
A life sim game where you play both in the Realworld and the Dreamworld. Your personality is your skill tree.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Das Spiel demotiviert einen, da einiges nicht eindeutig erklärt wird und viele Aspekte in eintönige Arbeit ausartet. Besonders die Traumwelt ist zwar eigentlich eine gute Idee, aber auf die umgesetzte Art nervt diese und motiviert einen nicht wirklich.
L'idée était peut être bonne. Mais ..... Pas envie d'y jouer avec des touches ! Pas moyen de faire un beau personnage non plus. On laisse tomber
This is a dead unfinished game, it was abandoned years ago. It's a shame because it was a nice different approach to the life sim format.
ABANDONADO, UNA ESTAFA
I feel like im gonna forever check and hope this game gets completed it really is like nothing else
...
Muito Bom!
Abandoned
11/2023 EDIT: Game is dead and dev has moved on. Man, I really love the concept but WOW this game is difficult. You start off with the tiniest tutorial that literally just teaches you how to make yourself food and then you're yeeted into the game with no other information. I tried so hard to maintain my stress and hunger levels and no matter what I did, my stress bar stayed at a full 100%. Video games, watching movies, doing anything leisurely- none of it reduced my stress bar. I also wasn't able to feed myself because the "grocer" next door only has like random 5 items in stock each day and most ingredients I can't use because I haven't learned the recipe yet. You can't eat fruits or vegetables without a recipe, so that was a bust when I thought buying bananas would feed me. I wasn't able to buy food from restaurants because I had no money. THEN, I realized, well you can't die from starvation! (I actually got a "Hurray for being vegan!" after not eating for a week straight XD) So what you have to do to have any fun in this game, is to just grind out a few days/weeks of working/ sleeping and nothing else. Save up some coin and THEN you can go get two massages, reduce your stress levels to 0% and then you have more time in the dream world to work towards stress management. Ugh, the dream world. This world is so grindy for no reason. To smelt one bar of ore, you basically need to chop down every tree in the dream world to keep the smelter going. Then, you need to do that 20 more times to build the two machines you need to get the currency used to buy Introvert or Extrovert perks, farm seeds, and to even progress at all. I did not make it far enough to even bother trying. Just a ridiculous amount of time and effort has to be put in. What would have to change to make this game enjoyable? 1. Less materials required for crafting stations. 2. More food options to keep your character fed 3. Leisurely activities help stress levels (especially with how expensive they are) 4. Friendship level increases when you talk to them or do their quests 5. UI needs a DRASTIC improvement 6. Stress meter needs to not be at 100% after one day at work especially when I can't afford any items in game after just one day I understand the devs have said this game is intended to be played for hundreds of hours, and I absolutely do not mind a little grind, heck, I have 300+ hours in Stardew Valley, but this is out of control. There also seems to be little to no information on the game's wiki and it's been out for almost 1.5 years in early access. If some tweaks were made in the difficulty of this game, I would absolutely continue playing. I loved exploring the different areas and the whole world is really cute and you can see a lot of time went into the design of all the little shops. All that being said, I can't really recommend this game in it's current state but I will definitely be keeping an eye out for any news and updates about Circadian City because I would love to continue playing. I'm giving them a thumbs up for now since I feel bad giving a thumbs down for an EA game.
Le concept est intéressant, j'aime beaucoup l'idée de la ferme dans tes rêves. Mais le jeu est un peu trop vide, je n'ai pas l'impression qu'il y ai vraiment des choses à faire ou du moins je ne les ai pas encore vu. Je suis également très confuse sur ce qu'il faut faire et surtout comment ils faut les faire, il y a un réel manque d'instruction ou du moins d'aide. Je ne peux donc pas recommander le jeu, du moins pas sous cet état (ce qu'il ai depuis déjà un moment malheureusement, il n'y a pas beaucoup de mise à jour)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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