
A heartfelt game where you run a night market stall, cooking kaolengmian (grilled cold noodles). Customers come and go, stopping by to chat and share bits of their lives, joys, frustrations, and everyday struggles. At this little stall, you cook, listen, and keep living an ordinary person’s life.
Modeled estimate, not a reported figure. How we estimate →
About

You were once living a routine life, working an ordinary job, until you decided to carve out your own path and try starting a street food stall selling kaolengmian.
By chance, you meet a warm-hearted girl. Seeing that you are still new to running a stall, she decides to help attract customers by dressing in a trendy cosplay.
The two of you quickly hit it off, and thus begins your very own Chinese Street Food Legend!


During cooking, everything has to be done quickly: cracking eggs, brushing on sauce, flipping the noodle sheet, and serving the dish. Within seconds, the oil starts to sizzle, the aroma rises, and steam fills the air.
It is a tight, focused kind of concentration, not unlike those small moments in real life where there is no room for mistakes.
On a busy street where people come and go, you will encounter all sorts of customers: some cheerful, some cunning, and some carrying troubles of their own...
Different lives gather around this small street stall, where new stories begin to unfold.

Pay close attention to their orders, serve them delicious kaolengmian, and connect with them through heartfelt conversations. Who knows, some of them may even become close companions along the way.
Beyond the steaming hot kaolengmian, the game will also let you unlock a tanghulu stall.
Pick the fruit, skewer it, and dip it into syrup. The crystal-clear sugar coating wraps around the bright fruit, carrying a sweet-and-sour taste that feels like a bite of childhood.
One hot and one cold, one savory and one sweet. Managing both stalls side by side makes the night market feel even more lively.
As business picks up, you can unlock different skins, appearances, and decorations.
From a simple roadside stall to a brightly lit storefront, your kaolengmian counter, tanghulu stall, signs, and cooking tools can all take on a brand-new look.
The comfort of a simple street-side meal, or a casual greeting exchanged in passing, can be enough to hold all the small tenderness and joy of ordinary days.
Perhaps what makes life worthwhile is hidden in the steam rising from a plate of kaolengmian, and in every ordinary yet legendary story of people living earnestly and finding contentment in simple things.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese, Traditional Chinese*, Korean*languages with full audio support
Engagement
Reviews
Themes across 516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
小游戏一类的,内容并不多,但每个角色都有文本描述,短短的五个小时将人间百态展示了出来,不过游戏始终是游戏,现实之中很难出现合家欢乐的大结局。
好玩,剧情还挺用心的,真情流露了
非常好游戏,使我的键盘旋转
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 516 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲挺不錯的,也不貴,自動化的爽感做得好,故事也很正向 喜歡好結局(個人私心可惜兩人沒有感情線,不過可能也是考慮到玩家喜好吧,所以也沒辦法) 繁體中文有時候會缺字是個小問題,不過聯繫上下文能夠看懂 關卡難度不高,遊戲我是分兩次破完的,烤冷麵換成糖葫蘆後我是隔了幾天才繼續玩的 後來一次要顧兩個攤位的時候雖然開場手忙腳亂,不過也是一次就通過了(0人離開93%滿意度) 感覺還能夠再提高難度,如果能有第三個攤位就更好了 最後遊戲不用去全收集裝飾就能全成就也是優點
5h时爽玩,剧情也ok
上班两年来后第一个完整打完的游戏。4点8小时完成游戏主线,手忙脚乱的操作加上让尸体暖暖的剧情。玩的很开心,剧情里的角色很贴近现实,都有自己的意难平,但同时也不放弃对明天的希望,即使会陷入消沉,但依然会振作起来。一路过来,npc在成长,主角和晓燕也在成长。真好
不孬
上头好玩 剧情简单暖心 打通关就能解锁全成就 梗多但是不烂 一杯奶茶钱就可以爽完四五个小时 就是玩完肩酸手累不过老年痴呆的状况好像也减轻了()
好玩程度不输沙威玛的好游戏!键盘快捷键超级无敌好评。剧情也穿插得很棒,这个游戏里加了什么,怎么玩得心里暖暖的T T
从教程开始就遇到恶性bug,第一份烤冷面装碗后无法拖动给顾客,一直持续到后面的正式关卡,以为升级了碗就可以解决bug,没想到直接卡住,碗都动不了了,直接气疯了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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