
Chivalry 2 is a multiplayer first person slasher inspired by epic medieval movie battles. Players are thrust into the action of every iconic moment of the era - from clashing swords, to storms of flaming arrows, to sprawling castle sieges and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.29/day in the week to Sep 10 → 23.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 59.1Kreviews | 79% | — | $7.4M |
| $39.99 | 15.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chivalry 2 é basicamente a realização daquele sonho de participar de uma batalha medieval completamente caótica. Você entra no campo de batalha e tem espada, machado, flecha, catapulta, cavalo e um monte de gente tentando arrancar a cabeça uns dos outros. E o combate é o que faz o jogo funcionar. Não é simplesmente apertar o botão de ataque até alguém morrer. Você precisa saber bloquear, esquivar, contra-atacar e entender o alcance da sua arma. No começo parece meio estranho, mas quando você começa a pegar o jeito, as lutas ficam muito mais divertidas. As batalhas de 64 jogadores são provavelmente o maior espetáculo do jogo. Tem castelo sendo invadido, portão sendo destruído, flecha pegando fogo passando por cima da sua cabeça e gente lutando em praticamente todos os cantos do mapa. É uma bagunça, mas é justamente essa bagunça que deixa tudo tão divertido. Também tem bastante variedade para quem gosta de experimentar. São quatro classes principais, 12 subclasses e mais de 30 armas, então dá para mudar bastante a maneira de jogar. Você pode ficar mais focado em combate corpo a corpo, usar armas pesadas, jogar de arqueiro ou escolher uma função mais específica dentro da batalha. E ainda tem as montarias. Lutar a cavalo muda bastante a dinâmica, principalmente quando você consegue atravessar o campo em velocidade e acertar alguém com uma lança. Não é só um detalhe colocado no jogo; existem mapas e situações em que as montarias realmente fazem parte da batalha. Outra coisa que acho muito boa é que o jogo não fica tentando ser sério o tempo inteiro. Você pode estar no meio de uma batalha gigantesca e, do nada, alguém aparece jogando uma cadeira, uma galinha ou qualquer objeto que encontrou pelo caminho. Esse lado meio idiota combina muito com o jogo. Agora, existe uma curva de aprendizado. No começo você provavelmente vai morrer bastante, principalmente quando encontra alguém que já domina o combate. E como tem muita gente lutando ao mesmo tempo, às vezes você pode tomar uma espadada pelas costas sem nem entender direito o que aconteceu. Também existem reclamações antigas e recorrentes sobre registro de golpes, servidores e algumas situações em que o combate pode parecer meio estranho. Isso não tira a diversão das batalhas, mas é algo que aparece nas experiências de parte da comunidade. No fim, Chivalry 2 não precisa de uma história gigantesca ou de um sistema de progressão absurdo para funcionar. O principal motivo para jogar é simplesmente entrar na batalha e ver o que vai acontecer. É um daqueles jogos em que você pode perder uma luta de forma completamente ridícula e, cinco minutos depois, estar rindo porque conseguiu invadir um castelo junto com dezenas de jogadores. Se você gosta de combate medieval e não leva tudo a sério, é difícil não se divertir com essa bagunça.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Jul 30 → 35.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 12.5Kratings |
| 64% |
| — |
| not modelled |
| $39.99 | — | 90% | #38 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best medieval game!
Fun
Such a well designed combat system. If you like games with a high-skill cap, give this one a try.
One of the best games for pvp
/
o jogo é bom a ambientação é bacana, as armas não são muito variadas, os personagens são exatamentes iguais mais o jogo é divertido pra passar o tempo
"Ill hath he chosen his part who seeks to please the worthless world, ill hath he chosen his part, for often must he wear the look of ease when grief is in his heart; and often in his hours of happier feeling must countenance be hung...." ill hath he chosen his part who seeks to please the worthless world indeed because I am tired of pretending this game isn't the best medieval fighting game. The devs at Torn Banner studios need to realize that we need a Chivalry 3 and I will take nothing less. Chivalry 2 is peak and even better on PC. I had 50 hours on PS5 and the higher frame rates on PC just kill console. My ONLY complaint is that when you load into the game again after customizing your character, the skin and armor don't save and this has happened for years. Otherwise no notes 8.5/10 make another one
Está muy bien, pero deberían agregar sistema de duelos, y actualizar más seguido. Extraño el Chivalry Original.
One of the best PVP games I have played in a while. The maps are spacious and there is a variety of different game modes to play. The game requires some level of strategy, whether it is the class you use or the type of game mode you play. Like with a lot of online multiplayers, the game offers a variety of different weapons classes that are unique - I personally like the Archer and Knight class. Community as a whole is good, generally less toxic compared to more mainstream online PVPs, which makes for a good online experience. For new players, who may want to adjust their settings, I recommend practising on the bots server so you can better understand the game's mechanics and adjust your control settings accordingly. My only complaints with the game are the poor matchmaking and that the game can randomly start lagging when too much is being rendered on screen at once. Overall, though, a fun PVP that I would recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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