
Chivalry 2 is a multiplayer first person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from clashing swords, to storms of flaming arrows, to sprawling castle sieges and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.29/day in the week to Sep 10 → 23.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 59.1Kreviews | 79% | — | $7.4M |
| $39.99 | 15.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fun
If you are new to this game, be ware, the community can be toxic as h e l l. The learning curve is mid to high, depending on how many games like this you have played The game isn't receiving any updates, just some maintenance and random events. It has some bugs that don't kill the game experience, non like the eventual hackers that appear randomly at night. If you just read all of that and you are curious enough, go grab it if it is on sale, it is a great game and the random strangers who aren't dungeon dwellers are great people. Ask for help on the duelyard, someone will practice with you. Welcome to Chivalry.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 11.3K | 80% | $29.99 | |
| $7.4M | 31.2K | 98% | $9.99 | |
| $7.4M | 8.4K | 83% | $24.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $7.4M | 16K | 96% | $14.99 | |
| $7.4M | 5.8K | 93% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 535 | 73% | Free | |
| $4.8M | 7.7K | 87% | $19.99 | |
| $39.5M | 65K | 83% | $24.99 | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $22.7M | 12.3K | 62% | $39.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Jul 30 → 35.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 12.5Kratings |
| 64% |
| — |
| not modelled |
| $39.99 | — | 90% | #38 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Está muy bien, pero deberían agregar sistema de duelos, y actualizar más seguido. Extraño el Chivalry Original.
One of the best PVP games I have played in a while. The maps are spacious and there is a variety of different game modes to play. The game requires some level of strategy, whether it is the class you use or the type of game mode you play. Like with a lot of online multiplayers, the game offers a variety of different weapons classes that are unique - I personally like the Archer and Knight class. Community as a whole is good, generally less toxic compared to more mainstream online PVPs, which makes for a good online experience. For new players, who may want to adjust their settings, I recommend practising on the bots server so you can better understand the game's mechanics and adjust your control settings accordingly. My only complaints with the game are the poor matchmaking and that the game can randomly start lagging when too much is being rendered on screen at once. Overall, though, a fun PVP that I would recommend.
çOK İYİ OYUN
the gae is good! the devs are a bunch of downies.they have actual rocks for brains fcuking ♥♥♥♥♥♥♥♥
-Plus simple et moins austère que MORDHAU. -Les combats sont: rapide/fun/epic (vision 1ere ou 3ième personne). -Simple a prendre en mains* (courbe d'apprentissage rapide). -*Pas d'AZERTY (touches a réattribués). -Tuto en offline et plusieurs mode de jeux (facilite l'apprentissage).
this game is peak and u should get and play this game
Spiel macht Bock!
Unchivalry
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.