
A simulation SLG (Simulated Management) game that simulates working life in a modern city. In the game, you will play as a young graduate starting a magical working journey.
Most likely between $193 and $1.9K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Chinese overtime has sold an estimated approximately 402 copies on Steam, for about approximately $640 in gross revenue.
About approximately 402 copies on Steam (mid estimate), modeled from its 11 reviews — low confidence. Not a figure the developer has reported.
About approximately $640 gross, most likely between approximately $193 and approximately $1.9K — roughly approximately $426 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $127.3K | 411 | 28% | $13.99 | |
| — | 0 | — | — | |
| approximately $13.1M | 49.2K | 98% | $10.99 | |
| approximately $1.8M | 3.7K | 88% | $14.99 | |
| approximately $827.9K | 2.7K | 91% | $13.99 | |
| approximately $364.1K | 605 | 82% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $640 | 56 | 77% | $0.99 | |
| approximately $636 | 77 | 56% | $0.49 | |
| approximately $636 | 61 | 66% | $0.99 | |
| approximately $632 | 72 | 93% | $0.99 | |
| approximately $651 | 73 | 93% | $0.99 | |
| approximately $653 | 67 | 96% | $0.99 |