
A heartfelt game where you run a night market stall, cooking kaolengmian (grilled cold noodles). Customers come and go, stopping by to chat and share bits of their lives, joys, frustrations, and everyday struggles. At this little stall, you cook, listen, and keep living an ordinary person’s life.
Modeled estimate, not a reported figure. How we estimate →
About

You were once living a routine life, working an ordinary job, until you decided to carve out your own path and try starting a street food stall selling kaolengmian.
By chance, you meet a warm-hearted girl. Seeing that you are still new to running a stall, she decides to help attract customers by dressing in a trendy cosplay.
The two of you quickly hit it off, and thus begins your very own Chinese Street Food Legend!


During cooking, everything has to be done quickly: cracking eggs, brushing on sauce, flipping the noodle sheet, and serving the dish. Within seconds, the oil starts to sizzle, the aroma rises, and steam fills the air.
It is a tight, focused kind of concentration, not unlike those small moments in real life where there is no room for mistakes.
On a busy street where people come and go, you will encounter all sorts of customers: some cheerful, some cunning, and some carrying troubles of their own...
Different lives gather around this small street stall, where new stories begin to unfold.

Pay close attention to their orders, serve them delicious kaolengmian, and connect with them through heartfelt conversations. Who knows, some of them may even become close companions along the way.
Beyond the steaming hot kaolengmian, the game will also let you unlock a tanghulu stall.
Pick the fruit, skewer it, and dip it into syrup. The crystal-clear sugar coating wraps around the bright fruit, carrying a sweet-and-sour taste that feels like a bite of childhood.
One hot and one cold, one savory and one sweet. Managing both stalls side by side makes the night market feel even more lively.
As business picks up, you can unlock different skins, appearances, and decorations.
From a simple roadside stall to a brightly lit storefront, your kaolengmian counter, tanghulu stall, signs, and cooking tools can all take on a brand-new look.
The comfort of a simple street-side meal, or a casual greeting exchanged in passing, can be enough to hold all the small tenderness and joy of ordinary days.
Perhaps what makes life worthwhile is hidden in the steam rising from a plate of kaolengmian, and in every ordinary yet legendary story of people living earnestly and finding contentment in simple things.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese, Traditional Chinese*, Korean*languages with full audio support
Engagement
Reviews
Themes across 512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很喜欢这种美食经营类游戏
经营类游戏也可以很上头!比预期要好。本来以为就是普通休闲类小游戏,结果一开始玩之后直接打到通关,真的很顺畅
好玩哇,烤冷面上头!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 512 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
烤冷面版沙威玛 好玩好玩 :p
你问我东北啥样,我只能说: 那是一片有黑土地的地方 那里有雪 有漫山遍野的大豆高粱 有废弃的钢铁厂 有“振兴东北‘的梦想 有千千万万劳动人民的热血难凉 还有那盼你回家的爹娘 以及永远不缺少生机和希望的平民百姓
非常不错,比沙威玛爽,可惜时间短了点,估计是自动化升级价格不高,不用一直肝时长
跟沙威玛传奇没啥区别,三个多小时能全成就,没事刷着玩玩还可以
小而温馨的小游戏,简单上手的游戏加上温馨的故事,让人感觉很舒服,有一段不错的体验,能感受到美好
플레이타임 4시간 반 정도에 엔딩 봤습니다. 정말 정신없이 장사 했습니다. 다른 게임들과 다르게 업그레이드도 쉽구요, 너무 정신없지 않고 딱 떨어지게 겜 가능한 장사 게임입니다. 그리고 장사가 전부는 아닙니다. 스토리도 어떻게 보면 뻔하다 할 수 있지만, 아는 맛이 무섭듯 정말 훈훈하고 깊은 몰입감을 줍니다. 특히 초반의 고양이 스토리는 진심으로 울컥했습니다. 다시 장사로 넘어가서, 다른 게임들과는 다르게 단축키가 자동 탑재되어 있는데 이게 굉장히 편리합니다. 오로지 마우스만 사용하지 않고 키보드 딸깍으로 인간의 한계를 넘어선 장사가 가능합니다. 업그레이드를 통해서 여러번 클릭할 것을 한 번 클릭으로도 가능하게 되고 하루 하루 진행할 때 마다 뿌듯함과 도파민을 얻을 수 있습니다. 너무 재밌게 했습니다. 이 게임은 절대 양산형 시뮬레이션 게임이 아닙니다. 개발자가 얼마나 애정을 가진 게임인지 몇 판만 해도 알 수 있습니다. 그리니 스토리 귀찮아 하시는 분들도 이 게임은 스토리 꼭 보시는 걸 추천드립니다.
中国版沙威玛,三四个小时的体量,放空大脑的时候玩一下还挺好的。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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