
Click and Conquer is a short, relaxing incremental game. Drop bombs through the fog of war, uncover hidden enemies, collect rewards, and spend currency to boost passive income, increase bombing power, and unlock new maps.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 29 → 37.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Click and Conquer is a short, relaxing incremental experience. Drop bombs on a grid of hidden enemies and use the rewards you earn to increase your power.
Drop bombs onto concealed enemies to earn currency.
Spend your currency to boost passive income, increase bombing power, and unlock new maps.
Explore over 12 maps of increasing size and reward as you expand your bombing campaign.
Prestige and reset your progress in exchange for powerful, permanent upgrades—including a devastating nuclear bomb.
Satisfying incremental progression.
A short relaxing experience. (~2-4 hour to complete)
2 skill trees to progress through and upgrade your abilities and economy.
12 maps to unlock and level up.
Genres
Engagement
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太短了
A nice little game to pass the time, worth the money and I'll definitely keep an eye on this developer's future projects.
Short Idle Game. Good if you want to burn a couple hours. %100%
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, French, Italian, Bulgarian, Czech +17 more
Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2시간 안에 클리어 가능한 간편하고 가벼운 게임. 스킬트리 유지해주는 프레스티지 덕분에 불필요하게 늘어지는 느낌이나 불쾌감 없이 쭉쭉 이어서 게임하게 됨. 조금 아쉬운건, 어차피 후반가면 포탄 그냥 난사하게 되는데 계속 클릭하려니까 조금 불편했음. 키보드 스페이스바나 다른 지정키로 투하할 수 있었음 오히려 손맛있었을듯.
Oynama süresi çok az azıcık daha uzatılsa aslında güzel bir oyun
Very fun little game. I am extremely fond of this type of incremental progress, and had too much fun.
Awesome little incremental with tight mechanics and some new and interesting ideas. Well done and completable in an afternoon. Need more experiences like this.
It's okay. Very short and after a few upgrades, you don't try to find positions anymore. It's way faster to spam the bombs all over the place and start a new round. Going for the total annilihation should get some sort of bonus.
Pretty neat.
Meh... One and done in about an hour or two
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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