
Color Factory is a relaxing factory-building game where strategy meets automation. Start with basic colors, refine them into vivid shades, and craft canvases of all sizes. Optimize your machines, scale operations at your own pace, and master automation to build a masterpiece of efficiency.
Modeled estimate, not a reported figure. How we estimate →
About

Color Factory is a factory-building game that combines strategy and management with automation. Extract primary colors, blend them to create new shades, and craft canvases to complete tasks. Use nodes to automate processes such as mixing, resizing, and transporting. Scale and optimize your production to tackle increasingly complex challenges, and master automation to build an efficient art factory.

Start with primary colors, mix them to secondary and tertiary colors to create your shade. Store and use colors to complete tasks. Plan your setups carefully to overcome increasingly difficult challenges.


Use nodes to transform colors into canvas pieces and manipulate them with specialized nodes to automate your workflow. Rotate, store, modify, and transport your materials to keep production seamless and efficient.


Create your own path to automation. Use belts to build long routes, tunnels to bypass obstacles, splitters to distribute materials efficiently, or mergers to combine multiple lines into one. Every setup is your own, letting you create a unique experience.


No costs for roads or, no enemies, and no hostile action, just the pure joy of automation. Experiment freely, redesign your factory without any penalties. Build, break, and rebuild as much as you need. Create the perfect automation system that satisfies you.


No costs for roads or, no enemies, and no hostile action, just the pure joy of automation. Experiment freely, redesign your factory without any penalties. Build, break, and rebuild as much as you need. Create the perfect automation system that satisfies you.


Color Factory is constantly evolving and growing with its community. Our roadmap includes exciting upcoming features like a level editor, weekly challenges, and the Shape Atlas expansion. Join the adventure and share your ideas on Discord to help shape the future of the game!.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese* +1 more
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏内容还挺好玩,但是操作上确实少了一点智能操作啥的,比如放别的东西到传送带上可以把传送带替掉这种 把颜料变成单格画布这一步感觉确实多余,不如直接从颜料池里抽“画布”了 UI本地化真的辣鸡 快捷键教学严重缺失 总体来讲值得玩一下,扩展思路
It's definitely a relaxing factory building game. I normally don't play many factory games since I'm bad at balancing inputs and outputs but this one is a lot more manageable for my brain.
tutorial zorladı ama sardı çok chill oyun sarıyor
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The animations are so smooth, I love watching the little conveyors move paint around. It feels alive, almost like tiny creatures working together. Even runs clean on my old laptop, which is rare these days. But again, the weak spot is the roads. Sometimes they don’t connect properly, and I waste time deleting and rebuilding the same piece until it finally works. Also, tutorials could be stronger. I had to experiment way too much at the start to figure things out. Once you get it, it’s awesome, but the learning curve could be softer.
这款游戏的画风还挺特别的,闲暇时刻放松可以玩玩,挺不错的。
キャラの方向をちゃんと合わせないと上手く流れないから方向表示する機能がほしいかな あとキャラの向きを個別に変える機能とか ゲーム自体はすごく面白いからそこがもったいない
简单轻松的小游戏
Forgiving design is nice, no stress, no timers, but roads glitching sometimes destroys that chill mood.
I love that you can just chill, no timers pushing you.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $16.3K | 83 | 83% | $6.99 | |
| $62 | 2 | 50% | $1.99 | |
| — | 0 | — | — | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $2.3M | 7.7K | 94% | $9.99 | |
| $361.9K | 673 | 84% | $10.49 |
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| $13.8K | 111 | 57% | $6.99 | |
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