
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was just pure joy and relaxation with hilarious humour. Just the endgame grind was a bit too much. They could have added some ways to get faster ressources. Either more automatic harvesters or maybe a magical axe that simply tripples all tree ressources. Anyhow, definitely recommend this game!
ich liebe dises game bitte einen 2. teil
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
It's a fun little game, love the concept and the humor is excellent
Special Scuffed Games #501 https://twitch.tv/DitoMido Aktuelle Spielequeue: https://rsg.ditomido.de Bisherige Reviews Archiv: https://rsg.ditomido.de/archive Vorgeschlagen von: MrAuraw Chop Chop Inc. hat schon für so manche Clips gesorgt. Für gewöhnlich spielen wir Indie Games und Demos im Niedrigpreissegment, heute gab es aber wie jedes Quartal ein kleines 500er Special. Chop Chop Inc. wurde 18 Games gewählt und in der Finalen Wahl zu 40.3% von 4 in der engeren Auswahl nominiert. Es bietet ordentlich Inhalt, viele Eastereggs und lädt zum erkunden, aber auch zum harten Grinden ein. Es gibt viele Objekte die absolut nebensächlich sind, aber dennoch Inhalt und den ein oder anderen Gag parat haben. Leider finde ich die hack Mechanik auf Dauer etwas eintönig, und genau dafür gibt es Trainingspunkte und Upgrades um das Ganze zu Beschleunigen oder aber Autofarmer. Rating: Dito: 4.3/5 Chat: 4.82/5 Gesamt: 4.56/5
good
Absolutely FANTASTIC! That's the short of it. For more read on. The game is beautiful! Vibrant colors, beautiful and unique foliage, trees and world. None of this realistic washed out, low poly, pixel art graphics. Yes it's somewhat lower poly but I mean not the low poly where the game looks like it was made for 3 year old's. The trailer will show you in-game play so you can see for yourself. Now down to the nitty gritty. This game kept surprising me over and over. I've played LOADS of games that tried really really hard to deliver and couldn't seem to find their own feet. This game is meant to be simple and humorous and yet it's surprisingly and incredibly well done! I've seen some people complaining and they need a reality check. A game this solid and for a price tag this low? Are they serious? This game delivers above it's price tag and delivers far more than the average game that is priced three time higher. It's fun and on the lighter side. It has challenge but not to the point of burning your brain out. I'm very impressed and very pleased and yet again am surprised at what games barely make it to the surface of steam. Meanwhile the top pics seem often to be buckets of drivel and pixel art. Hope you enjoy the game as much as I am.
The game was around a 8/10 for the first few hours. Drops hard after you hit the grind The concept is a silly and laid back """survival""" game about taking down your former employer. You build and sell furniture, explore, and do side quests for goofy characters. This is all fun and games until you get to......the grind I've done basically everything else in the game other than the missions you get in the mail and there must be at least 100 of them and they are not great. Things like make 100 chairs, and 30 parasols, and 25 tables. I've by hand cut down at least 1000 and that isn't even half way there. https://youtube.com/live/62ZF1i_XaBk
Обзор после прохождения на 100%. Плюсы: -Исследование мира: для меня это главный плюс игры. Кайф искать секреты, встречать новых персонажей, находить новую экипировку и т.д.; -Прикольные сюжетные квесты. Проходятся на одном дыхании, сделаны с юмором; -Неплохой визуал и чилловое музыкальное сопровождение. Минусы: -Вторая половина игры: в лейт гейме игра просто вывалит на вас под 30 квестов корпораций по типу "продай 15x какого-то предмета", и все превратится в тупой гринд ресурсов. К этому моменту карта уже будет почти полностью исследована, вся "магия" игры пропадет и геймплей превратится в духоту; -Автоматизация: в лаборатории можно открыть аппарат, который будет автоматически рубить деревья, но он одновременно рубит только один вид деревьев и очень медленно. При этом его никак нельзя улучшить, поэтому большую часть ресурсов вы все равно будете добывать вручную. Автоматическую сборку нужно каждый раз настраивать, выбирая нужный вид мебели из огромного списка, это не очень удобно; -Прокачка персонажа: в игре можно улучшить силу, скорость и выносливость персонажа. Силу вы прокачаете автоматически, срубая деревья, остальное можно улучшить на беговой дорожке. Скорость - важная вещь, а выносливость вообще никогда не кончается. В прокачке не хватает других параметров, например, скорости взмаха топором. Еда дает временные бонусы к характеристикам, и крафтить ее нет никакого смысла. Итог: рекомендую к покупке, но если вы хотите прохождение на 100%, то будьте готовы к душному гринду последние часов 6 игры.
Great game! It is fun and vary addicting. I like the storyline and simple gameplay and mechanics. One small thing I would like to see, in the demo, it showed us how many resources of x item we had. For example if we have 30 halved birch trunk, in order to craft birch planks it might say something like 30/2 for the number we need. In the full game however I won't know unless I check my inventory or the storage system inventory. Can you please add this feature that the demo had? It seems to make tracking of resources easier to me.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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