
Comic Kingdom is a text-based adventure game primarily featuring a black-and-white comic style. It tells the story of a group of young manga artists who are trapped in a suburban farm.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Entirely in a unique black-and-white comic style, telling the cruel and absurd realities of life in a world of black and white.
A bleeding and tear-soaked story of young manga artists chasing their dreams.
Multiple endings to explore.
Unlockable achievements.
A large cast of characters, each with dedicated voice acting, offering you a unique audio-visual experience.
"We don't cultivate artists, we create manga artists who serve the readers. This is a path that will never be understood by others, and if you've truly made up your mind..."
"Welcome to Manga Republic!"

A young girl, full of dreams, joins a so-called "Manga Dream Factory" studio right after graduation, hoping to create a manga that everyone will find interesting.
At first, she’s enchanted by the presence of popular manga artist mentors, and the opportunity to work with comics every day. But soon, she discovers...
A stinking pile of garbage, peacocks and turkeys hopping around inside green protective nets, and eight vicious dogs whose howls sound like they come straight from hell...
This is a farm located in a remote suburb, where a variety of animals and a group of young manga artists are raised.

At first, the girl is blinded by the light of her dreams, ignoring all the strange occurrences.
Until she meets the man everyone calls "Brother"...
"We’re not like others. This isn’t a manga studio, this is a family... And each of you is an irreplaceable member of this family, not some outsider working for the studio!"
With just a few words, Brother turns a group of naive manga artists into his fervent followers.
"Don’t you think this is like training dogs?"
"A slap followed by a treat... You can’t be too kind to them. The harsher you are, the more obedient they’ll become!"
"Too nice, and they’ll start taking advantage!"
The girl begins to notice that the manga artists she once admired are distorting before her eyes.

An extreme work environment, overwhelming workloads, greasy cold leftovers, camp-like communal living, and constant psychological abuse...
She lives under the scrutiny of eyes everywhere—everyone is both a watcher and a watched.
"If you don’t want to be scrutinized, you’d better learn to stay silent!"
"Brother, I... I was wrong! I’m sorry! I know I was wrong! I’m the most selfish and shameless person in this family! I’ve dragged everyone down!"
"Did you finish your eight hours of drawing? Did you meet your submission quota?!"
"In this family, newcomers always come last!"
"You want to draw manga? You want to make it in this industry? Then you have to listen to me..."
"You little brat, what right do you have to talk to me about individuality!"

It's either an explosion or death. Which ending will the girl trapped in her cubicle face?
The choice is yours.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]假如有一天,我被梦想绑架——漫画共和国[/h1] [h2]虚假的乌托邦[/h2] “所谓梦想,到底是什么呢...”望着画不完的画稿,与麻木的人群,我的思绪又回到了刚来的那天。那天的我,意气风发,因为我毕业即找到了一份自己喜欢的工作,还能与崇拜的前辈一起交流。工作室的环境虽然有些恶劣,但我们没钱没资源,想要闯出一片天,就要比别的工作室更努力。 「我很爱漫画,我可以为漫画贡献我的一切!」 为了梦想,任何困难我都可以克服,可以接受恶劣的环境,粗糙的饭食,不足的睡眠时间。因为这些都是暂时的,而我,会成为最好的漫画家。 这里有着怀着同样理想而奋斗的家人,和那个一直经营工作室,在外帮我们寻找机会的“哥”。 「咱们和别人不一样的就是咱们这儿不是漫画工作室,咱们这儿是家......在座的各位也不是给工作室打工的不相关的外人,你们每一个都是这个家里不可或缺的家人!」 哥的话总是很有道理,总是出场自带光环。因为“哥”为工作室付出很多,在外为了帮我们寻找机会,对人点头哈腰。因而也十分受到大家的尊敬。当“哥”回来时,最冷漠的漫画家也会变得谄媚,笑脸盈盈,为“哥”接风洗尘。 但在日常之下,那些不合理,不对劲的地方,也在逐渐显露出来。 [h2]真实的养殖场[/h2] “哥”的愿景很美好,但是当生活磨去这些理想的辉光。现实就会血淋淋的摆在眼前。极端的工作环境,超出负荷的工作强度、油腻冰冷的残羹剩饭、集中营般的集体生活、还有随时可能发生的精神虐待...... 在这里,个人是被不允许的,一切都要冠上集体的名号,有饭同吃,有钱同使,连基本的工资我们也无权拿到。家的就是我的,我的就是家的,一切行为要为家思考,甚至像“我想锻炼”,“我想外出”之类的想法也要被归为自私自利。同时,家里不定时会召开共检会,犯了错误的家人会在上面被集体批斗。人们活在一双双眼睛之下,每个人都是监视者,每个人也是被监视者。 直到有天,我在端茶时,无意中听到了“哥”的对话, 「你不觉得这就和训狗是一样的吗?」 「给个巴掌再来个甜枣......对他们啊,就不能太好,你越狠,他们越听话!」 「太好了反而蹬鼻子上脸!」 是啊,这里就是养殖场,而“哥”是这里的王。那个梦中,大家一起努力,共克时艰的乌托邦形象,正在逐渐崩塌。留下的,是恶劣的工作环境,和被“哥”精神控制的人们。 沉默呵,沉默呵,不在沉默中爆发,就在沉默中灭亡。少女和工作室的命运将走向何处?选择在你手中。 [h2]一点个人感想[/h2] 本作采取了黑白风,精美的同时,又显着些许压抑。作者着眼于社会热点,即Asoul工作室事件,据此改编。让人惊叹故事精彩的同时,有所深思。工时是否过长,酬劳是否过低,PUA员工是否合理。进而延伸到职场生态,需要有所改善。游戏中,还探讨了关于个人与集体。我认为,我们先应该成为个人,学会自爱,然后才是集体。“哥”的这种否定自我人格,特点,进而通过集体上价值,道德绑架的行为,实则是一种PUA的控制手段。吃苦耐劳虽好,但如果能找到更为健康的职场环境,个人幸福度会更高,对实现梦想也会更有益。 游戏原价15,剧本全长15万字,多结局。总的来说,本作描绘的漫画家追梦血泪史十分精彩,发人深思,完全值回票价。但是氛围较为压抑,不太适合社畜朋友游玩,社畜朋友建议玩点更为轻松休闲的游戏( [code] [h1]欢迎关注 [b][url=https://steamcommunity.com/groups/luanqibajiao]乱七芭蕉[/url][/b] 鉴赏家[/h1] 欢迎各路 [strike]肥宅、哲学家、LSP、绅士[/strike] 大神和小白加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]乱七芭蕉[/b][/url] 一起分享乱七芭蕉的 [strike]福利资源[/strike] 游戏经验:[b]Q群774704264[/b] [/code]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
虽然没有经历过这样的事情,但是玩这个游戏的时候好压抑啊,仿佛自己经历了一样,尤其是听哥上课,那种只有主机声的窒息感,真实的压了上来!
推完了这个根据“漫画家养殖场”真实事件改编的游戏。其实或许叫作“漫画庄园”更贴切些,因为推着的时候眼前总是闪过那些熟悉的形象:猪,马,鸡,驴,羊…在那个封闭小环境发生的一切不断提示我一段陌生又熟悉的年月:一段早就应当过去、仅仅在父母辈的转述中为我所熟知的往事。一个又一个熟悉的词藻变幻了外形出现在我面前,但仍然很容易认出它们…… 作为第一次接触如此近身的真实事件改编的游戏,本作给我的感受也是新鲜而复杂的:游戏采用了第一人称的视角,角色经历的事件也基本都可以从亲历者的自述中找到印证;然而另一方面,游戏这种载体的特性又给我提供了一种抽离的视角——在亲历者身上真实堆积的因果,在游戏的世界里发散成了许许多多的if。在推进的时候,我时常想着的是哪一个选择肢才是现实发生过的?主角这个时候能想到这些合不合乎逻辑?都这样了她的精神值怎么还不没有变化?怎么样才会归零…?一想到这背后是一个活着的、承受过所有这些伤害的活人,很难不对怀着这些想法的自己感到厌恶。 我想说的是,我很享受这样一个游戏,而这种享受令我产生了罪恶感。 还有令我不太舒服的一点是人物立绘过于卡通化美形化,时常令人出戏到自己是不是在玩乙游还是什么R15GALgame——这也是产生抽离的一个原因。还有一些显得刻意的搞笑元素,在沉重的背景下可能令人觉得有些不合时宜——不过我也能理解为这为“实际上未曾发生的情形”增添了些许的荒诞感。 综上,虽然对于游戏是否是一个合适的载体仍然抱有疑问,我依旧认为游戏团队所做的是一件有价值的事情。“养殖场”、那里的人们的经历有必要为人所知,提醒我们仍然有早该成为历史的幽灵,盘踞在这样那样不为人知的角落里——并且随时有可能回来。
有时候会觉得不可思议,为什么被压迫不反抗,玩了游戏我终于体会到了那种纠结痛苦与悲伤。虽然题材很压抑很现实,但是很推荐耐心玩下去,值得细细品味。
从各种意义上来说都是相当震撼的一部作品,让我回忆起集训时高强度练习模板画的痛苦记忆,其实多画自己想画的也可以更好的进步不是吗,所有喜欢绘画的人都应该品鉴一下这部物美价廉的神作。
玩的我汗流浃背,可是现实可能更加残酷,值得我等牛马参考
[h1] 梦想和现实,黑白灰铺上压抑的底色 [/h1] [h2] 有声漫画形式的视觉小说,看一场不属于自己又是自己的故事! [/h2] 游戏是一款视觉小说游戏,全程是主人公的视角,讲述了作为一个初来咋到的大学生毕业,为了追逐自己的画面梦想,最后进去血汗公司一步步变成没有血肉麻木的大人的故事?游戏里面原型,应该参考之前特别火的ASOUL的故事,全程特别压抑,压抑社畜人的镜子!全流程大概3-4h,有跳过,有选项,不同选项走向不同的结局,可以反抗,也可以一直麻木,但无论怎么选择,最后结局都是悲剧,因为我们不会再少年一样带着梦想和希望去热爱生活了! [h2] 养殖场画画,张口闭口梦想?这糟糕的人生 [/h2] 其实,如果不知道ASOUL极乐鸟事件,玩这个震撼程度要大一点,但是即使知道,玩这个游戏还是给我无处不在的压抑与悲伤。我们是有血有肉的人,不是畜生牛马。游戏里,我们就是牛马,只能没日没夜画画,完成所谓的kpi,然后睡觉,醒来继续画画,没有任何灵感和快乐,确实无尽的自我否定,在一个创造的内容里,最需要创作者热情与灵感的行业,却充满按部就班的压抑。作为社畜的我,几次都想落泪, 看到了自己,我们何尝不也是这样按部就班重复做着重复的事情,而上面的资本家洋洋得意说着,我们是可复制的模板,替换了谁没有谁都可以?一边又说着家人 ,情感压榨你的工资和资本保障。 [h2] 国内漫画/动漫创作恶劣,让被国外入侵成了必然[/h2] 游戏名字《漫画共和国》可以理解为,游戏里我们在名为"漫画共和国"的地方与他人同吃同睡,共同创作的地方,但共和国本本是马克思主义下对天下为公,人人平等,大家幸福生活的美好构想,却在游戏里面变成“反乌托邦”的代名词。之前被前公司压榨时候,我会觉得为什么国内环境这么恶劣,私企里面我们简直是奴隶,畜生,国外资本主义国家为什么能将劳动法实施那么好,才知道,因为资本主义更要保证工人阶级的利益啊,而我们糟糕的创作环境,和资本的逐利性,国家对于文创事业的不重视,让游戏还是漫画动漫创造都非常恶劣,让国外文化入侵也成了必然,这是可悲的。 [h2] 请带着热爱,保护自己[/h2] 游戏欣慰是可以选择不忍耐,离开,这是我想游戏想传达的意思,虽然整体色调的黑白灰给人压抑视觉冲击 ,再加上我们能做的选择太少憋屈太多,但我想遇到任何不公平,请一定要拿起来法律的武器保护自己,给这些不公平都要说不!《漫画共和国》是一部压抑的游戏,非常让人不适,没有梦想没有友情羁绊,一切都是资本堆砌的泡沐,因为这就是赤裸裸真实案例改编,与其思考太多无意义的东西,不如去码头整点薯条吃! [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
这种文本量的游戏才卖15?瑞思拜。 作为此事的一线吃瓜群众,本来一开始是抱着 “看看游戏做得咋样” 的赏味眼光来玩的,结果玩着玩着给我玩玉玉了,史料之密集之富足让我叹为观止啊,感觉我的精神值也快归零了。 热血少年们,多读书多看看世界,千万不要极乐鸟一样,被卖了还得给哥炒个菜。
豪丸
受不了了,实在玩不下去,那些人可真能忍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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