
In this cute and colorful survivors-like, summon an army of tiny Chuminis to battle waves of forest demons. Each Chumini has its own movement patterns: it's up to you to manage this merry mess to create an unstoppable force!
Modeled estimate, not a reported figure. How we estimate →
About
In this colorful survivors-like, summon your trusted allies, the Chuminis, to battle hords of forest demons! It’s up to you to manage each Chumini’s unique behavior to survive for 20 minutes, and defeat the Dark Druidess. There’re 15 different Chuminis to choose from: find the best synergies that suit your playstyle!
Collect experience from the defeated demons, build your army of powerful allies and upgrade them to survive! Some Chuminis will run in a circle around you, others will follow your every step… Optimize your movement to take advantage of your allies!
15 different Chuminis to summon, upgrade, and use in battle
An "ability" system tied to each Chumini
10 unique enemies and 2 bosses
Colorful hand-drawn graphics
A meta-progression system offering replayability and difficulty levels
Achievements to collect!
What you WONT find in our Survivors-like (for now):
A huge variation of different maps or levels
Different playable characters
Do not expect endless replayabity through unlock
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu addictif et vraiment bien réalisé !!! Pleins de synergies et de combo possible et une belle courbe de progression BRAVO
Très bon jeu, la difficulté commence vraiment à partir du level 8. Un des meilleurs survivor et un style de jeu unique.
Le genre de jeu qu'on imagine pas être autant addictif, et finalement on en relance toujours une après. Très bonne itération de la sauce Vampire Survivors, dont le jeu arrive à très bien se détacher pour avoir sa propre identité. Très rejouable, satisfaisant, les succès sont agréables à aller chercher. Les devs sont aussi très à l'écoute, les patchs vont vite et ils ont vraiment à cœur d'améliorer le jeu au fur et à mesure que les feedbacks s'accumulent. Un petit bouton pour pouvoir voir les succès directement depuis le jeu et ça sera pixel perfect ! 👀
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Languages: English, French
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un peu de théorycraft, un peu de skill, un peu de RNG et beaucoup de fun
Je le trouve super cool et simple a jouer.
it is a cool concept with multiple ways to play.
Imagine Vampire Survivors but with Pikmin and you get this game. The interesting twist is that all of these weird potato things have their own behavior that you need to manage in order to rack up damage. Its a nice idea and offers a lot of variety when it comes to replay value. The only issue is that because all of them have their own behavior, it causes a bit of forced synergy during early game as sometimes it causes a lot of trouble trying to get them to deal enough damage. Despite this issue, its an interesting take on the survivors genre and while management heavy compared to other games in this genre, its a good game for what it offers.
It's a different take on the genre, but enjoyable! Exploring how different combos of Chuminis work with each other has been really interesting and the levels do become more challenging as you go, so it's been a fun game to play. On top of that, it's adorable! Totally worth the $5.
Un surivors-like qui remplis à la perfection son rôle !
Cute little Bullethell game. I wish there was some interaction between the diffent chuminis to create more build variation. There are some small bugs, but nothing that made me stop playing. Gameplay: 7/10 Story: NA Graphics: 8/10 Sound: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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