
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 744 reviews with recorded playtime.
Reviews
Themes across 740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun game back traffic management is challenging
Alors je ne veux pas faire un CS1 VS CS2 comme dans beaucoup de com' certes c'est la suite mais graphiquement c'est quand même autre chose et il ne bénéficie pas d'autant de DLC , la façon de simuler et aussi différente donc à quoi bon.. Maintenant concernant CS2 Depuis ça sortie assez catastrophique niveau perf/bug/simulation le jeux a bien évoluer.. c'est pas parfait mais ça n'a rien a voir avec le lancement beaucoup de patch qui ont fait grand bien et c'est normal .. Les DLC sont de qualité faut continuer dans ce sens voir faire encore mieux. L'aspect mods et toujours très cool avec des incontournables et je pense que maintenant tout est en place pour avoir toujours plus de "Banger" comme ont dit. Donc pour finir je recommande ce CS2 qui est un top city builder.
Cities: Skylines II Verdict - I would Recommended After 25 hours and grinding out a solid chunk of achievements, I can honestly say: the game is in a really good place now, but it still demands a beefy PC. The Good: God-Tier Road Tools: Making clean highways and roundabouts is incredibly smooth now. No annoying mods required just to make an intersection look normal. Actual Depth: It’s a real simulation puzzle, not just a city painter. Managing budgets and production lines actually takes brainpower. Massive Scale: Building huge cities feels awesome and highly rewarding when you finally unlock high-density zones. The Bad: Performance: It still makes your GPU sweat. Once your population gets huge, expect some frame drops.
For a long time this game had been not nearly as good as it's predecessor, but since the release of the asset editor and mods, as well as the game development being taken over by Iceflake Studios, things are really looking up. I bought it on release and didn't play it much due to its issues and performance problems, but these are now gone for the most part. Now it's a really good city builder, on par, if not better than the first game. Once we get even more assets it will definitely surpass CS 1.
新制作组一直在尝试优化这款游戏,模组平台也蒸蒸日上,很难不让人对这款游戏的未来重新燃起希望和幻想。
cwel
very good game
真实
yes
the modsetup sucks but atleast the game is fun
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 2 3 4 Player Mini Games | $685.5M | 1.4M | 87% | Free |
| Pizza Ready! | $574.6M | 2.7M | 88% | Free |
| Phone Case DIY | $492.3M | 913.4K | 87% | Free |
| Hearts of Iron IV | $478.6M | 372.7K | 90% | $49.99 |
| Scary Teacher 3D | $436.5M | 2.1M | 85% | Free |
| 7 Days to Die | $425.3M | 403.7K | 87% | $44.99 |
Related
| Borderlands 2 | $111.9M | 311.7K | 90% | $19.99 |
| The Elder Scrolls V: Skyrim | $114.1M | 317.7K | 95% | $19.99 |
| WUCHANG: Fallen Feathers | $109.5M | 103.9K | 56% | $49.99 |
| Planet Coaster | $109.4M | 72K | 91% | $44.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| Ghost of Tsushima DIRECTOR'S CUT | $108M | 94.3K | 94% | $59.99 |