Modeled estimate, not a reported figure. How we estimate →
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Combat Monsters is a very fun game that is not hard at all to learn to play. The cards and affects are all wel balanced and the playstyles can vary. Any fan of Magic and D&D will find a pleasant mix between the two. The game is a free game but The Tripler is a must have for $10 there are no other necessary buys which makes this the only CCG that wont end up costing an arm and a leg over the years of playing. This is a great game for friends because of the multiplayer aspect and trading cards can help optimize decks.
poor customer service
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Trends
Modeled estimate over time.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game no longer works.
Неплохая стратегия
Game with huge potential. Unfortunately not big enough player base, to sustain PvP battles.
В восторге от этой игры и она мне очень понравилась. Графика очаровательна, музыка запоминающаяся, а геймплей - это весело и не принужденно.
execelente!
Шахматы в шестиугольнике
I enjoy this game very much hope there will be updated by the devs.
I started playing this game about 18 months ago when it was pretty new on the iOS. There were a ton of cards back then and since I've come back, after a year hiatus they've at least doubled the number of cards by adding the artillery units as well as the goblins and vampire races. I highly recommend buying the 3x multiplyer. It's pretty cheap, and giving the devs $5 for a lifetime of triple gold - on a game you didn't even have to buy - is a steal. Plus, you get a loyalty rating which adds up pretty quickly as you level giving you 2% more coins per level and if you do happen to buy gold, that increases your loyatly % as well so you'll earn more gold in the future.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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