
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2670 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buggy laggy and crashes a lot oh wait....we have moved on to Lego skylines, screw you people who have bought this one we, will give it to a new partner and sweep it under the rug like dirt we already got our money!
Performance is actually worse than it was 3 years ago when it launched
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best DE #26, worst KR #71 · 14 markets collected
US · last 30 days
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 32.86/day in the week to Sep 15 → 46.5/day in the week after.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is ok some parts of the game is good but the traffic doesn't work and car go on bus lanes and you need to mod it for good experience and also when ever I stop car turning they turn any way
Still a sh*t game. Pay to play and all about selling the DLC's.. it looks like they haven't learned anything from SimCity... RIP
玩了1500小時 無模組的情況下崩潰以及當掉幾乎是家常便飯 每天玩到快哭出來 真的不是單純氣到想留言 而是累積已久爆發出來真的受不了 我不是甚麼遊戲專家 但我玩了1500小時 這破遊戲還是可以繼續照三餐崩潰 沒事別買來自虐
After 13 hours, I haven't found a single reason why anyone would buy this instead of Cities Skylines I. On the other hand, there are plenty of reasons why you would buy Cities Skylines I instead of this.
The first city I start to build... only like 2 people move into residential zones, however much commercial and industrial I zone it fills instantly and then demands customers and workers... still no one moves into residential... games keeps saying there is industrial demand... instantly it feels like the simulation is just jank and broken. I refund before I accidentally play more than 2 hours and get stuck with a bad game. I'll stick with modded CS1.
Incredibly unstable game. crashes often. Lags on autosave, hard. Most core functions and building have unpatched glitches that need to be worked around. Not a serious effort by the developers, and a waste of your time.
The gameplay and mechanics are good, but the poor optimization ruins the user experience, especially when the population of a city gets very large. In my case, after I hit a population of 300k, my computer, running an RTX 5070 Ti, was getting only 5 FPS. Basically, the frame rate gradually decreases as the city's population grows.
垃圾游戏 ,第一代就存在的问题第二代直接照搬,垃圾的道路碰撞模式,建好的路反复出现碰撞,碰你麻痹,模组人家设计的这么好从一代开始就不会照搬吗,垃圾的资产还要想要钱,垃圾游戏弄的不打mod没法玩,打了模组没成就,垃圾就是垃圾。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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