
Comet 64 is a programming puzzle game. The year is 1984. All you got is a Comet 64 home computer and the operator's manual it came with.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The puzzles took me about 5 hours in total to solve. It would probably take quite a bit longer to get all optimization stars, but I don't plan to do so. I do Advent of Code puzzles as a pastime, so I don't know if I would be the target demographic. I didn't find the puzzles all that difficult. The primary issue is not the algorithm itself, but trying to implement it with such an incredibly limited language and VM. Extremely few registers, no variables, etc... You do get a fairly nice debugger, allowing you to step through a program as it executes, set break points, and so on. I think without those tools (programming "in the dark" so to speak) it would be much, much harder. Pacing seems good. The bonus levels (the A: and B: disks) can all be cheesed very simply using a technique that would be familiar to competitive programmers, but I won't go into that here to prevent spoilers. It would probably be more fun to ignore that technique in favor of coordinate tracking (which is described in the instruction manual). My only criticism is the lack of any kind of story. The store page makes it sound as though there is some narrative that unfolds as you get further and further in, but there is none. The ending content is .... minimalistic. If that's what you want - some fun, highly restrictive programming puzzles - this is great. If you want to solve things and along the way have new mysteries revealed, then this is probably not the game for you. I can see this as a good "intro to assembly language" experience, since you get familiar with manually managing state, creating WHILE loops by using GOTO equivalents, and so on. Having the optimization targets be both lines of code (code golf) AND total instructions executed (performance optimization) also help toward this goal. It made me appreciate FOR loops, advanced iterators, and higher-order-functions. Not being allowed to use variables really drives home how nice they are. :-)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.9K | 31 | 100% | $19.99 | |
| $330K | 469 | 89% | $19.99 | |
| $535.6K | 720 | 92% | $19.99 | |
| $199.5K | 321 | 92% | $14.99 | |
| $15.9K | 31 | 90% | $11.99 | |
| $3.2M | 5.7K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.4K | 195 | 94% | $11.24 | |
| $113.4K | 158 | 69% | $15.99 | |
| $113.5K | 171 | 91% | $21.99 | |
| $113.4K | 619 | 96% | $9.99 | |
| $113.3K | 196 | 56% | $14.99 | |
| $113.5K | 344 | 84% | $9.99 |