为什么呢? 只因为控制者和被控者都一样的胆怯卑劣,服从于威权罢了。 人就是这么容易就被塑造和操控的东西,只需要把其放在一个不正常的环境之中,就能做出疯狂的举动。文化对人的改造实在超出我们的想象。但人明明离了群体,离了文化也能活下去?为什么就是没人醒悟呢? 孤独、梦想,到底是用来恐吓谁和控制谁的标签呢? 作者可能无意识,但灵魂写出的东西已经让它成了艺术品,这不是用文字写就的东西,是灵魂的哭泣,和挣扎的抗拒。
推完了这个根据“漫画家养殖场”真实事件改编的游戏。其实或许叫作“漫画庄园”更贴切些,因为推着的时候眼前总是闪过那些熟悉的形象:猪,马,鸡,驴,羊…在那个封闭小环境发生的一切不断提示我一段陌生又熟悉的年月:一段早就应当过去、仅仅在父母辈的转述中为我所熟知的往事。一个又一个熟悉的词藻变幻了外形出现在我面前,但仍然很容易认出它们…… 作为第一次接触如此近身的真实事件改编的游戏,本作给我的感受也是新鲜而复杂的:游戏采用了第一人称的视角,角色经历的事件也基本都可以从亲历者的自述中找到印证;然而另一方面,游戏这种载体的特性又给我提供了一种抽离的视角——在亲历者身上真实堆积的因果,在游戏的世界里发散成了许许多多的if。在推进的时候,我时常想着的是哪一个选择肢才是现实发生过的?主角这个时候能想到这些合不合乎逻辑?都这样了她的精神值怎么还不没有变化?怎么样才会归零…?一想到这背后是一个活着的、承受过所有这些伤害的活人,很难不对怀着这些想法的自己感到厌恶。 我想说的是,我很享受这样一个游戏,而这种享受令我产生了罪恶感。 还有令我不太舒服的一点是人物立绘过于卡通化美形化,时常令人出戏到自己是不是在玩乙游还是什么R15GALgame——这也是产生抽离的一个原因。还有一些显得刻意的搞笑元素,在沉重的背景下可能令人觉得有些不合时宜——不过我也能理解为这为“实际上未曾发生的情形”增添了些许的荒诞感。 综上,虽然对于游戏是否是一个合适的载体仍然抱有疑问,我依旧认为游戏团队所做的是一件有价值的事情。“养殖场”、那里的人们的经历有必要为人所知,提醒我们仍然有早该成为历史的幽灵,盘踞在这样那样不为人知的角落里——并且随时有可能回来。
从各种意义上来说都是相当震撼的一部作品,让我回忆起集训时高强度练习模板画的痛苦记忆,其实多画自己想画的也可以更好的进步不是吗,所有喜欢绘画的人都应该品鉴一下这部物美价廉的神作。
[h1] 梦想和现实,黑白灰铺上压抑的底色 [/h1] [h2] 有声漫画形式的视觉小说,看一场不属于自己又是自己的故事! [/h2] 游戏是一款视觉小说游戏,全程是主人公的视角,讲述了作为一个初来咋到的大学生毕业,为了追逐自己的画面梦想,最后进去血汗公司一步步变成没有血肉麻木的大人的故事?游戏里面原型,应该参考之前特别火的ASOUL的故事,全程特别压抑,压抑社畜人的镜子!全流程大概3-4h,有跳过,有选项,不同选项走向不同的结局,可以反抗,也可以一直麻木,但无论怎么选择,最后结局都是悲剧,因为我们不会再少年一样带着梦想和希望去热爱生活了! [h2] 养殖场画画,张口闭口梦想?这糟糕的人生 [/h2] 其实,如果不知道ASOUL极乐鸟事件,玩这个震撼程度要大一点,但是即使知道,玩这个游戏还是给我无处不在的压抑与悲伤。我们是有血有肉的人,不是畜生牛马。游戏里,我们就是牛马,只能没日没夜画画,完成所谓的kpi,然后睡觉,醒来继续画画,没有任何灵感和快乐,确实无尽的自我否定,在一个创造的内容里,最需要创作者热情与灵感的行业,却充满按部就班的压抑。作为社畜的我,几次都想落泪, 看到了自己,我们何尝不也是这样按部就班重复做着重复的事情,而上面的资本家洋洋得意说着,我们是可复制的模板,替换了谁没有谁都可以?一边又说着家人 ,情感压榨你的工资和资本保障。 [h2] 国内漫画/动漫创作恶劣,让被国外入侵成了必然[/h2] 游戏名字《漫画共和国》可以理解为,游戏里我们在名为"漫画共和国"的地方与他人同吃同睡,共同创作的地方,但共和国本本是马克思主义下对天下为公,人人平等,大家幸福生活的美好构想,却在游戏里面变成“反乌托邦”的代名词。之前被前公司压榨时候,我会觉得为什么国内环境这么恶劣,私企里面我们简直是奴隶,畜生,国外资本主义国家为什么能将劳动法实施那么好,才知道,因为资本主义更要保证工人阶级的利益啊,而我们糟糕的创作环境,和资本的逐利性,国家对于文创事业的不重视,让游戏还是漫画动漫创造都非常恶劣,让国外文化入侵也成了必然,这是可悲的。 [h2] 请带着热爱,保护自己[/h2] 游戏欣慰是可以选择不忍耐,离开,这是我想游戏想传达的意思,虽然整体色调的黑白灰给人压抑视觉冲击 ,再加上我们能做的选择太少憋屈太多,但我想遇到任何不公平,请一定要拿起来法律的武器保护自己,给这些不公平都要说不!《漫画共和国》是一部压抑的游戏,非常让人不适,没有梦想没有友情羁绊,一切都是资本堆砌的泡沐,因为这就是赤裸裸真实案例改编,与其思考太多无意义的东西,不如去码头整点薯条吃! [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
玩了差不多两个小时,现在正在第四章,准备今天晚上肝完。 真实,而且很有现实意义,勾起了我很多苦涩的回忆。 刚毕业开始工作也好,工作了十几年的老油条也好,玩这个游戏应该都会有诸多感受吧。
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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