
Welcome to ChromaTec’s test lab! You’re here to test our state-of-the-art military-grade color-technology: The ChromaGun (patent pending)! Use it to solve our meticulously designed test chambers by painting the walls and droids. Remember how to mix colors from pre-school? Then you qualify!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Totally, totally loving this game!" – TangoTek, YouTube
"Absolutely phenomenal" – BUBisAwesome, Twitch
"A great mixture of careful puzzle solving and hectic danger-avoiding" – Jillian Werner, Gamezebo
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Welcome to ChromaTec’s test lab! You’re here to test our newest, state-of-the-art military-grade color-technology: The ChromaGun (patent pending)! Use it to try and solve our meticulously designed test chambers. The basic principle is as easy as applying it is complex: Exit the chambers via the exit doors. But be weary of the WorkerDroids in charge of maintaining the chambers. They’re not exactly what you and I would call “human friendly”.
Use the ChromaGun to colorize walls and WorkerDroids to progress in the chambers. WorkerDroids are attracted to walls of the same color. Using that mechanic, try to reach the exit door of each chamber. Some doors are more complicated to use than others: They can only be opened using door triggers and only stay open as long as the triggers are occupied.
If all of this sounds like your brain can handle it, congratulations! You’re the perfect candidate for our test chambers!
That being said, welcome and good luck!
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 658reviews | 84% | — | $203K |
| $14.99 | 160ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es el Portal del temu pero está entretenido completar puzzles y repasar los colores. No temas a darle a reiniciar nivel. Lo compré rebajado al 80% de su precio, sin oferta no merece la pena.
Decent puzzler with Portal vibes. There were a few puzzles that I found frustrating because of time limitations, but I just resigned myself to knowing that I would have to play through more than one time while getting a bit further before each death.
gg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
| $14.99 |
| 66ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game caught my interest back then when I came across a content creator showcasing a puzzle game that had a color mechanic but had the option of using colorblind accessible labels (despite me not having any sort of colorblindness, I just considered this very cool from the devs). At the time, I had no interest in buying the game, since I still hadn't played Portal or similar games at the time. Some time passed, I had beaten Portal 1, 2 and plenty of Portal mods, and I coincidentally acquired this game through a key bundle. All of this to say, when I first played this game, I had no expectations in terms of game quality but already knew what kind of challenge I would face. Puzzle-wise, it’s a solid game, it explores considerably well the color mechanics and, while later puzzles ramp up the difficulty curve way steeper than expected, you can still intuitively solve them if you’ve at least gotten though both Portal 1 and 2 once. The only gripes I have with the puzzles are the ones that rely on timing, be it with the eraser walls or with freezing non-hostile droids in place by painting over the attracting color, since the engine this game uses isn’t the best in terms of precision shooting and response times, requiring more attempts from you; and the puzzles using the paint reflector, a mechanic that is underutilized and underexplained through the game. This last one makes me feel the game either was too long and had to get some final stages cut for the sake of not overstaying its welcome, or the last stages felt too “samey” and that mechanic was a later-on-development thought that was added to keep the game difficulty/novelty progression somewhat consistent. Regarding my complaint about the engine, I need to say my 100% playthrough was actually my second time playing this game, since the first one was on my older rig (a 2020 Acer Aspire 5), and that one had a difficult time running the game at a pleasant FPS, despite it not having issues with other games like Skyrim, CS:GO and Tabletop Simulator. Now, with my new rig (which is a bit overkill, might I add), the game had no issues with slowdowns, but it did had a strange bug in which sometimes all droids would approach the painted walls at a sluggish pace, bug that usually fixed itself after a level restart or character death. I guess it could be a refresh rate issue, since my monitor runs at 240Hz (haven’t tried capping the game at 60Hz, but my older rig never had that issue, so I’ll go with that as most probable cause). Visually, it’s a good game, it clearly appeals to the aesthetic of Portal 1 with the sterile white walls being the perfect canvas (pun entirely intended) for the color mechanic, without adding unnecessary flair or realism. Narratively, it was generic. I don’t say it heavily because, as I stated before, I had no expectations. Analyzing it coldly, the story clearly tries to blend the comedic tone of Portal 2’s Cave Johnson’s commentary, while maintaining the lore vagueness of Portal 1, but the execution of said combination felt inadequate, lacking impact, and the ending is just as generic as the rest of the game’s background story. I use the word background because, on my playthrough, I felt exactly like that: the story was a mere background, something to fill unused white space. Of course, I don’t blame it on the voice acting, since that was decent for an indie game. In the end, I’d say it’s something that could’ve made the game more attractive to a broader audience, but how it ended up, it didn’t personally harm the experience or make it less pleasant. Overall, this is a good puzzle game that I’d definitely recommend if you can buy it on a sale, but it might not be worth the full price (at least in comparison to the game’s sequel, which looks way more polished, judging from the trailer and the playtest I participated).
Amazing Game, I Love It. Though, The Ending Is A Bit Strange, To Say The Least. Loved The Puzzles, Some Were Pretty Hard, Some Were Easy. I Wonder What Chromagun 2: Dye Hard Will Be Like When I Can Play It.
непогана заміна Портал. 7 з 10. Є фанатський українізатор.
Bem legal
Sehr spaßiges, knackiges und unterhaltsames Rätselspiel.
Originally gave this a thumbs down but I came back and persevered. Quite a fun game but also very frustrating, because unlike other puzzle games it doesn't teach you a mechanic. It just throws it at you and hopes you're not thick as ♥♥♥♥ as I am
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $519 | 5 | 100% | $4.99 | |
| $83.8M | 466.9K | 99% | $9.99 | |
| $429.1K | 1.2K | 82% | $14.99 | |
| $49.7K | 3.4K | 88% | $0.77 | |
| $3.9K | 19 | 95% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $203K | 220 | 64% | $34.99 | |
| $203K | 462 | 86% | $6.24 | |
| $203K | 1.3K | 50% | $5.99 | |
| $203K | 141 | 92% | $19.99 | |
| $202.9K | 962 | 89% | $9.99 | |
| $202.9K | 771 | 89% | $19.99 |