
Welcome to the arena! An auto battler with lite "idle" game mechanics. Defeat bosses to earn resources and power up. Invest in a complex skill tree and dig for ancient relics. Earn glory from righteous combat and spend it on permanent upgrades that ramp up the pace and excitement every run.
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About

Your team of seven heroes starts out weak, as expected, but develops quickly, unlocking endless customization options. Every monster drops gold, spent on unlocking levels, skill tree branches, new classes reflecting your playstyle, new enemies to face, new cards to experiment with…
Every unlock brings with it new ways to play the game and prepare your heroes for meeting the final challenge!

Everything you do between bouts of heroically bloody fighting in the arena matters. Your heroes earn you Glory. You can then spend Glory to get more heroes to throw into the meat grinder, unlock new spells, cards, and change the dynamic of the game. Then, it’s back to the arena for them to fight (or, if you're daring, dig up artifacts while under fire). Victory or death! Quite literally, actually: Fail to manage your heroes properly and face utter defeat and humiliation!

Play your own way, combining classes, party compositions, factions, skills, and decks for an endless variety of playthroughs. And if you fail? Lather, rinse, and repeat, with a different roster of heroes and an entirely unique set of challenges tailored to them and their party.
Are you ready to take on the challenge of the Clicker Arena and emerge victorious?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]REFUNDED.[/b] Clicker Arena is an "idler" wannabe, with very heavy micromanagement, and it is [b]OVERPRICED[/b]. It has an ending. I cannot see the value in spending $9 for specifically that, an "idler", when I can spend $0-$3 for any real idler game I can get more than 1,000 hours out of. This was my major argument with Gnorp - overpriced for something that isn't going to give me a lot of time spent within it. My advice would be to wait for a sale. Clicker Arena does satisfy that arena auto battler itch with idler mechanics, except the idling part -- which you can idle to let your gold and exp accumuluate but there's an AFK screen that eventually pops up and I'm not sure if it halts progress or not. Find artifacts, items, upgrade your heroes and more to help you along the way. However, the game is too easy to the point all you need to do is stack bandits (sell their dropped item for gold), goblins (sell their dropped item for exp) and gold finding -- and you'll beat the game very easily without the need to exit the arena on your [b]FIRST[/b] run. Heroes are VERY overpowered and you very rarely need to even unlock their special skills to progress. There also needs to be more incentive to exit the arena to utilize all the features of the game. I cannot see the benefits of a town or other features outside the arena when I can easily beat the game without visiting or buying those said features. There are some issue(s) I did come across: [list] [*] When your "level up" is ready, the experience gain stops. So, if your level up is ready you will not earn any experience until you click it. If this was intended, it's quite disappointing because I wasted 1400 sprockets. [*] When you're AFK for awhile this AFK screen pops up. Does it stop the game completely? Am I still earning experience and gold? [*] Cannot exit out of the card screen just to peek at what's next. [*] Every UI prompt pauses the game. Why?.. [*] Have to click "Reward" button after every boss fight. Should already prompt me when the boss fight is over. [/list] But my biggest gripe is the cost to content we're getting. It's outrageous. The game can be beaten very quickly with not much else to do than beat your previous run time. I dislike that. Wait for a sale or move on, I do not recommend.
I think this game should be priced at two dollars. There isn't much content, and I was able to beat it three times in six hours. I even left it running overnight, so my playtime is much longer than that. I've unlocked everything in the city, but there's no challenge mode or anything like that. When I played it for the first time, I thought it was still in early access, but I guess this is the finished product.
platinei ele apenas para me sentir melhor pq mesmo pagando 17 reais ainda acho caro, compre esse jogo apenas se estiver por 5 reais ou caso você queira torrar dinheiro e não tiver como jogar no tigrinho. joguei esse jogo e fiz tudo o que tinha para fazer, comprei com promoção de 30% com o dinheiro que tinha no steam ficou mais ou menos R$ 17,00 e mesmo assim acho bem caro esse jogo. a primeira vista parece interessante para quem gosta de jogos como click heros ou cookie clicker, mas em uma ou duas horas é capaz de zerar ele, em 7 a 8 horas é capaz de comprar a maioria dos upgrades do jogo e zerar no modo dificil, no meu caso eu fiquei 25 horas para pegar as 5 conquistas dele, eu me arrependo profundamente de comprar ele ....
I love the concept, it would be great to get new features added because visually it really scratches the itch but in the long term it's not as re-playable as I would like. edit: nvm, the dev stopped supporting the game.
Люблю иногда почиллить под автобаттлеры, так что сам о покупке не жалею, но в целом рекомендовать сложно, ибо есть игры намного интереснее. В целом играется нормально но просто чудовищно мало контента. По сути после одного прохождения ничего интересного не найдете, кроме выкупа всяких улучшений без которых вы и так уже прошли игру. К тому же про баланс разрабочик разве что слышал где-то, ибо в игре его нет. Есть несколько предметов которые полностью ломают игру делая прохождение совсем элементарным. Так что за свою цену скорее нет
Just bad. Not a clicker. Not engaging. Boring progression. Bad game.
Complete lack of content, zero challenge and potentially a few stolen assets from idle catfarmia?
the game feels like they built the front facing part and the rest is not there. what do i mean by that? you can upgrade your starting cards to its second lvl; but that' is it, there is no combinations to build into. the monsters you start with are all that there is, you get some new companions to build your team, but it's like: just run a few matches and you have them all, almost tutorial like, the same goes for the town, it filled up. (and i got most of the artefacts and spells) and there may be a few far reaching goals to reach for on the quest board. but really after you get the first lvl of investments, the question of 'what am i doing.' is overpowering. there is no progression beyond that opening.
Great Game! It's not a idler per say but more of a auto battler arena, it is not a clicker but there is a lot of clicking involved. I really like the material gathering and leveling system as well as the food upgrades that make you level up.
加入我的鉴赏家 http://steamcommunity.com/groups/tuanziyahaha/ 获得第一手的评测消息哦 别买,铁骗子游戏。一开始以为是个挂机刷刷刷的游戏,然后发现是个全流程在4个小时左右的爬塔。 游戏内容就是征召四个英雄在竞技场打怪,最后打过最终boss你就赢了。你可以自由选择进入下一层(翻牌),也可以在本层刷刷刷。 但是,这个鬼游戏并不能无限刷,流程还短,最恶心人的就是你暂停操作十分钟,他就直接给暂停游戏。生怕老子过关太快退款是吧。傻逼嘻嘻的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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