
Delve further into the world of CLANNAD and experience the stories beyond the original visual novel adventure. Known as CLANNAD Hikari Mimamoru Sakamichi de in Japan, This Steam version features high resolution assets and is translated into English for the very first time.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 414reviews | 87% | — | $147.5K |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没有朋也老爹的番外有点遗憾
Clannad Side Stories, developed by VisualArts/Key and published by Sekai Project, serves as an affectionate companion piece to one of the most beloved visual novels ever created. Rather than acting as a sequel or an extension of the main story, this collection functions as a mosaic of short vignettes, each illuminating quieter, more personal moments from the lives of Clannad’s characters. It is a work made for fans who have already walked through the emotional journey of Tomoya and Nagisa and now wish to linger in that world a little longer—to see the small smiles, the gentle conversations, and the fleeting memories that once existed at the edges of a grander narrative. While it doesn’t aspire to replicate the sweeping drama of its predecessor, Clannad Side Stories succeeds in deepening the universe’s emotional resonance through sincerity and subtlety. The structure of the game is immediately distinct from the traditional visual novel format. Each chapter is a self-contained short story, told in a kinetic novel style, which means there are no branching choices, no dialogue trees, and no decisions to make. The reader presses play and simply listens, reads, and absorbs the tale as it unfolds. There are sixteen of these episodes in total, each centering on a different character—some focusing on familiar faces such as Nagisa, Kyou, and Fuko, while others highlight side characters like Misae, Akio, or Yukine, who rarely stood in the spotlight before. This format brings both strengths and weaknesses. On one hand, the absence of player input allows the storytelling to flow naturally, like a series of short films, unbroken by mechanical distractions. On the other hand, it can feel limiting to those accustomed to the interactivity of a standard visual novel, and the inability to control pacing—such as skipping or pausing text freely—may frustrate players who prefer a more personalized reading rhythm. Narratively, Clannad Side Stories offers a diverse collection of tones and moods. Some stories are lighthearted, filled with the comedic charm that once defined Clannad’s school life segments, while others delve into moments of introspection, melancholy, or nostalgia. These smaller narratives enrich the emotional fabric of the original game by showing glimpses of daily life and relationships that had been only hinted at before. They provide closure or expansion to character arcs that may have felt unfinished, and they remind players of the warmth and humanity that Key’s writing has always celebrated. None of the stories attempt to outshine the main narrative; instead, they complement it, reinforcing the sense that Clannad’s world is one where ordinary people carry extraordinary emotions beneath their simple lives. The writing, though brief in each story, carries the same blend of tenderness and humor that made the original so memorable. The presentation of the game reflects a careful balance between familiarity and renewal. The art, handled by GotoP rather than Clannad’s original artist Itaru Hinoue, is noticeably different but still faithful to the tone of the series. Characters are drawn with softer expressions and more refined proportions, lending them a slightly modernized appearance without erasing the nostalgic aesthetic. Backgrounds are mostly static, with limited visual transitions, but this restraint emphasizes the prose and performances instead of spectacle. The music, drawn largely from the original Clannad soundtrack with a few subtle rearrangements, carries the experience beautifully. Every piece of background music feels like a faint echo from the past—a musical reminder of how deeply ingrained Clannad’s themes have become in visual novel culture. Voice acting stands out as one of the strongest aspects of Clannad Side Stories. Every major character is fully voiced by their original actors, and the performances are filled with the same warmth, humor, and emotional authenticity that endeared these characters to players years ago. The delivery of each line helps to bridge the gap between written text and emotional resonance, particularly in scenes that would otherwise feel minimal in their visual presentation. The absence of visual dynamism is compensated by the strength of the performances, which transform each story into something closer to a radio drama or audio play. Even without complex animations, the combination of voices, music, and text successfully evokes the emotional depth that defines Key’s storytelling tradition. While the experience is polished, its minimal interactivity may deter newcomers or casual readers. Because the stories are designed to be read linearly and automatically, the player’s role becomes purely that of an observer. This design choice is deliberate—it encourages immersion through stillness and patience—but it inevitably narrows the audience to those who already understand and appreciate Clannad’s world. For anyone unfamiliar with the characters, the context behind each scene may feel fragmented or inaccessible, as the game assumes prior emotional investment. Fans, however, will find that this very structure allows them to revisit the characters as if they were meeting old friends again, spending a few quiet hours sharing laughter and reflection rather than embarking on another dramatic journey. In terms of length and pacing, the collection can be completed in several hours, with each story lasting between fifteen and thirty minutes. The brevity of each piece ensures that the emotional impact never overstays its welcome, yet collectively the stories create a satisfying sense of continuity—a reminder of how Clannad’s ensemble cast forms a tapestry of intersecting lives. Each story may be small on its own, but together they form a chorus of affection, regret, and growth that extends the emotional reach of the original narrative. Ultimately, Clannad Side Stories is not a work that seeks to innovate but one that seeks to preserve. It is a quiet celebration of a world that has already left an indelible mark on the hearts of visual novel readers. Through its modest presentation, heartfelt voice acting, and lovingly written short tales, it succeeds in rekindling the feelings that defined Clannad’s legacy—love, family, friendship, and the beauty of fleeting moments. It is best experienced not as a standalone story but as a coda, a reflective afterword to a masterpiece that shaped an era of storytelling. For those who have laughed and cried with these characters before, returning to their world through Clannad Side Stories feels like stepping back into a familiar light—a brief, tender reunion with the warmth of memory. Rating: 8/10
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+вайб
神作
大概就是clannad小短篇合集吧,生肉,需要汉化。但是看懂英语还行。
As someone who loves this universe and Anime I found this very enjoyable learning little more series stories and character interactions. If you like this world and anime, give it a shot.
GOODGAME
Thank you for bringing such a story
系统依托,连调出文本的功能都没有。牡丹的故事还不错。ep13,15的故事也不错,但ep16让一个小孩子独自去旅行真的没问题吗。
单单是主界面这张渚和小汐还有最后一个故事就值得购买了,除了不能截图其实都还好,作为广播剧改在音效上面还是有独特的优势的。[spoiler] 当最后这首小小的手心再次响起时,擦干眼泪看着小汐坚强的模样[/spoiler],一切都值了。
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 37.2K | 98% | $34.99 | |
| $849.1K | 2.8K | 91% | $22.99 | |
| $176.2K | 1.1K | 97% | $9.99 | |
| $2.4K | 129 | 95% | $0.99 | |
| $820 | 42 | 76% | $1.99 | |
| $181 | 6 | 83% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $147.5K | 616 | 93% | $5.99 | |
| $147.4K | 93 | 55% | $39.99 | |
| $147.4K | 696 | 92% | $7.99 | |
| $147.4K | 621 | 68% | $9.99 | |
| $147.5K | 339 | 87% | $14.99 | |
| $147.6K | 286 | 78% | $19.99 |