
"I hope that someday, you'll dream of me." -- CINERIS SOMNIA is a 3D adventure through a beautifully strange and mesmerizing world - and a young girl's cruel and forlorn dreams.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 9 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 23 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautifully made ♡
a beautiful game that i think only one word can describe best: eerie. zero legitimate jump scares and i still managed to get really startled at some points in this game. however THIS GAME IS SLOW AND TEDIOUS and there will be lots of walking back and forth and getting lost but the visuals absolutely make up for it. the juxtaposition between charlotte and ophelia’s personalities and how they interacted with the mc despite them looking like twins with opposite color palettes was so cute and interesting to me. the puzzles are fun and the lore drops in this game are sporadic and are one big puzzle in itself with the general consensus being that the mc is an angel and each girl (represented by a butterfly) is a soul stuck in limbo whom he needs to free. and that’s about all that truly makes sense in this game and has solid evidence behind it. things such as the mysterious letters and true ending are up to interpretation because they are so vague, but the following is my take on it!!!! (spoilers) [spoiler]the mysterious notes that can be found in all the chapters came across as some sort of hostile higher power laughing at the mc as he is reliving other people’s experiences. However at times they sound strangely intimate and manipulative, like whoever wrote them knew the mc personally. I believe that they aren’t from any one specific person and exist just to jab at the fact the mc’s purpose is to free others souls, but he himself has nobody. We see at the end of the true ending that he has a list of names, presumably more lost souls whom he needs to free, but after he is done with this list and any other soul that may need salvation what becomes of him? THAT is exactly what the mysterious notes are mocking him for, because what purpose does an angel serve with nobody left to protect? (he also seems quite oblivious to it or indifferent. but all of that is only if we assume there is a finite number of souls left, haha) I can’t say for sure what the more intimate notes may mean, because they sound like they are from somebody closely connected with the mc, but i agree with other people’s theories that *some* of the notes might be a form of communication or self expression from the girls in each chapter, as the mc seems to be a stand in for important figures in the girls lives, such as him taking charlotte to the rose garden even though it was her father who promised to take her, or some of the notes may even be the mc himself[/spoiler] im sorry if this is convoluted or typed weirdly, 7/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 255 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nuda nuda nuda nuda nuda nuda
Daora dms
Very weird but cool game would recommend.
I'm genuinly crying
This is a very cerebral and dream-like game with a bloomy anime style that's reminiscent of classic shoujo. The environments are peacefully silent save for the soft sounds of leaves in the wind, twinkling of water, and only occasionally accented by gentle or moody piano. The tone honestly reminds me of The Painscreek Killings, if anyone is familiar with it. You can feel an unsettling buzzing under all the quiet. I was told this was a legitimate walking simulator and I see its tagged as one, but I was very surprised to find I had to find codes, notes, keys, activate dialogue to trigger events, back track through environments with a map to uncover more story...Yes, there is a lot of walking, but all those things are still game play. So no, you don't just walk through environments, do nothing, and story gets told. You do have to engage. I am not near done with the game yet but I am already taken in by its current mystique. Who is the tall man with cat-like eyes? Why does he feel so much like a psychopomp? Who are these girls whose stories are being told? Once I stopped being an idiot and started trigger dialogue and events things started to open up to me and before I knew it it'd been 4 or 5 hours in just Charlottes segment alone.
Очень атмосферная и красивая игра. Сначала было неудобно в плане управления, но спустя минут 20-30 я привыкла. Игра классная, но на любителя
吉他张在应用商店里找了半天黑色长发男一直在走路的游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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