
From the team that brought you Aleph One, the classic sci-fi FPS Marathon 2: Durandal from Bungie on Mac revived for modern hardware by the fan community.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game peak
great continuation of great game, levels are much better with same fun gunplay, altrough i dont like how much more meele fights you need to do in this game as it less fun for me personally
̷E̷̷s̷̷c̷̷a̷̷p̷̷e̷ ̷w̷̷i̷̷l̷̷l̷ ̷m̷̷a̷̷k̷̷e̷ ̷m̷̷e̷ ̷G̷̷o̷̷d̷
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Languages: English
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Marathon 2 feels more like a glorified expansion than an actual sequel, and no, that's not because of the minimal additions to the base gameplay besides some excellent new guns. It suffers from the exact same labrynthian level design issues and boneheaded save system (yes, running back and forth between rooms to save lest you lose a chuck of progress is objectively awful and unfun). That being said, the new Pfor setting is a nice change of location and Durandal is a delightfully unhinged host. If you can tolerate the sometimes horrid level design and whack difficulty curve, hey, it's literally more Marathon.
A definite improvement to the first game, with more spacious level design that doesn't annoy you to no end (mostly). An overall fun game that I genuinely enjoyed to greater degrees over the first, also I love the XBLA graphics that they graciously made free for our use. Also 6000 Feet Under is by far the worst level
This game improves the gameplay, the enemies, the writing, and the graphics from the first game; but the level design is just BAD. I got stuck for hours and I needed to resort to a guide for 10/28 levels vs the last game's 4/26. There is also a certain atmosphere that's missing in this game vs the original that I miss. The main new feature this game has versus the first is water "physics." You can very primitively swim, and instead of raising platform puzzles, this game consists of water puzzles. It's really annoying to control and I really wasn't a fan. You can't use any guns underwater except for the fusion pistol, which also hurts you upon use, so you end up having tons of underwater fistfights that take forever. Overall, I do actually believe this is a worthy sequel. Just with some glaring issues that were too much for me. I don't regret playing it; the lore greatly interested me, and I would still recommend to anyone who enjoyed the first.
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Bom jogo
Marathon! Such a cool sequel to an already cool game. There were some parts I didn't quite enjoy, such as the water segments where you can't use any of your weapons, two segments that were strangely high in difficulty compared to the rest of the game, and a few confusing choices when it comes to progression that I couldn't figure out myself. Despite that, I loved every second of this game just as I did the last. Setting foot on an alien planet, hearing the flow of water, the gentle hum of machinery, and the occasional sound of some distant alien creature was a welcome change from the quiet, empty corridors of the Marathon space ship. And the WSTE-M5 shotgun has to be one of my new favorite video game weapons. Not a game for everyone, but if you liked the first Marathon then you should try this one too. It's free, after all!
Definitely my favorite in the series, lots of fun action and satisfying problem solving through the campaign. Coop is a blast, even in 2026. Worth playing for the incredible story alone.
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